package script.player.skill; import script.*; import script.base_class.*; import script.combat_engine.*; import java.util.Arrays; import java.util.Hashtable; import java.util.Vector; import script.base_script; public class player_healing extends script.base_script { public player_healing() { } public int OnInitialize(obj_id self) throws InterruptedException { detachScript(self, "player.skill.player_healing"); return SCRIPT_CONTINUE; } }