include library.locations; include library.utils; const float FIFTEEN_MINUTES = 60 * 15; const string[] FIGHTER = { "object/tangible/quest/lost_squadron_xwing.iff", "object/tangible/quest/lost_squadron_tie_bomber.iff" }; trigger OnInitialize() { string setting = getConfigSetting("EventTeam", "lostSquadron"); if(setting == null || setting == "" || setting != "true") return SCRIPT_CONTINUE; if(!hasObjVar(self, "event.lost_squadron.type") ) { location here = getLocation(self); CustomerServiceLog("EventPerk", "[Lost Squadron Event] WARNING: event.lost_squadron.type objvar missing on spawner " + self + " located at " + here); return SCRIPT_CONTINUE; } setCurrentSpawnRect(self); if(!hasObjVar(self, "event.lost_squadron.fighter") ) { messageTo(self, "spawnNextFighter", null, 20, false); } utils.setScriptVar(self, "startupValidateTries", 0); messageTo(self, "startupValidateFighter", null, FIFTEEN_MINUTES, false); return SCRIPT_CONTINUE; } messageHandler startupValidateFighter() { int startupValidateTries = utils.getIntScriptVar(self, "startupValidateTries"); obj_id fighter = getObjIdObjVar(self, "event.lost_squadron.fighter"); if(!exists(fighter) ) { if(startupValidateTries > 4) { CustomerServiceLog("EventPerk", "[Lost Squadron Event] WARNING: Tracked fighter ["+fighter+"] never loaded (waited >1 hour) and probably does not exist anymore. Spawning a new one."); messageTo(self, "spawnNextFighter", null, 1, false); return SCRIPT_CONTINUE; } startupValidateTries++; utils.setScriptVar(self, "startupValidateTries", startupValidateTries); messageTo(self, "startupValidateFighter", null, FIFTEEN_MINUTES, false); } return SCRIPT_CONTINUE; } messageHandler fighterRequestsDeletion() { obj_id fighter = params.getObjId("fighter"); messageTo(fighter, "goDie", null, 1, false); return SCRIPT_CONTINUE; } messageHandler fighterDeletedTimeOut() { obj_id fighter = params.getObjId("fighter"); if(exists(fighter) ) { CustomerServiceLog("EventPerk", "[Lost Squadron Event] WARNING: Fighter said it deleted but it still exists. Spawner = " + self + ". Fighter = " + fighter); return SCRIPT_CONTINUE; } else { messageTo(self, "spawnNextFighter", null, 1, false); } return SCRIPT_CONTINUE; } messageHandler fighterStillAlive() { float rightNow = getGameTime(); obj_id fighter = params.getObjId("fighter"); setObjVar(self, "event.lost_squadron.last_checkin", rightNow); return SCRIPT_CONTINUE; } messageHandler spawnNextFighter() { location here = getLocation(self); location searchRectLL = getLocationObjVar(self, "event.lost_squadron.searchRectLL"); location searchRectUR = getLocationObjVar(self, "event.lost_squadron.searchRectUR"); location fighterLocation = getGoodLocation(8, 8, searchRectLL, searchRectUR, false, false); int coinFlip = rand(0, 1); string fighterTemplate = FIGHTER[coinFlip]; obj_id fighter = createObject(fighterTemplate, fighterLocation); if(!exists(fighter) && !isIdValid(fighter) ) { CustomerServiceLog("EventPerk", "[Lost Squadron Event] WARNING: Failed to create a new fighter object. Spawner = " + self + " at location " + here); return SCRIPT_CONTINUE; } float rightNow = getGameTime(); string type = getStringObjVar(self, "event.lost_squadron.type"); setObjVar(fighter, "event.lost_squadron.type", type); setObjVar(fighter, "event.lost_squadron.timeStamp", rightNow); setObjVar(fighter, "event.lost_squadron.mom", self); setObjVar(fighter, "event.lost_squadron.style", fighterTemplate); persistObject(fighter); setObjVar(self, "event.lost_squadron.fighter", fighter); setObjVar(self, "event.lost_squadron.fighterLocation", fighterLocation); CustomerServiceLog("EventPerk", "[Lost Squadron Event] A new fighter was spawned by " + self + " of type " + type + " at location " + fighterLocation + " fighter ID is " + fighter); return SCRIPT_CONTINUE; } void setCurrentSpawnRect(obj_id self) { location here = getLocation(self); string type = getStringObjVar(self, "event.lost_squadron.type"); float spawnRectLLx = 0; float spawnRectURx = 0; float spawnRectLLz = 0; float spawnRectURz = 0; if(type.equals("dath_north") ) { spawnRectLLx = -7500; spawnRectLLz = 4000; spawnRectURx = 7500; spawnRectURz = 7500; } if(type.equals("dath_south") ) { spawnRectLLx = -7500; spawnRectLLz = -7500; spawnRectURx = 0; spawnRectURz = -3000; } if(type.equals("endor_north") ) { spawnRectLLx = -3000; spawnRectLLz = 2000; spawnRectURx = 2000; spawnRectURz = 7500; } if(type.equals("endor_south") ) { spawnRectLLx = 4000; spawnRectLLz = -7500; spawnRectURx = 7500; spawnRectURz = 0; } if(type.equals("yavin_north") ) { spawnRectLLx = -7500; spawnRectLLz = 5000; spawnRectURx = 7500; spawnRectURz = 7500; } if(type.equals("yavin_south") ) { spawnRectLLx = -2000; spawnRectLLz = -6000; spawnRectURx = 7500; spawnRectURz = 0; } if(spawnRectLLx == 0 && spawnRectLLz == 0 && spawnRectURx == 0 & spawnRectURz == 0) { CustomerServiceLog("EventPerk", "[Lost Squadron Event] WARNING: Spawn location rectangle did not initialize for spawner " + self + " at location " + here); return; } location searchRectLL = getLocation(self); location searchRectUR = getLocation(self); searchRectLL.x = spawnRectLLx; searchRectLL.z = spawnRectLLz; searchRectUR.x = spawnRectURx; searchRectUR.z = spawnRectURz; setObjVar(self, "event.lost_squadron.searchRectLL", searchRectLL); setObjVar(self, "event.lost_squadron.searchRectUR", searchRectUR); return; }