include java.util.StringTokenizer; include java.lang.Math; include library.ai_lib; include library.buff; include library.beast_lib; include library.create; include library.expertise; include library.groundquests; include library.guild; include library.incubator; include library.instance; include library.npe; include library.player_structure; include library.pet_lib; include library.skill; include library.skill_template; include library.space_combat; include library.space_flags; include library.space_quest; include library.static_item; include library.sui; include library.transition; include library.trial; include library.utils; trigger OnSpeaking(string text) { obj_id player = self; if(isGod(player)) { StringTokenizer st = new java.util.StringTokenizer(text); int tokens = st.countTokens(); string command = null; if (st.hasMoreTokens()) command = st.nextToken(); //Lists player's buffs in system messages. if(command.equals("list_player_buffs")) { //list the buffs the player currently has on him. int[] playerBuffs = buff.getAllBuffs(player); string[] strPlayerBuffs = new string[playerBuffs.length]; for(int i = 0; i < playerBuffs.length; i++) { strPlayerBuffs[i] = buff.getBuffNameFromCrc(playerBuffs[i]); sendSystemMessageTestingOnly(player, strPlayerBuffs[i]); } return SCRIPT_CONTINUE; } //Removes all buffs from the player if(command.equals("remove_player_buffs")) { buff.removeAllBuffs(player); sendSystemMessageTestingOnly(player, "All buffs have been removed from player"); return SCRIPT_CONTINUE; } //Removes only the Entertainer Timer Buff (Collections) if(command.equals("remove_entertainer_invis_buff")) { buff.removeBuff(player, "col_ent_invis_buff_tracker"); sendSystemMessageTestingOnly(player, "Entertainer Timer Buff Removed(Build-A-Buff collection)"); return SCRIPT_CONTINUE; } //Returns whether or not the player has the Entertainer timer buff on him or not. if(command.equals("check_has_entertainer_invis_buff")) { if(buff.hasBuff(player, "col_ent_invis_buff_tracker")) { sendSystemMessageTestingOnly(player, "player has buff: 'col_ent_invis_buff_tracker'."); } else { sendSystemMessageTestingOnly(player, "player does NOT have buff: 'col_ent_invis_buff_tracker'."); } return SCRIPT_CONTINUE; } //Removes Heroic SD Taxi Timer Buff if(command.equals("remove_heroic_sd_invis_buff")) { buff.removeBuff(player, "col_sd_invis_buff_tracker"); sendSystemMessageTestingOnly(player, "Heroic SD Taxi Buff Removed"); return SCRIPT_CONTINUE; } //Returns whether or not the player has the Heroic SD Taxi Timer Buff on him or not. if(command.equals("check_has_heroic_sd_invis_buff")) { if(buff.hasBuff(player, "col_sd_invis_buff_tracker")) { sendSystemMessageTestingOnly(player, "player has buff: 'col_sd_invis_buff_tracker'."); } else { sendSystemMessageTestingOnly(player, "player does NOT have buff: 'col_sd_invis_buff_tracker'."); } return SCRIPT_CONTINUE; } //Used to bypass the roll for the Exceptional Harvest Collections (Meat, Hide and Bone) if(command.equals("bypass_harvest_roll")) { utils.setScriptVar(player, "qa.resource_roll_bypass", "testing"); sendSystemMessageTestingOnly(player, "resource roll has been bypassed - drop rate for exceptionals is 100%"); } //Return the Exceptional Harvest Collection Roll to normal if(command.equals("remove_bypass_harvest_roll")) { utils.removeScriptVar(player, "qa.resource_roll_bypass"); sendSystemMessageTestingOnly(player, "resource roll has been negated - drop rate for exceptionals is no longer bypassed"); } if(command.equals("durni")) { location myLoc = getLocation(self); create.object("durni", myLoc, true); sendSystemMessageTestingOnly(player, "you created a durni"); } if(command.equals("stop_regen")) { float QARegenRate = getActionRegenRate(player); //Store the objvar on the character to restore later setObjVar(player, "QARegenRate", QARegenRate); //this is a SET getActionRegenRate(player, 0); sendSystemMessageTestingOnly(player, "Your Regen Rate has been set to Zero!"); } if(command.equals("restore_regen")) { float myStoredRegen = getFloatObjVar(player, "QARegenRate"); getActionRegenRate(player, myStoredRegen); removeObjVar(self, "QARegenRate"); if(!hasObjVar(player, "QARegenRate")) { sendSystemMessageTestingOnly(player, "Your Action Regen Rate has been restored"); } else { sendSystemMessageTestingOnly(player, "Problem - Regen Rate was not restored!"); } } } return SCRIPT_CONTINUE; }