/***** INCLUDES ********************************************************/ include library.gambling; /***** INHERITS ********************************************************/ inherits gambling.base.slot; /***** CONSTANTS *******************************************************/ const string GAME_TYPE = "slot_standard"; const string TBL = "datatables/gambling/slot/" + GAME_TYPE + ".iff"; /***** TRIGGERS ********************************************************/ trigger OnInitialize() { string gameType = GAME_TYPE; if ( hasObjVar(self, gambling.VAR_PREDEFINED_TYPE) ) gameType = getStringObjVar(self, gambling.VAR_PREDEFINED_TYPE); gambling.initializeTable(self, gameType); return super.OnInitialize(self); }