// ====================================================================== // // ep3_wookiee_slave.script // Copyright 2004, Sony Online Entertainment // All Rights Reserved. // // Created with SwgConversationEditor 1.28 - DO NOT EDIT THIS AUTO-GENERATED FILE! // // ====================================================================== // ====================================================================== // Library Includes // ====================================================================== include library.ai_lib; include library.chat; include library.utils; // ====================================================================== // Script Constants // ====================================================================== string c_stringFile = "conversation/ep3_wookiee_slave"; // ====================================================================== // Script Conditions // ====================================================================== boolean ep3_wookiee_slave_condition__defaultCondition (obj_id player, obj_id npc) { return true; } // ---------------------------------------------------------------------- boolean ep3_wookiee_slave_condition_hasFinishedQuest1 (obj_id player, obj_id npc) { int questId = questGetQuestId("quest/ep3_wookiee_benefactor_1"); return questIsQuestComplete(questId, player); } // ---------------------------------------------------------------------- boolean ep3_wookiee_slave_condition_hasFinishedQuest2 (obj_id player, obj_id npc) { int questId = questGetQuestId("quest/ep3_wookiee_benefactor_2"); return questIsQuestComplete(questId, player); } // ---------------------------------------------------------------------- boolean ep3_wookiee_slave_condition_hasFinishedQuest3 (obj_id player, obj_id npc) { int questId = questGetQuestId("quest/ep3_wookiee_benefactor_3"); return questIsQuestComplete(questId, player); } // ---------------------------------------------------------------------- boolean ep3_wookiee_slave_condition_isOnQuest1 (obj_id player, obj_id npc) { int questId = questGetQuestId("quest/ep3_wookiee_benefactor_1"); return questIsQuestActive(questId, player); } // ---------------------------------------------------------------------- boolean ep3_wookiee_slave_condition_isOnQuest2 (obj_id player, obj_id npc) { int questId = questGetQuestId("quest/ep3_wookiee_benefactor_2"); return questIsQuestActive(questId, player); } // ---------------------------------------------------------------------- boolean ep3_wookiee_slave_condition_hasFinishedRodianQuest1 (obj_id player, obj_id npc) { int questId = questGetQuestId("quest/ep3_rodian_hunter_1"); return questIsQuestComplete(questId, player); } // ====================================================================== // Script Actions // ====================================================================== void ep3_wookiee_slave_action_giveQuestOne (obj_id player, obj_id npc) { // Apply the first quest to the player here int questId = questGetQuestId("quest/ep3_wookiee_benefactor_1"); questActivateQuest(questId, player, npc); // playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_short.cef", getLocation(npc), 0f); } // ---------------------------------------------------------------------- void ep3_wookiee_slave_action_giveQuestTwo (obj_id player, obj_id npc) { // Apply the second quest to the player here. int questId = questGetQuestId("quest/ep3_wookiee_benefactor_2"); questActivateQuest(questId, player, npc); //playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_medium.cef", getLocation(npc), 0f); } // ---------------------------------------------------------------------- void ep3_wookiee_slave_action_clearQuests (obj_id player, obj_id npc) { // REMOVE QUEST using the questClearQuest command int questId1 = questGetQuestId("quest/ep3_rodian_hunter_1"); int questId2 = questGetQuestId("quest/ep3_rodian_hunter_2"); int questId3 = questGetQuestId("quest/ep3_rodian_hunter_3"); int questId4 = questGetQuestId("quest/ep3_wookiee_benefactor_1"); int questId5 = questGetQuestId("quest/ep3_wookiee_benefactor_2"); int questId6 = questGetQuestId("quest/ep3_wookiee_benefactor_3"); questClearQuest(questId1, player); questClearQuest(questId2, player); questClearQuest(questId3, player); questClearQuest(questId4, player); questClearQuest(questId5, player); questClearQuest(questId6, player); //playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_short.cef", getLocation(npc), 0f); } // ---------------------------------------------------------------------- void ep3_wookiee_slave_action_speak_SHORT (obj_id player, obj_id npc) { playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_short.cef", getLocation(npc), 0f); } // ---------------------------------------------------------------------- void ep3_wookiee_slave_action_speak_MEDIUM (obj_id player, obj_id npc) { playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_medium.cef", getLocation(npc), 0f); } // ---------------------------------------------------------------------- void ep3_wookiee_slave_action_speak_LONG (obj_id player, obj_id npc) { playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_long.cef", getLocation(npc), 0f); } // ---------------------------------------------------------------------- void ep3_wookiee_slave_action_giveQuestThree (obj_id player, obj_id npc) { int questId = questGetQuestId("quest/ep3_rodian_hunter_3"); questActivateQuest(questId, player, npc); //playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_short.cef", getLocation(npc), 0f); } // ====================================================================== // Script %TO Tokens // ====================================================================== // ====================================================================== // Script %DI Tokens // ====================================================================== // ====================================================================== // Script %DF Tokens // ====================================================================== // ====================================================================== // handleBranch Functions // ====================================================================== int ep3_wookiee_slave_handleBranch2 (obj_id player, obj_id npc, string_id response) { //-- [BRANCH NOTE] //-- NPC: Have you come to help us? //-- [RESPONSE NOTE] //-- PLAYER: Yes I have. if (response == "s_344a7894") { //-- [NOTE] if (ep3_wookiee_slave_condition__defaultCondition (player, npc)) { doAnimationAction (npc, "celebrate"); //-- NPC: Wonderful! Punish those Trandoshan slavers! string_id message = new string_id (c_stringFile, "s_83601c38"); utils.removeScriptVar (player, "conversation.ep3_wookiee_slave.branchId"); chat.chat (npc, player, message); npcEndConversation (player); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } // ---------------------------------------------------------------------- // ====================================================================== // User Script Triggers // ====================================================================== trigger OnInitialize () { if ((!isMob (self)) || (isPlayer (self))) detachScript(self, "conversation.ep3_wookiee_slave"); setCondition (self, CONDITION_CONVERSABLE); setInvulnerable (self, true); setName (self, "Threbacca"); return SCRIPT_CONTINUE; } trigger OnAttach () { setCondition (self, CONDITION_CONVERSABLE); setInvulnerable (self, true); setName (self, "Threbacca"); return SCRIPT_CONTINUE; } trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo) { int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null); menu_info_data menuInfoData = menuInfo.getMenuItemById (menu); menuInfoData.setServerNotify (false); setCondition (self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } trigger OnIncapacitated (obj_id killer) { clearCondition (self, CONDITION_CONVERSABLE); detachScript (self, "conversation.ep3_wookiee_slave"); return SCRIPT_CONTINUE; } // ====================================================================== // Script Triggers // ====================================================================== //-- This function should move to base_class.java boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) { Object[] objects = new Object[responses.length]; System.arraycopy(responses, 0, objects, 0, responses.length); return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects); } // ---------------------------------------------------------------------- trigger OnStartNpcConversation (obj_id player) { obj_id npc = self; if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player)) return SCRIPT_OVERRIDE; //-- [NOTE] if (!ep3_wookiee_slave_condition_hasFinishedQuest1 (player, npc)) { doAnimationAction (npc, "weeping"); //-- NPC: Oh dear! Won't someone save us?! string_id message = new string_id (c_stringFile, "s_6c82f861"); chat.chat (npc, player, message); return SCRIPT_CONTINUE; } //-- [NOTE] if (ep3_wookiee_slave_condition_hasFinishedQuest1 (player, npc)) { doAnimationAction (npc, "catchbreath"); //-- NPC: Have you come to help us? string_id message = new string_id (c_stringFile, "s_670ea628"); int numberOfResponses = 0; boolean hasResponse = false; //-- PLAYER: Yes I have. boolean hasResponse0 = false; if (ep3_wookiee_slave_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses [] = new string_id [numberOfResponses]; if (hasResponse0) responses [responseIndex++] = new string_id (c_stringFile, "s_344a7894"); utils.setScriptVar (player, "conversation.ep3_wookiee_slave.branchId", 2); npcStartConversation (player, npc, "ep3_wookiee_slave", message, responses); } else { chat.chat (npc, player, message); } return SCRIPT_CONTINUE; } //-- [NOTE] if (ep3_wookiee_slave_condition__defaultCondition (player, npc)) { doAnimationAction (npc, "bow"); //-- NPC: We're saved! Thank you so much. string_id message = new string_id (c_stringFile, "s_3d484801"); chat.chat (npc, player, message); return SCRIPT_CONTINUE; } chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false."); return SCRIPT_CONTINUE; } // ---------------------------------------------------------------------- trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response) { if (conversationId != "ep3_wookiee_slave") return SCRIPT_CONTINUE; obj_id npc = self; int branchId = utils.getIntScriptVar (player, "conversation.ep3_wookiee_slave.branchId"); if (branchId == 2 && ep3_wookiee_slave_handleBranch2 (player, npc, response) == SCRIPT_CONTINUE) return SCRIPT_CONTINUE; chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse."); utils.removeScriptVar (player, "conversation.ep3_wookiee_slave.branchId"); return SCRIPT_CONTINUE; } // ======================================================================