// ====================================================================== // // groundquest_01.script // Copyright 2004, Sony Online Entertainment // All Rights Reserved. // // Created with SwgConversationEditor 1.28 - DO NOT EDIT THIS AUTO-GENERATED FILE! // // ====================================================================== // ====================================================================== // Library Includes // ====================================================================== include library.ai_lib; include library.chat; include library.utils; // ====================================================================== // Script Constants // ====================================================================== string c_stringFile = "conversation/groundquest_01"; // ====================================================================== // Script Conditions // ====================================================================== boolean groundquest_01_condition__defaultCondition (obj_id player, obj_id npc) { return true; } // ---------------------------------------------------------------------- boolean groundquest_01_condition_hasQuest_kill_3_valarian_assassins (obj_id player, obj_id npc) { // Get the quest ID of 'kill 3 valarian assassins' int questId = questGetQuestId("quest/kill_3_valarian_assassins"); // Check to see if it is currently active on the conversant player return questIsQuestActive(questId, player); } // ---------------------------------------------------------------------- boolean groundquest_01_condition_wonQuest_kill_3_valarian_assassins (obj_id player, obj_id npc) { // Get the quest ID of 'kill 3 valarian assassins' int questId = questGetQuestId("quest/kill_3_valarian_assassins"); // Check to see if the player has completed / WON this quest already return questIsQuestComplete(questId, player); } // ====================================================================== // Script Actions // ====================================================================== void groundquest_01_action_grantQuest_kill_2_womprats (obj_id player, obj_id npc) { // Test quest: quest/kill_3_womprats.qst int questId = questGetQuestId("quest/kill_2_womprats"); questActivateQuest(questId, player, npc); } // ---------------------------------------------------------------------- void groundquest_01_action_grantQuest_kill_3_womprats (obj_id player, obj_id npc) { // Test quest: quest/kill_2_womprats.qst int questId = questGetQuestId("quest/kill_3_womprats"); questActivateQuest(questId, player, npc); } // ---------------------------------------------------------------------- void groundquest_01_action_grantQuest_kill_3_valarian_assassins (obj_id player, obj_id npc) { // Test quest: quest/kill_3_valarian_assassins.qst int questId = questGetQuestId("quest/kill_3_valarian_assassins"); questActivateQuest(questId, player, npc); } // ---------------------------------------------------------------------- void groundquest_01_action_clearQuest_kill_3_valarian_assassins (obj_id player, obj_id npc) { // REMOVE QUEST using the questClearQuest command // Test quest: quest/kill_3_valarian_assassins.qst int questId = questGetQuestId("quest/kill_3_valarian_assassins"); questClearQuest(questId, player); } // ====================================================================== // Script %TO Tokens // ====================================================================== // ====================================================================== // Script %DI Tokens // ====================================================================== // ====================================================================== // Script %DF Tokens // ====================================================================== // ====================================================================== // handleBranch Functions // ====================================================================== int groundquest_01_handleBranch1 (obj_id player, obj_id npc, string_id response) { //-- [BRANCH NOTE] //-- NPC: You have completed the quest to kill three valarian assassins who stole Mon Mothma's orders and drew obscene pictures on them! //-- [RESPONSE NOTE] //-- PLAYER: Yes. You're right. if (response == "s_26e69dd2") { //-- [NOTE] if (groundquest_01_condition__defaultCondition (player, npc)) { //-- NPC: I know. string_id message = new string_id (c_stringFile, "s_87d7e908"); utils.removeScriptVar (player, "conversation.groundquest_01.branchId"); chat.chat (npc, player, message); npcEndConversation (player); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } // ---------------------------------------------------------------------- int groundquest_01_handleBranch3 (obj_id player, obj_id npc, string_id response) { //-- [BRANCH NOTE] //-- NPC: Hey! You're already on the one quest that I have to give... so what gives?! //-- [RESPONSE NOTE] //-- PLAYER: Nothing. Sorry to bother you. if (response == "s_ca992d2c") { //-- [NOTE] if (groundquest_01_condition__defaultCondition (player, npc)) { //-- NPC: Damn straight, bobo. string_id message = new string_id (c_stringFile, "s_7e24578a"); utils.removeScriptVar (player, "conversation.groundquest_01.branchId"); chat.chat (npc, player, message); npcEndConversation (player); return SCRIPT_CONTINUE; } } //-- [RESPONSE NOTE] //-- PLAYER: I can't do this task right now. if (response == "s_4e85991") { //-- [NOTE] if (groundquest_01_condition__defaultCondition (player, npc)) { groundquest_01_action_clearQuest_kill_3_valarian_assassins (player, npc); //-- NPC: Fine. Let me know when you are free. string_id message = new string_id (c_stringFile, "s_3021e76e"); utils.removeScriptVar (player, "conversation.groundquest_01.branchId"); chat.chat (npc, player, message); npcEndConversation (player); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } // ---------------------------------------------------------------------- int groundquest_01_handleBranch6 (obj_id player, obj_id npc, string_id response) { //-- [BRANCH NOTE] //-- NPC: I am a ground quest test NPC. Would you like a quest? //-- [RESPONSE NOTE] //-- PLAYER: I hear the Valarians have crossed the Alliance. if (response == "s_b0797972") { //-- [NOTE] if (groundquest_01_condition__defaultCondition (player, npc)) { doAnimationAction (npc, "salute2"); groundquest_01_action_grantQuest_kill_3_valarian_assassins (player, npc); //-- NPC: It's true! Mon Mothma has placed the death-marks herself. Take out three Valarian Assassins and retrieve the stolen Rebel orders. string_id message = new string_id (c_stringFile, "s_266d5e58"); int numberOfResponses = 0; boolean hasResponse = false; //-- PLAYER: You got it. boolean hasResponse0 = false; if (groundquest_01_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses [] = new string_id [numberOfResponses]; if (hasResponse0) responses [responseIndex++] = new string_id (c_stringFile, "s_6c251948"); utils.setScriptVar (player, "conversation.groundquest_01.branchId", 7); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.groundquest_01.branchId"); chat.chat (npc, player, message); npcEndConversation (player); } return SCRIPT_CONTINUE; } } //-- [RESPONSE NOTE] //-- PLAYER: Yes. Give me kill_3_womprats, please. if (response == "s_5716a3cb") { //-- [NOTE] if (groundquest_01_condition__defaultCondition (player, npc)) { doAnimationAction (npc, "bow"); groundquest_01_action_grantQuest_kill_3_womprats (player, npc); //-- NPC: Excellent! Go kill three womprats and come back to me when you're done. string_id message = new string_id (c_stringFile, "s_64e9f319"); utils.removeScriptVar (player, "conversation.groundquest_01.branchId"); chat.chat (npc, player, message); npcEndConversation (player); return SCRIPT_CONTINUE; } } //-- [RESPONSE NOTE] //-- PLAYER: No thanks. if (response == "s_d6695e83") { //-- [NOTE] if (groundquest_01_condition__defaultCondition (player, npc)) { doAnimationAction (npc, "goodbye"); //-- NPC: Goodbye! string_id message = new string_id (c_stringFile, "s_de3892ae"); utils.removeScriptVar (player, "conversation.groundquest_01.branchId"); chat.chat (npc, player, message); npcEndConversation (player); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } // ---------------------------------------------------------------------- int groundquest_01_handleBranch7 (obj_id player, obj_id npc, string_id response) { //-- [BRANCH NOTE] //-- NPC: It's true! Mon Mothma has placed the death-marks herself. Take out three Valarian Assassins and retrieve the stolen Rebel orders. //-- [RESPONSE NOTE] //-- PLAYER: You got it. if (response == "s_6c251948") { //-- [NOTE] if (groundquest_01_condition__defaultCondition (player, npc)) { //-- NPC: Good luck! string_id message = new string_id (c_stringFile, "s_a80d9308"); utils.removeScriptVar (player, "conversation.groundquest_01.branchId"); chat.chat (npc, player, message); npcEndConversation (player); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } // ---------------------------------------------------------------------- // ====================================================================== // User Script Triggers // ====================================================================== trigger OnInitialize () { if ((!isMob (self)) || (isPlayer (self))) detachScript(self, "conversation.groundquest_01"); setCondition (self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } trigger OnAttach () { setCondition (self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo) { int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null); menu_info_data menuInfoData = menuInfo.getMenuItemById (menu); menuInfoData.setServerNotify (false); setCondition (self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } trigger OnIncapacitated (obj_id killer) { clearCondition (self, CONDITION_CONVERSABLE); detachScript (self, "conversation.groundquest_01"); return SCRIPT_CONTINUE; } // ====================================================================== // Script Triggers // ====================================================================== //-- This function should move to base_class.java boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) { Object[] objects = new Object[responses.length]; System.arraycopy(responses, 0, objects, 0, responses.length); return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects); } // ---------------------------------------------------------------------- trigger OnStartNpcConversation (obj_id player) { obj_id npc = self; if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player)) return SCRIPT_OVERRIDE; //-- [NOTE] if (groundquest_01_condition_wonQuest_kill_3_valarian_assassins (player, npc)) { //-- NPC: You have completed the quest to kill three valarian assassins who stole Mon Mothma's orders and drew obscene pictures on them! string_id message = new string_id (c_stringFile, "s_3c3aa26e"); int numberOfResponses = 0; boolean hasResponse = false; //-- PLAYER: Yes. You're right. boolean hasResponse0 = false; if (groundquest_01_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses [] = new string_id [numberOfResponses]; if (hasResponse0) responses [responseIndex++] = new string_id (c_stringFile, "s_26e69dd2"); utils.setScriptVar (player, "conversation.groundquest_01.branchId", 1); npcStartConversation (player, npc, "groundquest_01", message, responses); } else { chat.chat (npc, player, message); } return SCRIPT_CONTINUE; } //-- [NOTE] if (groundquest_01_condition_hasQuest_kill_3_valarian_assassins (player, npc)) { //-- NPC: Hey! You're already on the one quest that I have to give... so what gives?! string_id message = new string_id (c_stringFile, "s_b0216abf"); int numberOfResponses = 0; boolean hasResponse = false; //-- PLAYER: Nothing. Sorry to bother you. boolean hasResponse0 = false; if (groundquest_01_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } //-- PLAYER: I can't do this task right now. boolean hasResponse1 = false; if (groundquest_01_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses [] = new string_id [numberOfResponses]; if (hasResponse0) responses [responseIndex++] = new string_id (c_stringFile, "s_ca992d2c"); if (hasResponse1) responses [responseIndex++] = new string_id (c_stringFile, "s_4e85991"); utils.setScriptVar (player, "conversation.groundquest_01.branchId", 3); npcStartConversation (player, npc, "groundquest_01", message, responses); } else { chat.chat (npc, player, message); } return SCRIPT_CONTINUE; } //-- [NOTE] if (groundquest_01_condition__defaultCondition (player, npc)) { doAnimationAction (npc, "greet"); //-- NPC: I am a ground quest test NPC. Would you like a quest? string_id message = new string_id (c_stringFile, "s_95fea403"); int numberOfResponses = 0; boolean hasResponse = false; //-- PLAYER: I hear the Valarians have crossed the Alliance. boolean hasResponse0 = false; if (groundquest_01_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } //-- PLAYER: Yes. Give me kill_3_womprats, please. boolean hasResponse1 = false; if (groundquest_01_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } //-- PLAYER: No thanks. boolean hasResponse2 = false; if (groundquest_01_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } if (hasResponse) { int responseIndex = 0; string_id responses [] = new string_id [numberOfResponses]; if (hasResponse0) responses [responseIndex++] = new string_id (c_stringFile, "s_b0797972"); if (hasResponse1) responses [responseIndex++] = new string_id (c_stringFile, "s_5716a3cb"); if (hasResponse2) responses [responseIndex++] = new string_id (c_stringFile, "s_d6695e83"); utils.setScriptVar (player, "conversation.groundquest_01.branchId", 6); npcStartConversation (player, npc, "groundquest_01", message, responses); } else { chat.chat (npc, player, message); } return SCRIPT_CONTINUE; } chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false."); return SCRIPT_CONTINUE; } // ---------------------------------------------------------------------- trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response) { if (conversationId != "groundquest_01") return SCRIPT_CONTINUE; obj_id npc = self; int branchId = utils.getIntScriptVar (player, "conversation.groundquest_01.branchId"); if (branchId == 1 && groundquest_01_handleBranch1 (player, npc, response) == SCRIPT_CONTINUE) return SCRIPT_CONTINUE; if (branchId == 3 && groundquest_01_handleBranch3 (player, npc, response) == SCRIPT_CONTINUE) return SCRIPT_CONTINUE; if (branchId == 6 && groundquest_01_handleBranch6 (player, npc, response) == SCRIPT_CONTINUE) return SCRIPT_CONTINUE; if (branchId == 7 && groundquest_01_handleBranch7 (player, npc, response) == SCRIPT_CONTINUE) return SCRIPT_CONTINUE; chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse."); utils.removeScriptVar (player, "conversation.groundquest_01.branchId"); return SCRIPT_CONTINUE; } // ======================================================================