// ====================================================================== // // itp_vader_main.script // Copyright 2004, Sony Online Entertainment // All Rights Reserved. // // Created with SwgConversationEditor 1.36 - DO NOT EDIT THIS AUTO-GENERATED FILE! // // ====================================================================== // ====================================================================== // Library Includes // ====================================================================== include library.ai_lib; include library.chat; include library.factions; include library.groundquests; include library.space_quest; include library.utils; // ====================================================================== // Script Constants // ====================================================================== string c_stringFile = "conversation/itp_vader_main"; // ====================================================================== // Script Conditions // ====================================================================== boolean itp_vader_main_condition__defaultCondition (obj_id player, obj_id npc) { return true; } // ---------------------------------------------------------------------- boolean itp_vader_main_condition_itp_vader_01_active (obj_id player, obj_id npc) { return groundquests.isQuestActive(player, "itp_vader_01"); } // ---------------------------------------------------------------------- boolean itp_vader_main_condition_itp_vader_01_complete (obj_id player, obj_id npc) { return groundquests.isTaskActive(player, "itp_vader_01", "itp_vader_01_04") || groundquests.hasCompletedQuest(player, "itp_vader_01"); } // ---------------------------------------------------------------------- boolean itp_vader_main_condition_itp_vader_02_active (obj_id player, obj_id npc) { return groundquests.isQuestActive(player, "itp_vader_02"); } // ---------------------------------------------------------------------- boolean itp_vader_main_condition_itp_vader_03_complete (obj_id player, obj_id npc) { return groundquests.isTaskActive(player, "itp_vader_03", "itp_vader_03_04") || groundquests.hasCompletedQuest(player, "itp_vader_03"); } // ---------------------------------------------------------------------- boolean itp_vader_main_condition_itp_vader_03_active (obj_id player, obj_id npc) { return groundquests.isQuestActive(player, "itp_vader_03"); } // ---------------------------------------------------------------------- boolean itp_vader_main_condition_itp_vader_02_complete (obj_id player, obj_id npc) { return groundquests.isTaskActive(player, "itp_vader_02", "itp_vader_02_05") || groundquests.hasCompletedQuest(player, "itp_vader_02"); } // ---------------------------------------------------------------------- boolean itp_vader_main_condition_completedEmperor (obj_id player, obj_id npc) { return groundquests.hasCompletedQuest(player, "itp_emperor_03"); } // ---------------------------------------------------------------------- boolean itp_vader_main_condition_notImperial (obj_id player, obj_id npc) { string playerFaction = factions.getFaction(player); if ( playerFaction == null || !playerFaction.equals("Imperial") ) { return true; } return false; } // ---------------------------------------------------------------------- boolean itp_vader_main_condition_imperial_isOnLeave (obj_id player, obj_id npc) { return factions.isOnLeave(player); } // ====================================================================== // Script Actions // ====================================================================== void itp_vader_main_action_itp_vader_01_granted (obj_id player, obj_id npc) { groundquests.grantQuest(player, "itp_vader_01"); } // ---------------------------------------------------------------------- void itp_vader_main_action_itp_vader_01_signal (obj_id player, obj_id npc) { groundquests.sendSignal(player, "itp_vader_01_04"); } // ---------------------------------------------------------------------- void itp_vader_main_action_itp_vader_03_signal (obj_id player, obj_id npc) { groundquests.sendSignal(player, "itp_vader_03_04"); } // ---------------------------------------------------------------------- void itp_vader_main_action_itp_vader_02_signal (obj_id player, obj_id npc) { groundquests.sendSignal(player, "itp_vader_02_05"); } // ---------------------------------------------------------------------- void itp_vader_main_action_itp_vader_02_granted (obj_id player, obj_id npc) { groundquests.grantQuest(player, "itp_vader_02"); } // ---------------------------------------------------------------------- void itp_vader_main_action_itp_vader_03_granted (obj_id player, obj_id npc) { groundquests.grantQuest(player, "itp_vader_03"); } // ====================================================================== // Script %TO Tokens // ====================================================================== // ====================================================================== // Script %DI Tokens // ====================================================================== // ====================================================================== // Script %DF Tokens // ====================================================================== // ====================================================================== // handleBranch Functions // ====================================================================== int itp_vader_main_handleBranch6 (obj_id player, obj_id npc, string_id response) { //-- [BRANCH NOTE] //-- NPC: Magus Jocle claimed to find strong emanations of the Force from the Death Star debris. I feel certain that my own presence there have caused this. But I would be foolish not to be certain. //-- [RESPONSE NOTE] //-- PLAYER: What would you have me to do, Lord Vader? if (response == "s_31") { //-- [NOTE] if (itp_vader_main_condition__defaultCondition (player, npc)) { itp_vader_main_action_itp_vader_03_granted (player, npc); //-- NPC: Travel to Dathomir and recover a shard from a Force crystal in the possession of some nightsisters. string_id message = new string_id (c_stringFile, "s_33"); utils.removeScriptVar (player, "conversation.itp_vader_main.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } //-- [RESPONSE NOTE] //-- PLAYER: No thank you. if (response == "s_35") { //-- [NOTE] if (itp_vader_main_condition__defaultCondition (player, npc)) { //-- NPC: Very well. string_id message = new string_id (c_stringFile, "s_37"); utils.removeScriptVar (player, "conversation.itp_vader_main.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } // ---------------------------------------------------------------------- int itp_vader_main_handleBranch10 (obj_id player, obj_id npc, string_id response) { //-- [BRANCH NOTE] //-- NPC: Travel to Yavin IV and find the Rebel leaders that Ahnyx Pollard claimed would have more information. //-- [RESPONSE NOTE] //-- PLAYER: Yavin IV? I'm on my way. if (response == "s_22") { //-- [NOTE] if (itp_vader_main_condition__defaultCondition (player, npc)) { itp_vader_main_action_itp_vader_02_granted (player, npc); //-- NPC: Rather than being on your way, you are still here. Do not try my patience. string_id message = new string_id (c_stringFile, "s_25"); utils.removeScriptVar (player, "conversation.itp_vader_main.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } //-- [RESPONSE NOTE] //-- PLAYER: No thank you. if (response == "s_26") { //-- [NOTE] if (itp_vader_main_condition__defaultCondition (player, npc)) { //-- NPC: Very well. string_id message = new string_id (c_stringFile, "s_30"); utils.removeScriptVar (player, "conversation.itp_vader_main.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } // ---------------------------------------------------------------------- int itp_vader_main_handleBranch14 (obj_id player, obj_id npc, string_id response) { //-- [BRANCH NOTE] //-- NPC: I have contracted the services of a special agent to watch for Rebel activity connected to recent events on Tatooine and Yavin IV. That agent has informed him of a Rebel courier that was destined for Naboo. //-- [RESPONSE NOTE] //-- PLAYER: Yes, Lord Vader. if (response == "s_36") { //-- [NOTE] if (itp_vader_main_condition__defaultCondition (player, npc)) { itp_vader_main_action_itp_vader_01_granted (player, npc); //-- NPC: You will find that courier, retrieve whatever he carries, and destroy him. string_id message = new string_id (c_stringFile, "s_39"); utils.removeScriptVar (player, "conversation.itp_vader_main.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } //-- [RESPONSE NOTE] //-- PLAYER: No thank you. if (response == "s_41") { //-- [NOTE] if (itp_vader_main_condition__defaultCondition (player, npc)) { //-- NPC: Very well. string_id message = new string_id (c_stringFile, "s_45"); utils.removeScriptVar (player, "conversation.itp_vader_main.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } // ---------------------------------------------------------------------- // ====================================================================== // User Script Triggers // ====================================================================== trigger OnInitialize () { if ((!isMob (self)) || (isPlayer (self))) detachScript(self, "conversation.itp_vader_main"); setCondition (self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } trigger OnAttach () { setCondition (self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo) { int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null); menu_info_data menuInfoData = menuInfo.getMenuItemById (menu); menuInfoData.setServerNotify (false); faceTo( self, player ); return SCRIPT_CONTINUE; } trigger OnIncapacitated (obj_id killer) { clearCondition (self, CONDITION_CONVERSABLE); detachScript (self, "conversation.itp_vader_main"); return SCRIPT_CONTINUE; } // ====================================================================== // Script Triggers // ====================================================================== //-- This function should move to base_class.java boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) { Object[] objects = new Object[responses.length]; System.arraycopy(responses, 0, objects, 0, responses.length); return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects); } // ---------------------------------------------------------------------- trigger OnStartNpcConversation (obj_id player) { obj_id npc = self; if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player)) return SCRIPT_OVERRIDE; //-- [NOTE] if (itp_vader_main_condition_notImperial (player, npc)) { //-- NPC: The function of this base is not of your concern. I would suggest you make yourself scarce. string_id message = new string_id (c_stringFile, "s_44"); chat.chat (npc, player, message); return SCRIPT_CONTINUE; } //-- [NOTE] if (!itp_vader_main_condition_completedEmperor (player, npc)) { //-- NPC: I do not recall sending for you. string_id message = new string_id (c_stringFile, "s_46"); chat.chat (npc, player, message); return SCRIPT_CONTINUE; } //-- [NOTE] if (itp_vader_main_condition_imperial_isOnLeave (player, npc)) { //-- NPC: I'm afraid I only have orders I have are for those on active duty. string_id message = new string_id (c_stringFile, "s_43"); chat.chat (npc, player, message); return SCRIPT_CONTINUE; } //-- [NOTE] if (itp_vader_main_condition_itp_vader_03_complete (player, npc)) { itp_vader_main_action_itp_vader_03_signal (player, npc); //-- NPC: Obi-wan was there, as was another. But who might this other person be. I shall give this much thought. You are dismissed. For now. string_id message = new string_id (c_stringFile, "s_9"); chat.chat (npc, player, message); return SCRIPT_CONTINUE; } //-- [NOTE] if (itp_vader_main_condition_itp_vader_03_active (player, npc)) { //-- NPC: You have your mission. I would recommend that you get to it. string_id message = new string_id (c_stringFile, "s_29"); chat.chat (npc, player, message); return SCRIPT_CONTINUE; } //-- [NOTE] if (itp_vader_main_condition_itp_vader_02_complete (player, npc)) { itp_vader_main_action_itp_vader_02_signal (player, npc); //-- NPC: Magus Jocle claimed to find strong emanations of the Force from the Death Star debris. I feel certain that my own presence there have caused this. But I would be foolish not to be certain. string_id message = new string_id (c_stringFile, "s_28"); int numberOfResponses = 0; boolean hasResponse = false; //-- PLAYER: What would you have me to do, Lord Vader? boolean hasResponse0 = false; if (itp_vader_main_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } //-- PLAYER: No thank you. boolean hasResponse1 = false; if (itp_vader_main_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses [] = new string_id [numberOfResponses]; if (hasResponse0) responses [responseIndex++] = new string_id (c_stringFile, "s_31"); if (hasResponse1) responses [responseIndex++] = new string_id (c_stringFile, "s_35"); utils.setScriptVar (player, "conversation.itp_vader_main.branchId", 6); npcStartConversation (player, npc, "itp_vader_main", message, responses); } else { chat.chat (npc, player, message); } return SCRIPT_CONTINUE; } //-- [NOTE] if (itp_vader_main_condition_itp_vader_02_active (player, npc)) { //-- NPC: I do not wish to repeat myself, and you do not wish to speak with me again without fulfilling your mission. string_id message = new string_id (c_stringFile, "s_16"); chat.chat (npc, player, message); return SCRIPT_CONTINUE; } //-- [NOTE] if (itp_vader_main_condition_itp_vader_01_complete (player, npc)) { itp_vader_main_action_itp_vader_01_signal (player, npc); //-- NPC: Travel to Yavin IV and find the Rebel leaders that Ahnyx Pollard claimed would have more information. string_id message = new string_id (c_stringFile, "s_20"); int numberOfResponses = 0; boolean hasResponse = false; //-- PLAYER: Yavin IV? I'm on my way. boolean hasResponse0 = false; if (itp_vader_main_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } //-- PLAYER: No thank you. boolean hasResponse1 = false; if (itp_vader_main_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses [] = new string_id [numberOfResponses]; if (hasResponse0) responses [responseIndex++] = new string_id (c_stringFile, "s_22"); if (hasResponse1) responses [responseIndex++] = new string_id (c_stringFile, "s_26"); utils.setScriptVar (player, "conversation.itp_vader_main.branchId", 10); npcStartConversation (player, npc, "itp_vader_main", message, responses); } else { chat.chat (npc, player, message); } return SCRIPT_CONTINUE; } //-- [NOTE] if (itp_vader_main_condition_itp_vader_01_active (player, npc)) { //-- NPC: You have matters to which you should be attending. Do not fail me. string_id message = new string_id (c_stringFile, "s_32"); chat.chat (npc, player, message); return SCRIPT_CONTINUE; } //-- [NOTE] if (itp_vader_main_condition__defaultCondition (player, npc)) { //-- NPC: I have contracted the services of a special agent to watch for Rebel activity connected to recent events on Tatooine and Yavin IV. That agent has informed him of a Rebel courier that was destined for Naboo. string_id message = new string_id (c_stringFile, "s_34"); int numberOfResponses = 0; boolean hasResponse = false; //-- PLAYER: Yes, Lord Vader. boolean hasResponse0 = false; if (itp_vader_main_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } //-- PLAYER: No thank you. boolean hasResponse1 = false; if (itp_vader_main_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses [] = new string_id [numberOfResponses]; if (hasResponse0) responses [responseIndex++] = new string_id (c_stringFile, "s_36"); if (hasResponse1) responses [responseIndex++] = new string_id (c_stringFile, "s_41"); utils.setScriptVar (player, "conversation.itp_vader_main.branchId", 14); npcStartConversation (player, npc, "itp_vader_main", message, responses); } else { chat.chat (npc, player, message); } return SCRIPT_CONTINUE; } chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false."); return SCRIPT_CONTINUE; } // ---------------------------------------------------------------------- trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response) { if (conversationId != "itp_vader_main") return SCRIPT_CONTINUE; obj_id npc = self; int branchId = utils.getIntScriptVar (player, "conversation.itp_vader_main.branchId"); if (branchId == 6 && itp_vader_main_handleBranch6 (player, npc, response) == SCRIPT_CONTINUE) return SCRIPT_CONTINUE; if (branchId == 10 && itp_vader_main_handleBranch10 (player, npc, response) == SCRIPT_CONTINUE) return SCRIPT_CONTINUE; if (branchId == 14 && itp_vader_main_handleBranch14 (player, npc, response) == SCRIPT_CONTINUE) return SCRIPT_CONTINUE; chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse."); utils.removeScriptVar (player, "conversation.itp_vader_main.branchId"); return SCRIPT_CONTINUE; } // ======================================================================