// ====================================================================== // // stap_quest_tk555.script // Copyright 2004, Sony Online Entertainment // All Rights Reserved. // // Created with SwgConversationEditor 1.37 - DO NOT EDIT THIS AUTO-GENERATED FILE! // // ====================================================================== // ====================================================================== // Library Includes // ====================================================================== include library.ai_lib; include library.chat; include library.conversation; include library.create; include library.groundquests; include library.utils; // ====================================================================== // Script Constants // ====================================================================== string c_stringFile = "conversation/stap_quest_tk555"; // ====================================================================== // Script Conditions // ====================================================================== boolean stap_quest_tk555_condition__defaultCondition (obj_id player, obj_id npc) { return true; } // ---------------------------------------------------------------------- boolean stap_quest_tk555_condition_stapQuestActive (obj_id player, obj_id npc) { if (groundquests.isTaskActive(player, "lifeday_stap_1", "talkTK")) return true; return false; } // ---------------------------------------------------------------------- boolean stap_quest_tk555_condition_alreadyHasStap (obj_id player, obj_id npc) { return hasObjVar(player, "boughtStap"); } // ====================================================================== // Script Actions // ====================================================================== void stap_quest_tk555_action_moveAlong (obj_id player, obj_id npc) { playMusic(player, "sound/voice_stormtrooper_move_along.snd"); } // ---------------------------------------------------------------------- void stap_quest_tk555_action_finishTask_hasStap (obj_id player, obj_id npc) { groundquests.sendSignal(player, "talkedTK"); groundquests.sendSignal(player, "hasStap"); } // ---------------------------------------------------------------------- void stap_quest_tk555_action_finishTask_needsStap (obj_id player, obj_id npc) { groundquests.sendSignal(player, "talkedTK"); groundquests.sendSignal(player, "needsStap"); } // ====================================================================== // Script %TO Tokens // ====================================================================== // ====================================================================== // Script %DI Tokens // ====================================================================== // ====================================================================== // Script %DF Tokens // ====================================================================== // ====================================================================== // handleBranch Functions // ====================================================================== int stap_quest_tk555_handleBranch1 (obj_id player, obj_id npc, string_id response) { //-- [BRANCH NOTE] //-- NPC: Yeah? What do you want? Can't you see I'm busy here. //-- [RESPONSE NOTE] //-- PLAYER: That candy doesn't belong to you! if (response == "s_24") { doAnimationAction (player, "point_accusingly"); //-- [NOTE] if (stap_quest_tk555_condition__defaultCondition (player, npc)) { doAnimationAction (npc, "nervous"); //-- NPC: What... what do you mean? I bought this! string_id message = new string_id (c_stringFile, "s_26"); int numberOfResponses = 0; boolean hasResponse = false; //-- PLAYER: That's Life Day candy for poor children! boolean hasResponse0 = false; if (stap_quest_tk555_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses [] = new string_id [numberOfResponses]; if (hasResponse0) responses [responseIndex++] = new string_id (c_stringFile, "s_41"); utils.setScriptVar (player, "conversation.stap_quest_tk555.branchId", 2); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } // ---------------------------------------------------------------------- int stap_quest_tk555_handleBranch2 (obj_id player, obj_id npc, string_id response) { //-- [BRANCH NOTE] //-- NPC: What... what do you mean? I bought this! //-- [RESPONSE NOTE] //-- PLAYER: That's Life Day candy for poor children! if (response == "s_41") { doAnimationAction (player, "shake_head_no"); //-- [NOTE] if (stap_quest_tk555_condition__defaultCondition (player, npc)) { //-- NPC: For children? Oh boy, what have I done now... string_id message = new string_id (c_stringFile, "s_42"); int numberOfResponses = 0; boolean hasResponse = false; //-- PLAYER: It's going to be very interesting to see what your superiors say about this. boolean hasResponse0 = false; if (stap_quest_tk555_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses [] = new string_id [numberOfResponses]; if (hasResponse0) responses [responseIndex++] = new string_id (c_stringFile, "s_43"); utils.setScriptVar (player, "conversation.stap_quest_tk555.branchId", 3); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } // ---------------------------------------------------------------------- int stap_quest_tk555_handleBranch3 (obj_id player, obj_id npc, string_id response) { //-- [BRANCH NOTE] //-- NPC: For children? Oh boy, what have I done now... //-- [RESPONSE NOTE] //-- PLAYER: It's going to be very interesting to see what your superiors say about this. if (response == "s_43") { //-- [NOTE] if (stap_quest_tk555_condition_alreadyHasStap (player, npc)) { doAnimationAction (npc, "scared"); //-- NPC: Oh no, please don't report me! There must be some sort of arrangement we can come to? string_id message = new string_id (c_stringFile, "s_16"); int numberOfResponses = 0; boolean hasResponse = false; //-- PLAYER: Okay, you can pay 10,000 credits to the Mos Espa orphanage! boolean hasResponse0 = false; if (stap_quest_tk555_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses [] = new string_id [numberOfResponses]; if (hasResponse0) responses [responseIndex++] = new string_id (c_stringFile, "s_17"); utils.setScriptVar (player, "conversation.stap_quest_tk555.branchId", 4); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } //-- [NOTE] if (stap_quest_tk555_condition__defaultCondition (player, npc)) { doAnimationAction (npc, "scared"); //-- NPC: Oh no, please don't report me! Maybe we can come to an arrangement? If you don't report me, I will let you in on a sweet deal with one of the junk dealers here in Mos Espa. string_id message = new string_id (c_stringFile, "s_44"); int numberOfResponses = 0; boolean hasResponse = false; //-- PLAYER: What kind of deal? boolean hasResponse0 = false; if (stap_quest_tk555_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses [] = new string_id [numberOfResponses]; if (hasResponse0) responses [responseIndex++] = new string_id (c_stringFile, "s_45"); utils.setScriptVar (player, "conversation.stap_quest_tk555.branchId", 6); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } // ---------------------------------------------------------------------- int stap_quest_tk555_handleBranch4 (obj_id player, obj_id npc, string_id response) { //-- [BRANCH NOTE] //-- NPC: Oh no, please don't report me! There must be some sort of arrangement we can come to? //-- [RESPONSE NOTE] //-- PLAYER: Okay, you can pay 10,000 credits to the Mos Espa orphanage! if (response == "s_17") { doAnimationAction (player, "threaten"); //-- [NOTE] if (stap_quest_tk555_condition__defaultCondition (player, npc)) { doAnimationAction (npc, "slow_down"); stap_quest_tk555_action_finishTask_hasStap (player, npc); //-- NPC: Now you're just being unfair! Fine fine, I will do what you ask. Can I finish this box of candy now? string_id message = new string_id (c_stringFile, "s_18"); utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } // ---------------------------------------------------------------------- int stap_quest_tk555_handleBranch6 (obj_id player, obj_id npc, string_id response) { //-- [BRANCH NOTE] //-- NPC: Oh no, please don't report me! Maybe we can come to an arrangement? If you don't report me, I will let you in on a sweet deal with one of the junk dealers here in Mos Espa. //-- [RESPONSE NOTE] //-- PLAYER: What kind of deal? if (response == "s_45") { doAnimationAction (player, "rub_chin_thoughtful"); //-- [NOTE] if (stap_quest_tk555_condition__defaultCondition (player, npc)) { //-- NPC: A junk dealer named Watto owes me a favor. I was going to cash it in myself for a sweet speeder at a heavily discounted price. I will let Watto know that we are even as soon as he sells it to you instead. string_id message = new string_id (c_stringFile, "s_46"); int numberOfResponses = 0; boolean hasResponse = false; //-- PLAYER: I will take that deal but you will also pay 10,000 credits to the Mos Espa orphanage! boolean hasResponse0 = false; if (stap_quest_tk555_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses [] = new string_id [numberOfResponses]; if (hasResponse0) responses [responseIndex++] = new string_id (c_stringFile, "s_47"); utils.setScriptVar (player, "conversation.stap_quest_tk555.branchId", 7); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } // ---------------------------------------------------------------------- int stap_quest_tk555_handleBranch7 (obj_id player, obj_id npc, string_id response) { //-- [BRANCH NOTE] //-- NPC: A junk dealer named Watto owes me a favor. I was going to cash it in myself for a sweet speeder at a heavily discounted price. I will let Watto know that we are even as soon as he sells it to you instead. //-- [RESPONSE NOTE] //-- PLAYER: I will take that deal but you will also pay 10,000 credits to the Mos Espa orphanage! if (response == "s_47") { doAnimationAction (player, "threaten"); //-- [NOTE] if (stap_quest_tk555_condition__defaultCondition (player, npc)) { doAnimationAction (npc, "slow_down"); stap_quest_tk555_action_finishTask_needsStap (player, npc); //-- NPC: Now you're just being unfair! Fine fine, I will do what you ask. Can I finish this box of candy now? string_id message = new string_id (c_stringFile, "s_48"); utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } // ---------------------------------------------------------------------- // ====================================================================== // User Script Triggers // ====================================================================== trigger OnInitialize () { if ((!isTangible (self)) || (isPlayer (self))) detachScript(self, "conversation.stap_quest_tk555"); setCondition (self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } trigger OnAttach () { setCondition (self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo) { int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null); menu_info_data menuInfoData = menuInfo.getMenuItemById (menu); menuInfoData.setServerNotify (false); setCondition (self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } trigger OnIncapacitated (obj_id killer) { clearCondition (self, CONDITION_CONVERSABLE); detachScript (self, "conversation.stap_quest_tk555"); return SCRIPT_CONTINUE; } // ====================================================================== // Script Triggers // ====================================================================== //-- This function should move to base_class.java boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) { Object[] objects = new Object[responses.length]; System.arraycopy(responses, 0, objects, 0, responses.length); return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects); } // ---------------------------------------------------------------------- trigger OnStartNpcConversation (obj_id player) { obj_id npc = self; if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player)) return SCRIPT_OVERRIDE; //-- [NOTE] if (stap_quest_tk555_condition_stapQuestActive (player, npc)) { //-- NPC: Yeah? What do you want? Can't you see I'm busy here. string_id message = new string_id (c_stringFile, "s_13"); int numberOfResponses = 0; boolean hasResponse = false; //-- PLAYER: That candy doesn't belong to you! boolean hasResponse0 = false; if (stap_quest_tk555_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses [] = new string_id [numberOfResponses]; if (hasResponse0) responses [responseIndex++] = new string_id (c_stringFile, "s_24"); utils.setScriptVar (player, "conversation.stap_quest_tk555.branchId", 1); npcStartConversation (player, npc, "stap_quest_tk555", message, responses); } else { chat.chat (npc, player, message); } return SCRIPT_CONTINUE; } //-- [NOTE] if (stap_quest_tk555_condition__defaultCondition (player, npc)) { doAnimationAction (npc, "dismiss"); stap_quest_tk555_action_moveAlong (player, npc); //-- NPC: Can't you see I'm busy? Move along. string_id message = new string_id (c_stringFile, "s_40"); chat.chat (npc, player, message); return SCRIPT_CONTINUE; } chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false."); return SCRIPT_CONTINUE; } // ---------------------------------------------------------------------- trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response) { if (conversationId != "stap_quest_tk555") return SCRIPT_CONTINUE; obj_id npc = self; int branchId = utils.getIntScriptVar (player, "conversation.stap_quest_tk555.branchId"); if (branchId == 1 && stap_quest_tk555_handleBranch1 (player, npc, response) == SCRIPT_CONTINUE) return SCRIPT_CONTINUE; if (branchId == 2 && stap_quest_tk555_handleBranch2 (player, npc, response) == SCRIPT_CONTINUE) return SCRIPT_CONTINUE; if (branchId == 3 && stap_quest_tk555_handleBranch3 (player, npc, response) == SCRIPT_CONTINUE) return SCRIPT_CONTINUE; if (branchId == 4 && stap_quest_tk555_handleBranch4 (player, npc, response) == SCRIPT_CONTINUE) return SCRIPT_CONTINUE; if (branchId == 6 && stap_quest_tk555_handleBranch6 (player, npc, response) == SCRIPT_CONTINUE) return SCRIPT_CONTINUE; if (branchId == 7 && stap_quest_tk555_handleBranch7 (player, npc, response) == SCRIPT_CONTINUE) return SCRIPT_CONTINUE; chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse."); utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId"); return SCRIPT_CONTINUE; } // ======================================================================