include library.factions; include library.chat; include library.utils; include library.ai_lib; //include library.locations; //include library.money; //include library.quests; const string_id GIVE_ITEM_SUCCESS = new string_id("system_msg", "give_item_success"); const string_id GIVE_ITEM_FAILURE = new string_id("system_msg", "give_item_failure"); const string_id SCHEMATIC_GRANTED = new string_id("system_msg", "schematic_granted"); // Defines for response action types const int SPEAK = 0; const int ADD = 1; const int REMOVE = 2; const int BRANCH = 3; const int END = 4; const int SET_OBJVAR = 5; const int REMOVE_OBJVAR = 6; const int MESSAGE_PLAYER = 7; const int MESSAGE_NPC = 8; const int GIVE_ITEM = 9; const int GRANT_SCHEMATIC = 10; const int REWARD_FACTION = 11; const string[] actionList = { "speak", // SPEAK "add", // ADD "remove", // REMOVE "branch", // BRANCH "end", // END "setObjvar", // SET_OBJVAR "removeObjvar", // REMOVE_OBJVAR "messagePlayer", // MESSAGE_PLAYER "messageNpc", // MESSAGE_NPC "giveItem", // GIVE_ITEM "grantSchematic", // REWARD_FACTION "rewardFaction" // REWARD_FACTION }; // Defines for condition checks const int HAS_OBJVAR = 0; const int NOT_HAS_OBJVAR = 1; const int EQUAL = 2; const int NOT_EQUAL = 3; const int LESS_THAN = 4; const int GREATER_THAN = 5; const int LESS_THAN_OR_EQUAL = 6; const int GREATER_THAN_OR_EQUAL = 7; const int BETWEEN = 8; const string[] conditionList = { "**", // HAS_OBJVAR "!*", // NOT_HAS_OBJVAR "==", // EQUAL "!=", // NOT_EQUAL "<", // LESS_THAN ">", // GREATER_THAN "<=", // LESS_THAN_OR_EQUAL ">=", // GREATER_THAN_OR_EQUAL "><" // BETWEEN }; // Defines for PvP Faction checks const int NEUTRAL = 0; const int REBEL = 1; const int REBEL_OVERT = 2; const int REBEL_COVERT = 3; const int IMPERIAL = 4; const int IMPERIAL_OVERT = 5; const int IMPERIAL_COVERT = 6; const string[] pvpFactionList = { "Neutral", // NEUTRAL "Rebel", // REBEL "RebelOvert", // REBEL_OVERT "RebelCovert", // REBEL_COVERT "Imperial", // IMPERIAL "ImperialOvert", // IMPERIAL_OVERT "ImperialCovert" // IMPERIAL_COVERT }; trigger OnAttach() { attachScript (self, "npc.converse.npc_converse_menu"); ai_lib.setDefaultCalmBehavior( self, ai_lib.BEHAVIOR_SENTINEL ); return SCRIPT_CONTINUE; } trigger OnStartNpcConversation (obj_id speaker) { if (ai_lib.isInCombat(self) || ai_lib.isInCombat(speaker)) return SCRIPT_OVERRIDE; string datatable = getStringObjVar (self, "convo_table"); datatable = "datatables/convo/" + datatable + ".iff"; string[] convoType = dataTableGetStringColumn(datatable, "convoType"); dictionary entry = null; int dialogRow = 0; for (int i = 0; i < convoType.length; i++) { if (convoType[i].equals("dialogStart")) { entry = dataTableGetRow(datatable, i); dialogRow = i; if (isGated(entry, speaker)) { entry = null; continue; } else break; } } if (entry == null) { LOG ("dynamic_convo", "ERROR: No opening dialog entry found in convo datatable!!"); return SCRIPT_OVERRIDE; } string dialogEntry = entry.getString("convoEntry"); LOG ("dynamic_convo", "Dialog entry '" + dialogEntry + "' found"); string[] convoParent = dataTableGetStringColumn(datatable, "convoParent"); string[] convoEntry = dataTableGetStringColumn(datatable, "convoEntry"); string_id openDialog = new string_id(entry.getString("convoFile"), entry.getString("convoText")); // Find all the responses for this dialog entry resizeable string_id[] dialogResponse = new string_id[0]; for (int i = 0; i < convoParent.length; i++) { if (convoParent[i] != null && convoParent[i].equals(dialogEntry)) { entry = dataTableGetRow(datatable, i); if (!entry.getString("convoType").equals("response")) { LOG("dynamic_convo", "WARNING: Parent defined for non-response entry!! Skipping entry."); continue; } if (isGated(entry, speaker)) continue; string_id response = new string_id(entry.getString("convoFile"), entry.getString("convoText")); dialogResponse = utils.addElement(dialogResponse, response); LOG ("dynamic_convo", "Added response '" + entry.getString("convoEntry") + "' to dialog."); } } // Execute the actions defined for this dialog for (int j = dialogRow+1; j < convoEntry.length; j++) { if (convoEntry[j].equals(dialogEntry)) { entry = dataTableGetRow(datatable, j); if (!entry.getString("convoType").equals("dialogAction")) { LOG("dynamic_convo", "WARNING: Duplicate dialog entry not defined as dialogAction!! Skipping entry."); continue; } if (isGated(entry, speaker)) continue; executeAction(entry, speaker, self); } else break; } if (dialogResponse.length == 0) { chat.chat(self, openDialog); return SCRIPT_OVERRIDE; } npcStartConversation (speaker, self, "dynamicConvo", openDialog, dialogResponse); return SCRIPT_CONTINUE; } trigger OnNpcConversationResponse (string convo, obj_id player, string_id response) { if (!convo.equals("dynamicConvo")) return SCRIPT_CONTINUE; string datatable = getStringObjVar (self, "convo_table"); datatable = "datatables/convo/" + datatable + ".iff"; string[] convoFile = dataTableGetStringColumn(datatable, "convoFile"); string[] convoText = dataTableGetStringColumn(datatable, "convoText"); dictionary entry = null; for (int i = 0; i < convoText.length; i++) { if (response.getAsciiId().equals(convoText[i]) && response.getTable().equals(convoFile[i])) { entry = dataTableGetRow(datatable, i); //executeAction(entry, player, self); string responseEntry = entry.getString("convoEntry"); string[] convoEntry = dataTableGetStringColumn(datatable, "convoEntry"); for (int j = i+1; j < convoEntry.length; j++) { if (convoEntry[j].equals(responseEntry)) { entry = dataTableGetRow(datatable, j); if (!entry.getString("convoType").equals("responseAction")) { LOG("dynamic_convo", "WARNING: Duplicate response entry not defined as responseAction!! Skipping entry."); continue; } if (isGated(entry, player)) continue; executeAction(entry, player, self); } else break; } } } return SCRIPT_CONTINUE; } void executeAction(dictionary entry, obj_id player, obj_id npc) { string action = entry.getString("action"); string data1 = entry.getString("data1"); int data2 = entry.getInt("data2"); string_id message = null; string_id response = null; dictionary params = new dictionary(); // Actions to add: Give Item, play animation, set mood. switch(getActionId(action)) { case SPEAK: message = new string_id(entry.getString("convoFile"), entry.getString("convoText")); npcSpeak(player, message); break; case ADD: response = getResponseEntry(npc, data1); if (response == null) { LOG("dynamic_convo", "WARNING: No response entry found to add!!"); break; } npcAddConversationResponse(player, response); break; case REMOVE: response = getResponseEntry(npc, data1); if (response == null) { LOG("dynamic_convo", "WARNING: No response entry found to remove!!"); break; } npcRemoveConversationResponse(player, response); break; case BRANCH: startNewConvoBranch(npc, player, data1); break; case END: npcEndConversation(player); break; case SET_OBJVAR: setObjVar(player, data1, data2); break; case REMOVE_OBJVAR: removeObjVar(player, data1); break; case MESSAGE_PLAYER: params.put("player", player); params.put("npc", npc); params.put("value", data2); messageTo(player, data1, params, 0, false); break; case MESSAGE_NPC: params.put("player", player); params.put("npc", npc); params.put("value", data2); messageTo(npc, data1, params, 0, false); break; case GIVE_ITEM: obj_id inventory = getObjectInSlot(player, "inventory"); obj_id object = createObject(data1, inventory, ""); if (!isIdValid(object)) { sendSystemMessage(player, GIVE_ITEM_FAILURE); } else { sendSystemMessage(player, GIVE_ITEM_SUCCESS); } break; case GRANT_SCHEMATIC: grantSchematic(player, data1); sendSystemMessage(player, SCHEMATIC_GRANTED); break; case REWARD_FACTION: factions.awardFactionStanding(player, data1, data2); break; default: LOG ("dynamic_convo", "WARNING: Unknown response action defined!!"); break; } } void startNewConvoBranch(obj_id npc, obj_id player, string dialogEntry) { string datatable = getStringObjVar (npc, "convo_table"); datatable = "datatables/convo/" + datatable + ".iff"; string[] convoEntry = dataTableGetStringColumn(datatable, "convoEntry"); dictionary entry = null; for (int i = 0; i < convoEntry.length; i++) { if (convoEntry[i].equals(dialogEntry)) { entry = dataTableGetRow(datatable, i); if (isGated(entry, player)) continue; } } if (entry == null) { LOG ("dynamic_convo", "ERROR: No branching dialog entry found in convo datatable!!"); npcEndConversation(player); return; } string_id branchDialog = new string_id(entry.getString("convoFile"), entry.getString("convoText")); // Find all the responses for this dialog entry string[] convoParent = dataTableGetStringColumn(datatable, "convoParent"); resizeable string_id[] dialogResponse = new string_id[0]; for (int i = 0; i < convoParent.length; i++) { if (convoParent[i] != null && convoParent[i].equals(dialogEntry)) { entry = dataTableGetRow(datatable, i); if (!entry.getString("convoType").equals("response")) { LOG("dynamic_convo", "WARNING: Parent defined for non-response entry!! Skipping entry."); continue; } if (isGated(entry, player)) continue; string_id response = new string_id(entry.getString("convoFile"), entry.getString("convoText")); dialogResponse = utils.addElement(dialogResponse, response); } } npcSpeak(player, branchDialog); if (dialogResponse.length == 0) { npcEndConversation(player); } npcSetConversationResponses(player, dialogResponse); } string_id getResponseEntry(obj_id npc, string responseEntry) { string datatable = getStringObjVar (npc, "convo_table"); datatable = "datatables/convo/" + datatable + ".iff"; string[] convoEntry = dataTableGetStringColumn(datatable, "convoEntry"); dictionary entry = null; for (int i = 0; i < convoEntry.length; i++) { if (convoEntry[i].equals(responseEntry)) { entry = dataTableGetRow(datatable, i); if (!entry.getString("convoType").equals("response")) { LOG("dynamic_convo", "WARNING: Non-response entry found!! Skipping entry."); continue; } string_id response = new string_id(entry.getString("convoFile"), entry.getString("convoText")); return response; } } return null; } boolean isGated(dictionary entry, obj_id player) { boolean gated = false; // Check objvar gates string gatingObjvar = entry.getString("gatingObjvar"); if (gatingObjvar != null && !gatingObjvar.equals("")) { boolean hasObjvar = false; int playerObjvar = 0; if (hasObjVar(player, gatingObjvar)) { hasObjvar = true; playerObjvar = getIntObjVar(player, gatingObjvar); } string condition = entry.getString("gatingObjvarCondition"); int value1 = entry.getInt("gatingObjvarValue1"); int value2 = entry.getInt("gatingObjvarValue2"); boolean gatedObjvar = true; switch (getConditionId(condition)) { case HAS_OBJVAR: if (hasObjvar) gatedObjvar = false; break; case NOT_HAS_OBJVAR: if (!hasObjvar) gatedObjvar = false; break; case EQUAL: LOG ("dynamic_convo", "Gating on HAS_OBJVAR"); if (hasObjvar && playerObjvar == value1) gatedObjvar = false; break; case NOT_EQUAL: if (hasObjvar && playerObjvar != value1) gatedObjvar = false; break; case LESS_THAN: if (hasObjvar && playerObjvar < value1) gatedObjvar = false; break; case GREATER_THAN: if (hasObjvar && playerObjvar > value1) gatedObjvar = false; break; case LESS_THAN_OR_EQUAL: if (hasObjvar && playerObjvar <= value1) gatedObjvar = false; break; case GREATER_THAN_OR_EQUAL: if (hasObjvar && playerObjvar >= value1) gatedObjvar = false; break; case BETWEEN: if (hasObjvar && playerObjvar > value1 && playerObjvar < value2) gatedObjvar = false; break; default : LOG ("dynamic_convo", "WARNING: Unknown Objvar gating condition!!"); break; } //debugSpeakMsg(player, "Objvar gating = " + gatedObjvar); gated |= gatedObjvar; } // Check faction gates string gatingFaction = entry.getString("gatingFaction"); if (gatingFaction != null && !gatingFaction.equals("")) { float playerFaction = factions.getFactionStanding(player, gatingFaction); string condition = entry.getString("gatingFactionCondition"); float value1 = entry.getFloat("gatingFactionValue1"); float value2 = entry.getFloat("gatingFactionValue2"); boolean gatedFaction = true; switch (getConditionId(condition)) { case EQUAL: if (playerFaction == value1) gatedFaction = false; break; case NOT_EQUAL: if (playerFaction != value1) gatedFaction = false; break; case LESS_THAN: if (playerFaction < value1) gatedFaction = false; break; case GREATER_THAN: if (playerFaction > value1) gatedFaction = false; break; case LESS_THAN_OR_EQUAL: if (playerFaction <= value1) gatedFaction = false; break; case GREATER_THAN_OR_EQUAL: if (playerFaction >= value1) gatedFaction = false; break; case BETWEEN: if (playerFaction > value1 && playerFaction < value2) gatedFaction = false; break; default : LOG ("dynamic_convo", "WARNING: Unknown Faction gating condition!!"); break; } //debugSpeakMsg(player, "Faction gating = " + gatedFaction); gated |= gatedFaction; } // Check object gates string gatingObject = entry.getString("gatingObject"); if (gatingObject != null && !gatingObject.equals("")) { boolean destroyItem = (entry.getInt("destroyGatingObject") != 0); boolean gatedItem = true; if (hasItem(player, gatingObject, destroyItem)) gatedItem = false; //debugSpeakMsg(player, "Item gating = " + gatedItem); gated |= gatedItem; } // Check PVP Faction Gates string gatingPvpFaction = entry.getString("gatingPvpFaction"); if (gatingPvpFaction != null && !gatingPvpFaction.equals("")) { string playerFaction = factions.getFaction(player); if (playerFaction == null) playerFaction = "none"; boolean gatedPvpFaction = true; switch (getPvpFactionId(gatingPvpFaction)) { case NEUTRAL: if (factions.isNeutral(player)) gatedPvpFaction = false; break; case REBEL: if (playerFaction.equals("Rebel")) gatedPvpFaction = false; break; case REBEL_OVERT: if (playerFaction.equals("Rebel") && factions.isDeclared(player)) gatedPvpFaction = false; break; case REBEL_COVERT: if (playerFaction.equals("Rebel") && factions.isCovert(player) && !factions.isDeclared(player)) gatedPvpFaction = false; break; case IMPERIAL: if (playerFaction.equals("Imperial")) gatedPvpFaction = false; break; case IMPERIAL_OVERT: if (playerFaction.equals("Imperial") && factions.isDeclared(player)) gatedPvpFaction = false; break; case IMPERIAL_COVERT: if (playerFaction.equals("Imperial") && factions.isCovert(player) && !factions.isDeclared(player)) gatedPvpFaction = false; break; default : LOG ("dynamic_convo", "WARNING: Unknown gating PVP Faction!!"); break; } // debugSpeakMsg (player, "Faction = " + factions.getFaction(player) + // "; Overt Status = " + factions.isDeclared(player) + // "; Covert Status = " + (factions.isCovert(player) && !factions.isDeclared(player))); //debugSpeakMsg(player, "PvP gating = " + gatedPvpFaction); gated |= gatedPvpFaction; } //debugSpeakMsg(player, "Dialog gated = " + gated); return gated; } int getConditionId(string condition) { for (int i = 0; i < conditionList.length; i++) { if (condition.equals(conditionList[i])) return i; } return -1; } int getActionId(string action) { for (int i = 0; i < actionList.length; i++) { if (action.equals(actionList[i])) return i; } return -1; } int getPvpFactionId(string pvpFaction) { for (int i = 0; i < pvpFactionList.length; i++) { if (pvpFaction.equals(pvpFactionList[i])) return i; } return -1; } boolean hasItem (obj_id player, string template, boolean destroyItem) { obj_id playerInv = utils.getInventoryContainer(player); obj_id[] contents = utils.getContents(playerInv, true); for ( int i = 0; i < contents.length; i++ ) { string itemInInventory = getTemplateName (contents[i]); if (itemInInventory == template) { if (destroyItem) destroyObject(contents[i]); return true; } } return false; }