include library.utils; include library.minigame; const string STF = "som/som_item"; commandHandler cmdFish() { if (!isIdValid (self)) return SCRIPT_CONTINUE; string planetName = getCurrentSceneName(); if (planetName.startsWith("mustafar")) { sendSystemMessage(self, new string_id(STF, "cannot_fish")); return SCRIPT_CONTINUE; } if ( minigame.isFishing(self) ) { minigame.stopFishing(self); queueCommand(self, ##"fish", null, "", COMMAND_PRIORITY_DEFAULT); return SCRIPT_CONTINUE; } minigame.startFishing(self); return SCRIPT_CONTINUE; }