include library.space_crafting; include library.space_utils; include library.utils; include library.space_transition; trigger OnAttach() { string strKitType= getStringObjVar(self, "strKitType"); if(strKitType=="plasma_conduit") { setCount(self, 10); } else { setCount(self, 1000); } return SCRIPT_CONTINUE; } trigger OnGetAttributes( obj_id player, string[] names, string[] attribs ) { int idx = utils.getValidAttributeIndex(names); if (idx == -1) return SCRIPT_CONTINUE; int charges = getCount(self); names[idx] = "repairpoints"; attribs[idx] = Integer.toString(charges); idx++; return SCRIPT_CONTINUE; }