// ====================================================================== // // shipoperations_falcon.script // // Copyright 2004 Sony Online Entertainment // // ====================================================================== include library.utils; include library.space_transition; include library.space_utils; // ====================================================================== const string_id SID_OPERATIONS = new string_id("space/space_interaction", "operations"); // ====================================================================== trigger OnInitialize() { obj_id ship = space_transition.getContainingShip(self); if (isIdValid(ship)) { utils.setScriptVar(ship, "objOperationsChair", self); } return SCRIPT_CONTINUE; } trigger OnAttach() { obj_id ship = space_transition.getContainingShip(self); if (isIdValid(ship)) { utils.setScriptVar(ship, "objOperationsChair", self); } return SCRIPT_CONTINUE; } // ---------------------------------------------------------------------- trigger OnObjectMenuRequest(obj_id player, menu_info mi) { obj_id objShip = space_transition.getContainingShip(player); if (space_utils.playerCanControlShipSlot(objShip, player, true)) { mi.addRootMenu(menu_info_types.SERVER_MENU1, SID_OPERATIONS); } return SCRIPT_CONTINUE; } // ---------------------------------------------------------------------- trigger OnObjectMenuSelect(obj_id player, int item) { if (item == menu_info_types.SERVER_MENU1) { obj_id objShip = space_transition.getContainingShip(player); obj_id objOwner = getOwner(objShip); int intOwnerFaction = space_transition.getPlayerSpaceFaction(objOwner); int intMyFaction = space_transition.getPlayerSpaceFaction(player); if((isGCWFaction(intOwnerFaction)||(isGCWFaction(intMyFaction)))) { if(intOwnerFaction!=intMyFaction) { if(isGCWFaction(intOwnerFaction)) { intMyFaction = pvpGetAlignedFaction(player); if(intOwnerFaction!=intMyFaction) { string_id strSpam = new string_id("space/space_interaction", "wrong_faction"); sendSystemMessage(player, strSpam); return SCRIPT_CONTINUE; } } else { string_id strSpam = new string_id("space/space_interaction", "wrong_faction"); sendSystemMessage(player, strSpam); return SCRIPT_CONTINUE; } } } if (space_utils.playerCanControlShipSlot(objShip, player, false)) { if (equip(player, self, "ship_operations_pob")) { space_transition.grantDroidCommands(player); } } } return SCRIPT_CONTINUE; } // ====================================================================== boolean isGCWFaction(int intFaction) { if(intFaction==##"imperial") { return true; } if(intFaction==##"rebel") { return true; } return false; //jeffmade me do this.. }