// ====================================================================== // // guild.script - guild terminal menu handling // // Copyright 2002 Sony Online Entertainment // // ====================================================================== include library.guild; include library.player_structure; include library.sui; include library.utils; //inherits terminal.base.base_terminal; // ====================================================================== const string_id SID_GUILD_CREATE = new string_id ("guild", "menu_create"); const string STR_GUILD_CREATE_NAME_PROMPT = "@guild:create_name_prompt"; const string STR_GUILD_CREATE_NAME_TITLE = "@guild:create_name_title"; const string STR_GUILD_CREATE_ABBREV_PROMPT = "@guild:create_abbrev_prompt"; const string STR_GUILD_CREATE_ABBREV_TITLE = "@guild:create_abbrev_title"; const string_id STR_GUILD_OPEN_REGISTRY = new string_id("guild", "open_registry"); // ====================================================================== // ---------------------------------------------------------------------- trigger OnObjectMenuRequest(obj_id player, menu_info mi) { int playerGuildId = getGuildId(player); if (playerGuildId == 0 && utils.isNestedWithinAPlayer(self)) { mi.addRootMenu(menu_info_types.SERVER_GUILD_CREATE, SID_GUILD_CREATE); } return SCRIPT_CONTINUE; } // ---------------------------------------------------------------------- trigger OnObjectMenuSelect(obj_id player, int item) { sendDirtyObjectMenuNotification(self); int playerGuildId = getGuildId(player); if (playerGuildId == 0) { // The guild has not yet been initialized. The create menu should only be // accessible to someone who is not in a guild. sui.inputbox(self, player, STR_GUILD_CREATE_NAME_PROMPT, sui.OK_CANCEL, STR_GUILD_CREATE_NAME_TITLE, sui.INPUT_NORMAL, null, "onGuildCreateNameResponse"); } return SCRIPT_CONTINUE; } messageHandler onGuildCreateNameResponse() { obj_id player = params.getObjId("player"); if (sui.getIntButtonPressed(params) == sui.BP_OK) { string newGuildName = sui.getInputBoxText(params); setMenuContextString(self, player, "guildCreateName", newGuildName); sui.inputbox( self, player, STR_GUILD_CREATE_ABBREV_PROMPT, sui.OK_CANCEL, STR_GUILD_CREATE_ABBREV_TITLE, sui.INPUT_NORMAL, null, "onGuildCreateAbbrevResponse"); } return SCRIPT_CONTINUE; } // ---------------------------------------------------------------------- messageHandler onGuildCreateAbbrevResponse() { obj_id player = params.getObjId("player"); string newGuildName = getMenuContextString(self, player, "guildCreateName"); removeMenuContextVar(self, player, "guildCreateName"); if (sui.getIntButtonPressed(params) == sui.BP_OK) { string newGuildAbbrev = sui.getInputBoxText(params); int guildId = guild.create(player, newGuildName, newGuildAbbrev); if(guildId != 0) { obj_id pInv = utils.getInventoryContainer(player); obj_id guildScreen = createObjectOverloaded(guild.GUILD_SCREEN_TEMPLATE, pInv); if(isIdValid(guildScreen)) { obj_id guildLeaderPDA = guild.getGuildRemoteDevice(player); setOwner(guildScreen, player); if(isIdValid(guildLeaderPDA) && exists(guildLeaderPDA)) { setObjVar(guildLeaderPDA, guild.GUILD_SCREEN_ID, guildScreen); setObjVar(guildScreen, guild.GUILD_SCREEN_ID, guildLeaderPDA); setObjVar(guildScreen, guild.REGISTERED_GUILD, guildId); destroyObject(self); } } } } return SCRIPT_CONTINUE; } // ---------------------------------------------------------------------- string getMenuContextString(obj_id self, obj_id player, string varName) { deltadictionary dd = self.getScriptVars(); return dd.getString("guildMenu." + player + "." + varName); } // ---------------------------------------------------------------------- void setMenuContextString(obj_id self, obj_id player, string varName, string value) { deltadictionary dd = self.getScriptVars(); dd.put("guildMenu." + player + "." + varName, value); } // ---------------------------------------------------------------------- void removeMenuContextVar(obj_id self, obj_id player, string varName) { deltadictionary dd = self.getScriptVars(); dd.remove("guildMenu." + player + "." + varName); } // ======================================================================