include library.sui; include library.create; include library.ship_ai; include library.utils; //======================================================================= // OnSpeaking //======================================================================= trigger OnSpeaking(string text) { location playerLocation = getLocation (self); //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // newbie tutorial test //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - if (text == "newbieZoomCamera") { boolean result = newbieTutorialRequest (self, "zoomCamera"); if (result) debugSpeakMsg(self, "success"); else debugSpeakMsg(self, "fail"); } if (text == "newbieOpenInventory") { boolean result = newbieTutorialRequest (self, "openInventory"); if (result) debugSpeakMsg(self, "success"); else debugSpeakMsg(self, "fail"); } if (text == "newbieCloseInventory") { boolean result = newbieTutorialRequest (self, "closeInventory"); if (result) debugSpeakMsg(self, "success"); else debugSpeakMsg(self, "fail"); } if (text == "newbieOpenCharacterSheet") { boolean result = newbieTutorialRequest (self, "openCharacterSheet"); if (result) debugSpeakMsg(self, "success"); else debugSpeakMsg(self, "fail"); } if (text == "newbieCloseCharacterSheet") { boolean result = newbieTutorialRequest (self, "closeCharacterSheet"); if (result) debugSpeakMsg(self, "success"); else debugSpeakMsg(self, "fail"); } if (text == "newbieChangeMouseMode") { boolean result = newbieTutorialRequest (self, "changeMouseMode"); if (result) debugSpeakMsg(self, "success"); else debugSpeakMsg(self, "fail"); } if (text == "newbieEquipToolbar") { boolean result = newbieTutorialRequest (self, "equipToolbar"); if (result) debugSpeakMsg(self, "success"); else debugSpeakMsg(self, "fail"); } if (text == "newbieEnableRadar") { boolean result = newbieTutorialEnableHudElement (self, "radar", true, 5); if (result) debugSpeakMsg(self, "success"); else debugSpeakMsg(self, "fail"); } if (text == "newbieDisableRadar") { boolean result = newbieTutorialEnableHudElement (self, "radar", false, 0); if (result) debugSpeakMsg(self, "success"); else debugSpeakMsg(self, "fail"); } //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // SUI test //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - if (text == "suitest") { int temp = sui.msgbox (self, text); } if (text == "warptest") { warpPlayer (self, playerLocation.area, playerLocation.x, playerLocation.y, playerLocation.z + 100, null, 0, 0, 0); } //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // weather test //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - if (text == "weather0") { boolean set = setWeatherData (0, 1.0f, 0.0f); if (set) debugSpeakMsg(self, text + "set"); else debugSpeakMsg(self, text + "not set"); } if (text == "weather1") { boolean set = setWeatherData (1, 0.0f, 1.0f); if (set) debugSpeakMsg(self, text + "set"); else debugSpeakMsg(self, text + "not set"); } if (text == "weather2") { boolean set = setWeatherData (2, -1.0f, 0.0f); if (set) debugSpeakMsg(self, text + "set"); else debugSpeakMsg(self, text + "not set"); } if (text == "weather3") { boolean set = setWeatherData (3, 0.0f, -1.0f); if (set) debugSpeakMsg(self, text + "set"); else debugSpeakMsg(self, text + "not set"); } //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // ticket purchase test //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - if (text == "addTravelPoints") { string planet = getCurrentSceneName (); location location = getLocation (self); location.x -= 50; obj_id object1 = createObject ("object/installation/mining_ore/mining_ore_harvester_style_2.iff", location); boolean result = addPlanetTravelPoint (planet, "point 1", location, 100, true, TPT_PC_Shuttleport); if (result) debugSpeakMsg (self, "addPlanetTravelPoint point1 succeeded"); else debugSpeakMsg (self, "addPlanetTravelPoint point1 failed"); location.x += 100; obj_id object2 = createObject ("object/installation/mining_ore/mining_ore_harvester_style_2.iff", location); result = addPlanetTravelPoint (planet, "point2", location, 50, true, TPT_PC_Shuttleport); if (result) debugSpeakMsg (self, "addPlanetTravelPoint point2 succeeded"); else debugSpeakMsg (self, "addPlanetTravelPoint point2 failed"); } if (text == "purchaseTicket1") { string planet = getCurrentSceneName (); boolean result = enterClientTicketPurchaseMode (self, planet, "point 1", false); if (result) debugSpeakMsg (self, "enterClientTicketPurchaseMode succeeded"); else debugSpeakMsg (self, "enterClientTicketPurchaseMode failed"); } if (text == "purchaseTicket2") { string planet = getCurrentSceneName (); boolean result = enterClientTicketPurchaseMode (self, planet, "point2", false); if (result) debugSpeakMsg (self, "enterClientTicketPurchaseMode succeeded"); else debugSpeakMsg (self, "enterClientTicketPurchaseMode failed"); } //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // structure placement test //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - if (text == "place") { boolean placed = enterClientStructurePlacementMode(self, self, "object/installation/mining_ore/mining_ore_harvester_style_2.iff"); if (!placed) debugSpeakMsg(self, "OnSpeaking: enterClientStructurePlacementMode failed"); else debugSpeakMsg(self, "OnSpeaking: enterClientStructurePlacementMode succeeded"); } //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // poi test //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - if (text == "poiTest") { debugSpeakMsg(self, "Making lair at your location"); location locHome = getLocation(self); string strLairDifficulty = create.getLairDifficulty( 4, 40, 20); obj_id objLair = createObject("object/tangible/lair/npc_lair.iff", locHome); setObjVar(objLair, "spawning.intDifficultyLevel", 20); setObjVar(objLair, "spawning.lairDifficulty", strLairDifficulty); setObjVar(objLair, "spawning.lairType", "evil_tatooine_village"); messageTo(objLair, "handle_Spawn_Setup_Complete", null, 0, false); } //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // height test //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - if (text == "heightTest") { int i; for (i = 0; i < 9; ++i) { location position = utils.getRandomLocationInRing (playerLocation, 1, 20); float height = getHeightAtLocation (position.x, position.z); debugSpeakMsg (self, "height = " + height); } } //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // zeroLots //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - if (text == "zeroLots") { adjustLotCount (self, -getAccountNumLots (self)); } //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // requestLocation test //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - if (text == "requestLocation") { if (requestLocation (self, "locationId", playerLocation, 200, 32, true, true)) debugSpeakMsg (self, "requestLocation succeeded"); else debugSpeakMsg (self, "requestLocation failed"); } //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // ship ai test //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - if (text == "enemy_xwing") { obj_id ship = createObject("object/ship/xwing.iff", playerLocation); ship_ai.unitAddDamageTaken(ship, self, 10000.0f); } if (text == "enemy_tiefighter") { obj_id ship = createObject("object/ship/tiefighter.iff", playerLocation); ship_ai.unitAddDamageTaken(ship, self, 10000.0f); } if (text == "deleteObject") { obj_id target = getLookAtTarget(self); if (target != null && target != obj_id.NULL_ID) { destroyObject (target); debugSpeakMsg (self, "destroyObject " +target +" succeeded"); } } //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // group mission critical object test //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - if (text == "createTestObjects") { for (int i = -3; i < 3; ++i) { for (int j = -3; j < 3; ++j) { location location = getLocation(self); location.x -= 5 * i; location.z -= 5 * j; obj_id object = createObject("object/tangible/furniture/space/frn_chair_falcon_passenger_s01.iff", location); } } } if (text == "addMissionCriticalObject") { obj_id target = getLookAtTarget(self); if (target != null && target != obj_id.NULL_ID) { if (addMissionCriticalObject(self, target)) debugSpeakMsg(self, "addMissionCriticalObject" + target + " succeeded"); } else debugSpeakMsg(self, "no target"); } if (text == "removeMissionCriticalObject") { obj_id target = getLookAtTarget(self); if (target != null && target != obj_id.NULL_ID) { if (removeMissionCriticalObject(self, target)) debugSpeakMsg(self, "removeMissionCriticalObject" + target + " succeeded"); } else debugSpeakMsg (self, "no target"); } if (text == "isMissionCriticalObject") { obj_id target = getLookAtTarget(self); if (target != null && target != obj_id.NULL_ID) { if (isMissionCriticalObject(self, target)) debugSpeakMsg(self, "isMissionCriticalObject" + target + " yes"); else debugSpeakMsg(self, "isMissionCriticalObject" + target + " no"); } } if (text == "clearMissionCriticalObjects") { if (clearMissionCriticalObjects(self)) debugSpeakMsg(self, "clearMissionCriticalObjects succeeded"); else debugSpeakMsg(self, "clearMissionCriticalObjects failed"); } //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // group mission critical object test //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - if (text == "conditionTest1") { obj_id object = createObject("object/tangible/ship/interior_components/alarm_interior.iff", playerLocation); } if (text == "conditionTest2") { obj_id target = getLookAtTarget(self); if (target != null && target != obj_id.NULL_ID) setCondition(target, CONDITION_ON); } if (text == "getConditionOnOff") { obj_id target = getLookAtTarget(self); if (target != null && target != obj_id.NULL_ID) { if (hasCondition(target, CONDITION_ON)) debugSpeakMsg(target, "on"); else debugSpeakMsg(target, "off"); } } return SCRIPT_CONTINUE; } //======================================================================= // OnPlaceStructure //======================================================================= trigger OnPlaceStructure (obj_id player, obj_id deed, location position, int rotation) { debugSpeakMsg(self, "OnPlaceStructure: entered"); obj_id structure = createObject("object/installation/mining_ore/mining_ore_harvester_style_2.iff", position); if (structure == null || structure == obj_id.NULL_ID) { debugSpeakMsg(self, "OnPlaceStructure: createObject failed"); return SCRIPT_OVERRIDE; } setYaw(structure, (float)(90 * rotation)); return SCRIPT_CONTINUE; } //======================================================================= // OnPurchaseTicket //======================================================================= trigger OnPurchaseTicket (obj_id player, string departPlanetName, string departTravelPointName, string arrivePlanetName, string arriveTravelPointName, boolean roundTrip) { debugSpeakMsg (self, "OnPurchaseTicket: entered"); debugSpeakMsg (self, departPlanetName); debugSpeakMsg (self, departTravelPointName); debugSpeakMsg (self, arrivePlanetName); debugSpeakMsg (self, arriveTravelPointName); debugSpeakMsg (self, roundTrip ? "roundtrip" : "not roundtrip"); return SCRIPT_CONTINUE; } //======================================================================= // OnNewbieTutorialResponse //======================================================================= trigger OnNewbieTutorialResponse (string response) { debugSpeakMsg (self, "Newbie tutorial: " + response); return SCRIPT_CONTINUE; } //======================================================================= // OnLocationReceived //======================================================================= trigger OnLocationReceived (string locationId, obj_id locationObject, location locationLocation, float locationRadius) { //-- test debugSpeakMsg (self, "OnLocationReceived: " + locationId); //-- see if the object is valid if (locationObject == null || locationObject == obj_id.NULL_ID) debugSpeakMsg (self, "OnLocationReceived: could not find a valid location"); else { //-- create new object obj_id object = createObject("object/installation/mining_ore/mining_ore_harvester_style_2.iff", locationLocation); if (object == null || object == obj_id.NULL_ID) debugSpeakMsg(self, "OnLocationReceived: createObject failed"); //-- destroy reserve object if (!destroyObject (locationObject)) debugSpeakMsg (self, "OnLocationReceived: failed to destroy locationObject"); } return SCRIPT_CONTINUE; } //=======================================================================