include library.utils; include library.space_dungeon; include library.npe; #ifdef DEBUG trigger OnSpeaking(string text) { java.util.StringTokenizer st = new java.util.StringTokenizer(text); string arg = st.nextToken(); if (arg.equals("testing")) { sendSystemMessageTestingOnly(self, "1... 2... 3..."); } if (arg.equals("path")) { float x = Float.parseFloat(st.nextToken()); float y = Float.parseFloat(st.nextToken()); float z = Float.parseFloat(st.nextToken()); location destination = new location(x, y, z); createClientPathAdvanced(self, getLocation(self), destination, "default"); } return SCRIPT_CONTINUE; } #endif