include library.regions; trigger OnAttach() { createCircleRegion(getLocation(self), 2000, self.toString(), regions.PVP_REGION_TYPE_NORMAL, regions.BUILD_TRUE, regions.MUNI_FALSE, 600, 0,50, regions.SPAWN_FALSE, regions.MISSION_NONE, false, false); debugSpeakMsg(self, "made region called "+self.toString()); return SCRIPT_CONTINUE; } trigger OnDestroy() { location locTest = getLocation(self); string strPlanet = locTest.area; region rgnRegion = getRegion(strPlanet, self.toString()); if(rgnRegion==null) { debugSpeakMsg(self, "Null region.. no good"); } else { deleteRegion(rgnRegion); } return SCRIPT_CONTINUE; }