inherits creature_spawner.base_newbie_creature_spawner; trigger OnInitialize() { // spawnCreatures(self); return SCRIPT_CONTINUE; } messageHandler creatureDied() { // doDeathRespawn(self); return SCRIPT_CONTINUE; } // overloading these two functions. string pickCreature() { return null; } int getMaxPop() { int maxPop = 0; return maxPop; }