package script.conversation; import script.*; import script.base_class.*; import script.combat_engine.*; import java.util.Arrays; import java.util.Hashtable; import java.util.Vector; import script.base_script; import script.library.ai_lib; import script.library.chat; import script.library.conversation; import script.library.faction_perk; import script.library.factions; import script.library.utils; public class faction_recruiter_imperial extends script.base_script { public faction_recruiter_imperial() { } String c_stringFile = "conversation/faction_recruiter_imperial"; public boolean faction_recruiter_imperial_condition__defaultCondition(obj_id player, obj_id npc) throws InterruptedException { return true; } public boolean faction_recruiter_imperial_condition_isInFaction(obj_id player, obj_id npc) throws InterruptedException { return (factions.isInFriendlyFaction(player, npc)&&(!factions.isOnLeaveFromFriendlyFaction(player,npc)))&&(!factions.isPVPStatusChanging(player)); } public boolean faction_recruiter_imperial_condition_isEnemyFaction(obj_id player, obj_id npc) throws InterruptedException { return (factions.isInEnemyFaction(player, npc)&&(!factions.isPVPStatusChanging(player))); } public boolean faction_recruiter_imperial_condition_isBlockedByJoinTimer(obj_id player, obj_id npc) throws InterruptedException { int factionId = pvpGetAlignedFaction(npc); String faction = factions.getFactionNameByHashCode(factionId); return factions.isGatedByJoinTimer(player, faction); } public boolean faction_recruiter_imperial_condition_playerQualifiesForPromotion(obj_id player, obj_id npc) throws InterruptedException { return (factions.qualifiesForPromotion(player, pvpGetAlignedFaction(npc))&&(!factions.isPVPStatusChanging(player))); } public boolean faction_recruiter_imperial_condition_isChangingFaction(obj_id player, obj_id npc) throws InterruptedException { return factions.isPVPStatusChanging(player); } public boolean faction_recruiter_imperial_condition_onLeaveFromFriendlyFaction(obj_id player, obj_id npc) throws InterruptedException { return (factions.isOnLeaveFromFriendlyFaction(player, npc)&&(!factions.isPVPStatusChanging(player))); } public boolean faction_recruiter_imperial_condition_onLeaveFromEnemyFaction(obj_id player, obj_id npc) throws InterruptedException { return (factions.isOnLeaveFromEnemyFaction(player, npc)&&(!factions.isPVPStatusChanging(player))); } public boolean faction_recruiter_imperial_condition_isCovert(obj_id player, obj_id npc) throws InterruptedException { return(pvpGetType(player)==PVPTYPE_COVERT)&&(!factions.isPVPStatusChanging(player)); } public boolean faction_recruiter_imperial_condition_isOvert(obj_id player, obj_id npc) throws InterruptedException { return ((pvpGetType(player)==PVPTYPE_DECLARED)&&(!factions.isPVPStatusChanging(player))); } public boolean faction_recruiter_imperial_condition_playerCanBuyFaction(obj_id player, obj_id npc) throws InterruptedException { return (factions.isSmuggler(player)&&(factions.canBuyFaction(player, npc))&&(!factions.isPVPStatusChanging(player))); } public boolean faction_recruiter_imperial_condition_isAllowedToJoinFaction(obj_id player, obj_id npc) throws InterruptedException { return factions.canJoinFaction(player, pvpGetAlignedFaction(npc)); } public boolean faction_recruiter_imperial_condition_isImperialMercForGcw(obj_id player, obj_id npc) throws InterruptedException { return factions.isImperialHelper(player); } public boolean faction_recruiter_imperial_condition_canChangeStatus(obj_id player, obj_id npc) throws InterruptedException { return factions.canGoOnLeave(player); } public boolean faction_recruiter_imperial_condition_canBeMerc(obj_id player, obj_id npc) throws InterruptedException { return factions.canChangeNeutralMercenaryStatus(player); } public boolean faction_recruiter_imperial_condition_isRebMercForGcw(obj_id player, obj_id npc) throws InterruptedException { return factions.isRebelHelper(player); } public boolean faction_recruiter_imperial_condition_isRebOrImpMerc(obj_id player, obj_id npc) throws InterruptedException { return faction_recruiter_imperial_condition_isRebMercForGcw(player, npc) || faction_recruiter_imperial_condition_isImperialMercForGcw(player, npc); } public void faction_recruiter_imperial_action_showFactionGcwRewardUi(obj_id player, obj_id npc) throws InterruptedException { dictionary d = new dictionary(); d.put("player", player); messageTo(npc, "showInventorySUI", d, 0, false); } public void faction_recruiter_imperial_action_enablePVPTimer(obj_id player, obj_id npc) throws InterruptedException { factions.goOvertWithDelay(player,30); } public void faction_recruiter_imperial_action_playerJoinFaction(obj_id player, obj_id npc) throws InterruptedException { factions.joinFaction(player,pvpGetAlignedFaction(npc)); } public void faction_recruiter_imperial_action_playerGoOnLeaveTimer(obj_id player, obj_id npc) throws InterruptedException { factions.goOnLeaveWithDelay(player,300); } public void faction_recruiter_imperial_action_makeImpMercCombatant(obj_id player, obj_id npc) throws InterruptedException { factions.setNeturalMercenaryCovert(player, factions.FACTION_FLAG_IMPERIAL); } public void faction_recruiter_imperial_action_maekImpMercSF(obj_id player, obj_id npc) throws InterruptedException { factions.setNeturalMercenaryOvert(player, factions.FACTION_FLAG_IMPERIAL); } public void faction_recruiter_imperial_action_playerGoCovertTimer(obj_id player, obj_id npc) throws InterruptedException { factions.goCovertWithDelay(player,300); } public void faction_recruiter_imperial_action_grantPromotion(obj_id player, obj_id npc) throws InterruptedException { factions.applyPromotion(player, pvpGetAlignedFaction(npc)); } public void faction_recruiter_imperial_action_buy1250FactionPoints(obj_id player, obj_id npc) throws InterruptedException { factions.buyFaction(player, npc, 100000); } public void faction_recruiter_imperial_action_buy250FactionPoints(obj_id player, obj_id npc) throws InterruptedException { factions.buyFaction(player, npc, 20000); } public void faction_recruiter_imperial_action_completelyResign(obj_id player, obj_id npc) throws InterruptedException { factions.leaveFaction(player, pvpGetAlignedFaction(npc)); } public void faction_recruiter_imperial_action_goCovertShortTimer(obj_id player, obj_id npc) throws InterruptedException { factions.goCovertWithDelay(player,30); } public void faction_recruiter_imperial_action_showGcwRewardsList(obj_id player, obj_id npc) throws InterruptedException { int playerGcwRank = pvpGetCurrentGcwRank(player); int faction_id = pvpGetAlignedFaction(player); String playerGcwFaction = factions.getFactionNameByHashCode(faction_id); faction_perk.displayAvailableFactionItemRanks(player, npc, playerGcwRank, playerGcwFaction); return; } public String faction_recruiter_imperial_tokenTO_getFactionRankName(obj_id player, obj_id npc) throws InterruptedException { int current_rank = pvpGetCurrentGcwRank(player); String faction = factions.getFaction(player); if (current_rank > factions.MAXIMUM_RANK) { current_rank = 1; } return "@faction_recruiter:" + factions.getRankName(current_rank, faction); } public String faction_recruiter_imperial_tokenTO_getFactionNextRankName(obj_id player, obj_id npc) throws InterruptedException { int current_rank = pvpGetCurrentGcwRank(player); String faction = factions.getFaction(player); if (current_rank > factions.MAXIMUM_RANK) { current_rank = 1; } current_rank = current_rank+1; return "@faction_recruiter:" + factions.getRankName(current_rank, faction); } public String faction_recruiter_imperial_tokenTO_getRebelScoreString(obj_id player, obj_id npc) throws InterruptedException { int intTest = getIntObjVar(npc, "Rebel.controlScore"); return ""+intTest; } public int faction_recruiter_imperial_tokenDI_getImperialScore(obj_id player, obj_id npc) throws InterruptedException { return getIntObjVar(npc, "Imperial.controlScore"); } public int faction_recruiter_imperial_handleBranch1(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_294")) { doAnimationAction (player, "salute1"); if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { doAnimationAction (npc, "nod"); string_id message = new string_id (c_stringFile, "s_296"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_298"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_302"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 2); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch2(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_298")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_goCovertShortTimer (player, npc); string_id message = new string_id (c_stringFile, "s_300"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_302")) { doAnimationAction (player, "shake_head_no"); if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_304"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch7(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_71")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_showFactionGcwRewardUi (player, npc); string_id message = new string_id (c_stringFile, "s_75"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_324")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_showGcwRewardsList (player, npc); string_id message = new string_id (c_stringFile, "s_326"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_49")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_50"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_canChangeStatus (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canChangeStatus (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_52"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_74"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_88"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_55"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 10); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_410")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_412"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_410"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 7); prose_package pp = new prose_package (); pp.stringId = message; pp.actor.set (player); pp.target.set (npc); pp.other.set (faction_recruiter_imperial_tokenTO_getRebelScoreString (player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore (player, npc); npcSpeak (player, pp); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); prose_package pp = new prose_package (); pp.stringId = message; pp.actor.set (player); pp.target.set (npc); pp.other.set (faction_recruiter_imperial_tokenTO_getRebelScoreString (player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore (player, npc); npcEndConversationWithMessage (player, pp); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch10(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_52")) { if (faction_recruiter_imperial_condition_isOvert (player, npc)) { string_id message = new string_id (c_stringFile, "s_54"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_56"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_60"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 11); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isCovert (player, npc)) { string_id message = new string_id (c_stringFile, "s_64"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_66"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_70"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 14); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_74")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_76"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_79"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_84"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 17); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_88")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_90"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_92"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_96"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 20); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_55")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_57"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_410"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 7); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch11(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_56")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_playerGoCovertTimer (player, npc); string_id message = new string_id (c_stringFile, "s_58"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_60")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_62"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_410"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 7); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch13(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_71")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_showFactionGcwRewardUi (player, npc); string_id message = new string_id (c_stringFile, "s_75"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_324")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_showGcwRewardsList (player, npc); string_id message = new string_id (c_stringFile, "s_326"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_49")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_50"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_canChangeStatus (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canChangeStatus (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_52"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_74"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_88"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_55"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 10); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_410")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_412"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_410"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 7); prose_package pp = new prose_package (); pp.stringId = message; pp.actor.set (player); pp.target.set (npc); pp.other.set (faction_recruiter_imperial_tokenTO_getRebelScoreString (player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore (player, npc); npcSpeak (player, pp); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); prose_package pp = new prose_package (); pp.stringId = message; pp.actor.set (player); pp.target.set (npc); pp.other.set (faction_recruiter_imperial_tokenTO_getRebelScoreString (player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore (player, npc); npcEndConversationWithMessage (player, pp); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch14(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_66")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_enablePVPTimer (player, npc); string_id message = new string_id (c_stringFile, "s_68"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_70")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_72"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_410"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 7); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch16(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_71")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_showFactionGcwRewardUi (player, npc); string_id message = new string_id (c_stringFile, "s_75"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_324")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_showGcwRewardsList (player, npc); string_id message = new string_id (c_stringFile, "s_326"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_49")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_50"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_canChangeStatus (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canChangeStatus (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_52"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_74"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_88"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_55"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 10); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_410")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_412"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_410"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 7); prose_package pp = new prose_package (); pp.stringId = message; pp.actor.set (player); pp.target.set (npc); pp.other.set (faction_recruiter_imperial_tokenTO_getRebelScoreString (player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore (player, npc); npcSpeak (player, pp); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); prose_package pp = new prose_package (); pp.stringId = message; pp.actor.set (player); pp.target.set (npc); pp.other.set (faction_recruiter_imperial_tokenTO_getRebelScoreString (player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore (player, npc); npcEndConversationWithMessage (player, pp); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch17(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_79")) { faction_recruiter_imperial_action_playerGoOnLeaveTimer (player, npc); if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_playerGoOnLeaveTimer (player, npc); string_id message = new string_id (c_stringFile, "s_82"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_84")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_86"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_410"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 7); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch19(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_71")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_showFactionGcwRewardUi (player, npc); string_id message = new string_id (c_stringFile, "s_75"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_324")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_showGcwRewardsList (player, npc); string_id message = new string_id (c_stringFile, "s_326"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_49")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_50"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_canChangeStatus (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canChangeStatus (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_52"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_74"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_88"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_55"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 10); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_410")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_412"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_410"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 7); prose_package pp = new prose_package (); pp.stringId = message; pp.actor.set (player); pp.target.set (npc); pp.other.set (faction_recruiter_imperial_tokenTO_getRebelScoreString (player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore (player, npc); npcSpeak (player, pp); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); prose_package pp = new prose_package (); pp.stringId = message; pp.actor.set (player); pp.target.set (npc); pp.other.set (faction_recruiter_imperial_tokenTO_getRebelScoreString (player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore (player, npc); npcEndConversationWithMessage (player, pp); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch20(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_92")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_completelyResign (player, npc); string_id message = new string_id (c_stringFile, "s_94"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_96")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_98"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch23(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_71")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_showFactionGcwRewardUi (player, npc); string_id message = new string_id (c_stringFile, "s_75"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_324")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_showGcwRewardsList (player, npc); string_id message = new string_id (c_stringFile, "s_326"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_49")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_50"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_canChangeStatus (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canChangeStatus (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_52"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_74"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_88"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_55"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 10); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_410")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_412"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_410"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 7); prose_package pp = new prose_package (); pp.stringId = message; pp.actor.set (player); pp.target.set (npc); pp.other.set (faction_recruiter_imperial_tokenTO_getRebelScoreString (player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore (player, npc); npcSpeak (player, pp); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); prose_package pp = new prose_package (); pp.stringId = message; pp.actor.set (player); pp.target.set (npc); pp.other.set (faction_recruiter_imperial_tokenTO_getRebelScoreString (player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore (player, npc); npcEndConversationWithMessage (player, pp); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch24(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_71")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_showFactionGcwRewardUi (player, npc); string_id message = new string_id (c_stringFile, "s_75"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_324")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_showGcwRewardsList (player, npc); string_id message = new string_id (c_stringFile, "s_326"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_49")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_50"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_canChangeStatus (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canChangeStatus (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_52"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_74"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_88"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_55"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 10); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_410")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_412"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_410"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 7); prose_package pp = new prose_package (); pp.stringId = message; pp.actor.set (player); pp.target.set (npc); pp.other.set (faction_recruiter_imperial_tokenTO_getRebelScoreString (player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore (player, npc); npcSpeak (player, pp); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); prose_package pp = new prose_package (); pp.stringId = message; pp.actor.set (player); pp.target.set (npc); pp.other.set (faction_recruiter_imperial_tokenTO_getRebelScoreString (player, npc)); pp.digitInteger = faction_recruiter_imperial_tokenDI_getImperialScore (player, npc); npcEndConversationWithMessage (player, pp); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch25(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_67")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_showFactionGcwRewardUi (player, npc); string_id message = new string_id (c_stringFile, "s_69"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_85")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_87"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_89"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 27); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_428")) { if (faction_recruiter_imperial_condition_isAllowedToJoinFaction (player, npc)) { string_id message = new string_id (c_stringFile, "s_432"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_434"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_440"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 34); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isBlockedByJoinTimer (player, npc)) { string_id message = new string_id (c_stringFile, "s_111"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_430"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch27(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_89")) { if (faction_recruiter_imperial_condition_canBeMerc (player, npc)) { string_id message = new string_id (c_stringFile, "s_91"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_93"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_97"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 28); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_102"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch28(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_93")) { if (faction_recruiter_imperial_condition_canBeMerc (player, npc)) { doAnimationAction (npc, "handshake_tandem"); doAnimationAction (player, "handshake_tandem"); faction_recruiter_imperial_action_maekImpMercSF (player, npc); string_id message = new string_id (c_stringFile, "s_95"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_101"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } if (response.equals("s_97")) { if (faction_recruiter_imperial_condition_canBeMerc (player, npc)) { doAnimationAction (npc, "handshake_tandem"); doAnimationAction (player, "handshake_tandem"); faction_recruiter_imperial_action_makeImpMercCombatant (player, npc); string_id message = new string_id (c_stringFile, "s_99"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_100"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch34(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_434")) { if (faction_recruiter_imperial_condition_isRebOrImpMerc (player, npc)) { string_id message = new string_id (c_stringFile, "s_114"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_115"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 35); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_playerJoinFaction (player, npc); string_id message = new string_id (c_stringFile, "s_436"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_438"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 37); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } if (response.equals("s_440")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_442"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch35(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_115")) { if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { faction_recruiter_imperial_action_playerJoinFaction (player, npc); string_id message = new string_id (c_stringFile, "s_116"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_117"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 36); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch36(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_117")) { if (faction_recruiter_imperial_condition_onLeaveFromFriendlyFaction (player, npc)) { string_id message = new string_id (c_stringFile, "s_80"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_294"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 1); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_onLeaveFromEnemyFaction (player, npc)) { doAnimationAction (npc, "shake_head_disgust"); string_id message = new string_id (c_stringFile, "s_306"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isEnemyFaction (player, npc)) { doAnimationAction (npc, "point_accusingly"); string_id message = new string_id (c_stringFile, "s_308"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isInFaction (player, npc)) { string_id message = new string_id (c_stringFile, "s_310"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_410"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 7); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } if (!faction_recruiter_imperial_condition_isChangingFaction (player, npc)) { string_id message = new string_id (c_stringFile, "s_414"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_isImperialMercForGcw (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canBeMerc (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_67"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_85"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_428"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 25); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_444"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int faction_recruiter_imperial_handleBranch37(obj_id player, obj_id npc, string_id response) throws InterruptedException { if (response.equals("s_438")) { if (faction_recruiter_imperial_condition_onLeaveFromFriendlyFaction (player, npc)) { string_id message = new string_id (c_stringFile, "s_80"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_294"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 1); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_onLeaveFromEnemyFaction (player, npc)) { doAnimationAction (npc, "shake_head_disgust"); string_id message = new string_id (c_stringFile, "s_306"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isEnemyFaction (player, npc)) { doAnimationAction (npc, "point_accusingly"); string_id message = new string_id (c_stringFile, "s_308"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isInFaction (player, npc)) { string_id message = new string_id (c_stringFile, "s_310"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_410"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 7); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } if (!faction_recruiter_imperial_condition_isChangingFaction (player, npc)) { string_id message = new string_id (c_stringFile, "s_414"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_isImperialMercForGcw (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canBeMerc (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_67"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_85"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_428"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 25); npcSpeak (player, message); npcSetConversationResponses (player, responses); } else { utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_444"); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); npcEndConversationWithMessage (player, message); return SCRIPT_CONTINUE; } } return SCRIPT_DEFAULT; } public int OnInitialize(obj_id self) throws InterruptedException { if ((!isMob (self)) || (isPlayer (self))) { detachScript(self, "conversation.faction_recruiter_imperial"); } setCondition (self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } public int OnAttach(obj_id self) throws InterruptedException { setCondition (self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info menuInfo) throws InterruptedException { int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null); menu_info_data menuInfoData = menuInfo.getMenuItemById (menu); menuInfoData.setServerNotify (false); setCondition (self, CONDITION_CONVERSABLE); return SCRIPT_CONTINUE; } public int OnIncapacitated(obj_id self, obj_id killer) throws InterruptedException { clearCondition (self, CONDITION_CONVERSABLE); detachScript (self, "conversation.faction_recruiter_imperial"); return SCRIPT_CONTINUE; } public boolean npcStartConversation(obj_id player, obj_id npc, String convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) throws InterruptedException { Object[] objects = new Object[responses.length]; System.arraycopy(responses, 0, objects, 0, responses.length); return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects); } public int OnStartNpcConversation(obj_id self, obj_id player) throws InterruptedException { obj_id npc = self; if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player)) { return SCRIPT_OVERRIDE; } if (faction_recruiter_imperial_condition_onLeaveFromFriendlyFaction (player, npc)) { string_id message = new string_id (c_stringFile, "s_80"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_294"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 1); npcStartConversation (player, npc, "faction_recruiter_imperial", message, responses); } else { chat.chat (npc, player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_onLeaveFromEnemyFaction (player, npc)) { doAnimationAction (npc, "shake_head_disgust"); string_id message = new string_id (c_stringFile, "s_306"); chat.chat (npc, player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isEnemyFaction (player, npc)) { doAnimationAction (npc, "point_accusingly"); string_id message = new string_id (c_stringFile, "s_308"); chat.chat (npc, player, message); return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition_isInFaction (player, npc)) { string_id message = new string_id (c_stringFile, "s_310"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } boolean hasResponse3 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse3 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_71"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_324"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_49"); } if (hasResponse3) { responses[responseIndex++] = new string_id (c_stringFile, "s_410"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 7); npcStartConversation (player, npc, "faction_recruiter_imperial", message, responses); } else { chat.chat (npc, player, message); } return SCRIPT_CONTINUE; } if (!faction_recruiter_imperial_condition_isChangingFaction (player, npc)) { string_id message = new string_id (c_stringFile, "s_414"); int numberOfResponses = 0; boolean hasResponse = false; boolean hasResponse0 = false; if (faction_recruiter_imperial_condition_isImperialMercForGcw (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse0 = true; } boolean hasResponse1 = false; if (faction_recruiter_imperial_condition_canBeMerc (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse1 = true; } boolean hasResponse2 = false; if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { ++numberOfResponses; hasResponse = true; hasResponse2 = true; } if (hasResponse) { int responseIndex = 0; string_id responses[] = new string_id[numberOfResponses]; if (hasResponse0) { responses[responseIndex++] = new string_id (c_stringFile, "s_67"); } if (hasResponse1) { responses[responseIndex++] = new string_id (c_stringFile, "s_85"); } if (hasResponse2) { responses[responseIndex++] = new string_id (c_stringFile, "s_428"); } utils.setScriptVar (player, "conversation.faction_recruiter_imperial.branchId", 25); npcStartConversation (player, npc, "faction_recruiter_imperial", message, responses); } else { chat.chat (npc, player, message); } return SCRIPT_CONTINUE; } if (faction_recruiter_imperial_condition__defaultCondition (player, npc)) { string_id message = new string_id (c_stringFile, "s_444"); chat.chat (npc, player, message); return SCRIPT_CONTINUE; } chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false."); return SCRIPT_CONTINUE; } public int OnNpcConversationResponse(obj_id self, String conversationId, obj_id player, string_id response) throws InterruptedException { if (!conversationId.equals("faction_recruiter_imperial")) { return SCRIPT_CONTINUE; } obj_id npc = self; int branchId = utils.getIntScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); if (branchId == 1 && faction_recruiter_imperial_handleBranch1 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 2 && faction_recruiter_imperial_handleBranch2 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 7 && faction_recruiter_imperial_handleBranch7 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 10 && faction_recruiter_imperial_handleBranch10 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 11 && faction_recruiter_imperial_handleBranch11 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 13 && faction_recruiter_imperial_handleBranch13 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 14 && faction_recruiter_imperial_handleBranch14 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 16 && faction_recruiter_imperial_handleBranch16 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 17 && faction_recruiter_imperial_handleBranch17 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 19 && faction_recruiter_imperial_handleBranch19 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 20 && faction_recruiter_imperial_handleBranch20 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 23 && faction_recruiter_imperial_handleBranch23 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 24 && faction_recruiter_imperial_handleBranch24 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 25 && faction_recruiter_imperial_handleBranch25 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 27 && faction_recruiter_imperial_handleBranch27 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 28 && faction_recruiter_imperial_handleBranch28 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 34 && faction_recruiter_imperial_handleBranch34 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 35 && faction_recruiter_imperial_handleBranch35 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 36 && faction_recruiter_imperial_handleBranch36 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } if (branchId == 37 && faction_recruiter_imperial_handleBranch37 (player, npc, response) == SCRIPT_CONTINUE) { return SCRIPT_CONTINUE; } chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse."); utils.removeScriptVar (player, "conversation.faction_recruiter_imperial.branchId"); return SCRIPT_CONTINUE; } }