package script.ai; import script.deltadictionary; import script.library.*; import script.obj_id; public class ai_combat_target extends script.base_script { public ai_combat_target() { } public static void clearTargetList() throws InterruptedException { final obj_id self = getSelf(); utils.removeScriptVarTree(self, "ai.combat.targetSocialGroup.verified"); } public static boolean isValidTarget(obj_id target) throws InterruptedException { if (!isIdValid(target)) { return false; } boolean result = true; final obj_id self = getSelf(); deltadictionary dict = self.getScriptVars(); final String targetSocialGroupVerified = "ai.combat.targetSocialGroup.verified." + target; if (!pvpCanAttack(self, target)) { LOGC(aiLoggingEnabled(self), "debug_ai", "ai_combat_target::isValidTarget() self(" + self + ":" + getName(self) + ") target(" + target + ":" + getName(target) + ") CAN'T ATTACK THIS TARGET"); result = false; } else if (isGameObjectTypeOf(getTopMostContainer(target), GOT_building_player) && !target_dummy.isTargetDummy(target)) { LOGC(aiLoggingEnabled(self), "debug_ai", "ai_combat_target::isValidTarget() self(" + self + ":" + getName(self) + ") target(" + target + ":" + getName(target) + ") NOT ALLOWED IN STRUCTURE"); result = false; } else if (dict.getBoolean(targetSocialGroupVerified) == false) { final String selfSocialGroup = ai_lib.getSocialGroup(self); if (selfSocialGroup != null && ai_lib.isMob(target)) { if (!isIdValid(getMaster(self)) && !isIdValid(getMaster(target)) && selfSocialGroup.equals(ai_lib.getSocialGroup(target))) { LOGC(aiLoggingEnabled(self), "debug_ai", "ai_combat_target::isValidTarget() self(" + self + ":" + getName(self) + ") target(" + target + ":" + getName(target) + ") SAME SOCIAL GROUP"); result = false; } else { dict.put(targetSocialGroupVerified, true); } } } String evasionObjVarName = "me_evasion." + target; if (utils.hasScriptVar(self, evasionObjVarName) && buff.hasBuff(target, "me_evasion_1")) { obj_id[] thoseWhoHateMe = getHateList(self); if (thoseWhoHateMe.length < 2) { return true; } return false; } if (hasObjVar(target, "ai.combat.limitAttackers") && !isPlayer(target) && !pet_lib.hasMaster(target)) { int attackers = getIntObjVar(target, "ai.combat.limitAttackers"); obj_id[] haters = getHateList(target); if (haters.length >= attackers) { int npcCount = 0; for (obj_id hater : haters) { if (isIdValid(hater) && !isPlayer(hater) && !pet_lib.hasMaster(hater)) { npcCount++; } if (npcCount > attackers) { stopCombat(self); clearHateList(self); return false; } if (isIdValid(hater) && hater == self) { return true; } } } } return result; } }