package script.e3demo; import script.*; import script.base_class.*; import script.combat_engine.*; import java.util.Arrays; import java.util.Hashtable; import java.util.Vector; import script.base_script; import script.library.utils; import script.library.ship_ai; import script.library.space_utils; import script.library.space_combat; import script.library.space_create; public class nebulon_damaged extends script.base_script { public nebulon_damaged() { } public int OnShipWasHit(obj_id self, obj_id objAttacker, int intWeaponIndex, boolean isMissile, int missileType, int intTargetedComponent, boolean fromPlayerAutoTurret, float hitLocationX_o, float hitLocationY_o, float hitLocationZ_o) throws InterruptedException { return SCRIPT_CONTINUE; } }