Files
TekaohandGitHub 5c2e112349 Java 11.0.2 migration (#32)
* Code compiles - execution NOT tested

* updating gitignore

* Removed intellij settings files

* Removed more intellij files

* Added exclusion for JDK classes.

* Fixed purchasing script for vendors that have listed coin types.

* Updated script to not kick off until the entire preload is complete.

* adds static name entry for Solo movie poster and tcg9 vendor entry

* clean up empty and orphaned object templates

* adds placeholder black market (static) spawns

* corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors

* Updated gitignore and removed intellij project files

* Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src

* Fixed appearance and template for terminal (#2)

* Fixed appearance and template for terminal (#3)

* Fixed appearance and template for terminal (#4)

* Deleted another faulty/orphaned object template

* Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges.

* Fixed some unneeded java 11 changes
2019-04-18 18:31:52 -05:00

1503 lines
64 KiB
Java
Executable File

package script.conversation;
import script.library.*;
import script.*;
public class npe_brawler extends script.base_script
{
public npe_brawler()
{
}
public static String c_stringFile = "conversation/npe_brawler";
public boolean npe_brawler_condition__defaultCondition(obj_id player, obj_id npc) throws InterruptedException
{
return true;
}
public boolean npe_brawler_condition_isTaskActiveAny(obj_id player, obj_id npc) throws InterruptedException
{
return (groundquests.isTaskActive(player, "npe_brawler_2hand", "kill") || groundquests.isTaskActive(player, "npe_brawler_1hand", "kill") || groundquests.isTaskActive(player, "npe_brawler_unarmed", "kill") || groundquests.isTaskActive(player, "npe_brawler_polearm", "kill"));
}
public boolean npe_brawler_condition_isTaskCompleteUnarmed(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.isTaskActive(player, "npe_brawler_unarmed", "wait");
}
public boolean npe_brawler_condition_isTaskComplete1hand(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.isTaskActive(player, "npe_brawler_1hand", "wait");
}
public boolean npe_brawler_condition_isTaskComplete2hand(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.isTaskActive(player, "npe_brawler_2hand", "wait");
}
public boolean npe_brawler_condition_isTaskCompletePolearm(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.isTaskActive(player, "npe_brawler_polearm", "wait");
}
public boolean npe_brawler_condition_isTaskActiveStory1(obj_id player, obj_id npc) throws InterruptedException
{
return (groundquests.isTaskActive(player, "npe_brawler_1", "flits") || groundquests.isTaskActive(player, "npe_brawler_1", "elevator_up") || groundquests.isTaskActive(player, "npe_brawler_1", "scyks") && !groundquests.hasCompletedQuest(player, "npe_brawler_1"));
}
public boolean npe_brawler_condition_hasCompletedTaskStory1(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.isTaskActive(player, "npe_brawler_1", "return");
}
public boolean npe_brawler_condition_hasCompletedStory1(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.hasCompletedQuest(player, "npe_brawler_1");
}
public boolean npe_brawler_condition_isTaskActiveStory2(obj_id player, obj_id npc) throws InterruptedException
{
return (groundquests.isTaskActive(player, "npe_brawler_2", "tiarsis_talk") || groundquests.isTaskActive(player, "npe_brawler_2", "killdude") || groundquests.isTaskActive(player, "npe_brawler_2", "npe_brawler_tiasris_wait"));
}
public boolean npe_brawler_condition_hasCompletedTaskSmugglers(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.isTaskActive(player, "npe_brawler_2", "npe_smuggler_finish");
}
public boolean npe_brawler_condition_hasCompletedStory2(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.hasCompletedQuest(player, "npe_brawler_2");
}
public boolean npe_brawler_condition_isTaskActiveStory4(obj_id player, obj_id npc) throws InterruptedException
{
return (groundquests.isTaskActive(player, "npe_brawler_4a", "stims") || groundquests.isTaskActive(player, "npe_brawler_4a", "boss") && !groundquests.hasCompletedQuest(player, "npe_brawler_4a"));
}
public boolean npe_brawler_condition_hasCompletedTaskStory4(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.isTaskActive(player, "npe_brawler_4a", "npe_brawler4_2h_finish");
}
public boolean npe_brawler_condition_hasCompletedStory4(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.hasCompletedQuest(player, "npe_brawler_4a");
}
public boolean npe_brawler_condition_isTaskActiveSmuggler(obj_id player, obj_id npc) throws InterruptedException
{
return (groundquests.isTaskActive(player, "npe_brawler_2", "elev_down") || groundquests.isTaskActive(player, "npe_brawler_2", "waiting"));
}
public boolean npe_brawler_condition_hasCompletedAll(obj_id player, obj_id npc) throws InterruptedException
{
return (npe_brawler_condition_hasFinished1Hand(player, npc) && npe_brawler_condition_hasFinished2Hand(player, npc) && npe_brawler_condition_hasFinishedPolearm(player, npc) && npe_brawler_condition_hasFinishedUnarmed(player, npc));
}
public boolean npe_brawler_condition_cantHelp(obj_id player, obj_id npc) throws InterruptedException
{
return !npe_brawler_condition_hasCompletedTemplate(player, npc);
}
public boolean npe_brawler_condition_hasCompletedTemplate(obj_id player, obj_id npc) throws InterruptedException
{
return hasObjVar(player, "npe.finishedTemplate");
}
public boolean npe_brawler_condition_hasFinishedUnarmed(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.hasCompletedQuest(player, "npe_brawler_unarmed");
}
public boolean npe_brawler_condition_hasFinishedPolearm(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.hasCompletedQuest(player, "npe_brawler_polearm");
}
public boolean npe_brawler_condition_hasFinished1Hand(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.hasCompletedQuest(player, "npe_brawler_1hand");
}
public boolean npe_brawler_condition_hasFinished2Hand(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.hasCompletedQuest(player, "npe_brawler_2hand");
}
public void npe_brawler_action_givePolearmQuest(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.grantQuest(player, "npe_brawler_polearm");
groundquests.sendSignal(player, "talked_to_rydel");
npe.givePolePopUp(player, npc);
npe.giveAutoPopUp(player, npc);
boolean hasItem = false;
obj_id[] weapons = new obj_id[1];
obj_id[] playerStuff = getInventoryAndEquipment(player);
for (obj_id obj_id : playerStuff) {
String templateName = static_item.getStaticItemName(obj_id);
if (templateName != null) {
if (templateName.equals("weapon_polearm_02_02")) {
hasItem = true;
}
}
}
if (hasItem == false)
{
obj_id polearm = static_item.createNewItemFunction("weapon_polearm_02_02", player);
weapons[0] = polearm;
showLootBox(player, weapons);
}
}
public void npe_brawler_action_giveUnarmedQuest(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.grantQuest(player, "npe_brawler_unarmed");
groundquests.sendSignal(player, "talked_to_rydel");
npe.giveUnarmPopUp(player, npc);
npe.giveAutoPopUp(player, npc);
}
public void npe_brawler_action_give1handquest(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.grantQuest(player, "npe_brawler_1hand");
groundquests.sendSignal(player, "talked_to_rydel");
npe.give1hPopUp(player, npc);
npe.giveAutoPopUp(player, npc);
boolean hasItem = false;
obj_id[] weapons = new obj_id[1];
obj_id[] playerStuff = getInventoryAndEquipment(player);
for (obj_id obj_id : playerStuff) {
String templateName = static_item.getStaticItemName(obj_id);
if (templateName != null) {
if (templateName.equals("weapon_sword_1h_02_02")) {
hasItem = true;
}
}
}
if (hasItem == false)
{
obj_id sword = static_item.createNewItemFunction("weapon_sword_1h_02_02", player);
weapons[0] = sword;
showLootBox(player, weapons);
}
}
public void npe_brawler_action_give2handquest(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.grantQuest(player, "npe_brawler_2hand");
groundquests.sendSignal(player, "talked_to_rydel");
npe.give2hPopUp(player, npc);
npe.giveAutoPopUp(player, npc);
boolean hasItem = false;
obj_id[] weapons = new obj_id[1];
obj_id[] playerStuff = getInventoryAndEquipment(player);
for (obj_id obj_id : playerStuff) {
String templateName = static_item.getStaticItemName(obj_id);
if (templateName != null) {
if (templateName.equals("weapon_sword_2h_02_02")) {
hasItem = true;
}
}
}
if (hasItem == false)
{
obj_id sword = static_item.createNewItemFunction("weapon_sword_2h_02_02", player);
weapons[0] = sword;
showLootBox(player, weapons);
}
}
public void npe_brawler_action_giveStory1(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.requestGrantQuest(player, "npe_brawler_1");
}
public void npe_brawler_action_giveSingalUnarmed(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "npe_brawler_unarmed");
groundquests.sendSignal(player, "finished_rydel");
npe.sendDelayed3poPopup(player, 3, 11, "sound/c3po_29.snd", "npe", "pop_credits", "npe.credits");
}
public void npe_brawler_action_giveSignal1hand(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "npe_brawler_1hand");
groundquests.sendSignal(player, "finished_rydel");
npe.sendDelayed3poPopup(player, 3, 11, "sound/c3po_29.snd", "npe", "pop_credits", "npe.credits");
}
public void npe_brawler_action_giveSignal2hand(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "npe_brawler_2hand");
groundquests.sendSignal(player, "finished_rydel");
npe.sendDelayed3poPopup(player, 3, 11, "sound/c3po_29.snd", "npe", "pop_credits", "npe.credits");
}
public void npe_brawler_action_giveSignalPolearm(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "npe_brawler_polearm");
groundquests.sendSignal(player, "finished_rydel");
npe.sendDelayed3poPopup(player, 3, 11, "sound/c3po_29.snd", "npe", "pop_credits", "npe.credits");
}
public void npe_brawler_action_giveSignalStory1(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "npe_brawler_killstuff");
npe.sendDelayed3poPopup(player, 3, 11, "sound/c3po_29.snd", "npe", "pop_credits", "npe.credits");
}
public void npe_brawler_action_giveStory2(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.requestGrantQuest(player, "npe_brawler_2");
}
public void npe_brawler_action_grantStory4(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.requestGrantQuest(player, "npe_brawler_4a");
}
public void npe_brawler_action_giveSignalSmuggs(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "npe_brawler_smugglers");
npe.sendDelayed3poPopup(player, 3, 11, "sound/c3po_29.snd", "npe", "pop_credits", "npe.credits");
}
public void npe_brawler_action_facePlayer(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc, player);
}
public void npe_brawler_action_giveSignalStory4(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "npe_brawler4a_done");
npe.sendDelayed3poPopup(player, 3, 11, "sound/c3po_29.snd", "npe", "pop_credits", "npe.credits");
}
public int npe_brawler_handleBranch1(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_260"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
doAnimationAction(npc, "bow");
string_id message = new string_id(c_stringFile, "s_261");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcEndConversationWithMessage(player, pp);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch3(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_262"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_263");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_264");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 4);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch4(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_264"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
doAnimationAction(npc, "feed_creature_medium");
npe_brawler_action_giveSignalStory4(player, npc);
string_id message = new string_id(c_stringFile, "s_265");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch6(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_256"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
doAnimationAction(npc, "bow");
string_id message = new string_id(c_stringFile, "s_257");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch8(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_249"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_250");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_251");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 9);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcSpeak(player, pp);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcEndConversationWithMessage(player, pp);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch9(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_251"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
npe_brawler_action_grantStory4(player, npc);
string_id message = new string_id(c_stringFile, "s_252");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch11(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_238"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
doAnimationAction(npc, "nod");
string_id message = new string_id(c_stringFile, "s_239");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch13(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_108"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_110");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch15(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_241"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
npe_brawler_action_giveSignalSmuggs(player, npc);
string_id message = new string_id(c_stringFile, "s_242");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch17(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_234"))
{
doAnimationAction(player, "bow");
if (npe_brawler_condition__defaultCondition(player, npc))
{
npe_brawler_action_giveStory2(player, npc);
string_id message = new string_id(c_stringFile, "s_235");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch19(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_221"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
npe_brawler_action_giveSignalStory1(player, npc);
string_id message = new string_id(c_stringFile, "s_222");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch21(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_218"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
doAnimationAction(npc, "bow");
string_id message = new string_id(c_stringFile, "s_219");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch23(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_160"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
npe_brawler_action_giveSingalUnarmed(player, npc);
string_id message = new string_id(c_stringFile, "s_161");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch25(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_164"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
npe_brawler_action_giveSignalPolearm(player, npc);
string_id message = new string_id(c_stringFile, "s_165");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch27(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_156"))
{
doAnimationAction(player, "bow");
if (npe_brawler_condition__defaultCondition(player, npc))
{
npe_brawler_action_giveSignal2hand(player, npc);
string_id message = new string_id(c_stringFile, "s_157");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcEndConversationWithMessage(player, pp);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch29(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_152"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
npe_brawler_action_giveSignal1hand(player, npc);
string_id message = new string_id(c_stringFile, "s_153");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcEndConversationWithMessage(player, pp);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch31(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_117"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
doAnimationAction(npc, "bow");
string_id message = new string_id(c_stringFile, "s_119");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch33(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_103"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_105");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_344");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_107");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 34);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_87"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_88");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (!npe_brawler_condition_hasFinishedUnarmed(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (!npe_brawler_condition_hasFinished2Hand(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
boolean hasResponse2 = false;
if (!npe_brawler_condition_hasFinished1Hand(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
boolean hasResponse3 = false;
if (!npe_brawler_condition_hasFinishedPolearm(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_90");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_99");
}
if (hasResponse2)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_104");
}
if (hasResponse3)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_113");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 39);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch34(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_344"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
npe_brawler_action_giveStory1(player, npc);
string_id message = new string_id(c_stringFile, "s_347");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_107"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_109");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_386");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 36);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch36(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_386"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_387");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_389");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 37);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch37(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_389"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
npe_brawler_action_giveStory1(player, npc);
string_id message = new string_id(c_stringFile, "s_391");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcEndConversationWithMessage(player, pp);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_brawler_handleBranch39(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_90"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
npe_brawler_action_giveUnarmedQuest(player, npc);
string_id message = new string_id(c_stringFile, "s_96");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_99"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
npe_brawler_action_give2handquest(player, npc);
string_id message = new string_id(c_stringFile, "s_101");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_104"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
npe_brawler_action_give1handquest(player, npc);
string_id message = new string_id(c_stringFile, "s_111");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
if (response.equals("s_113"))
{
if (npe_brawler_condition__defaultCondition(player, npc))
{
npe_brawler_action_givePolearmQuest(player, npc);
string_id message = new string_id(c_stringFile, "s_116");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int OnInitialize(obj_id self) throws InterruptedException
{
if ((!isMob(self)) || (isPlayer(self)))
{
detachScript(self, "conversation.npe_brawler");
}
setCondition(self, CONDITION_CONVERSABLE);
setInvulnerable(self, true);
setName(self, "Rydel Delan");
return SCRIPT_CONTINUE;
}
public int OnAttach(obj_id self) throws InterruptedException
{
setCondition(self, CONDITION_CONVERSABLE);
setInvulnerable(self, true);
setName(self, "Rydel Delan");
return SCRIPT_CONTINUE;
}
public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info menuInfo) throws InterruptedException
{
int menu = menuInfo.addRootMenu(menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById(menu);
menuInfoData.setServerNotify(false);
setCondition(self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
public int OnIncapacitated(obj_id self, obj_id killer) throws InterruptedException
{
clearCondition(self, CONDITION_CONVERSABLE);
detachScript(self, "conversation.npe_brawler");
return SCRIPT_CONTINUE;
}
public boolean npcStartConversation(obj_id player, obj_id npc, String convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) throws InterruptedException
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
public int OnStartNpcConversation(obj_id self, obj_id player) throws InterruptedException
{
obj_id npc = self;
if (ai_lib.isInCombat(npc) || ai_lib.isInCombat(player))
{
return SCRIPT_OVERRIDE;
}
if (npe_brawler_condition_hasCompletedStory4(player, npc))
{
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_259");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_260");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 1);
npcStartConversation(player, npc, "npe_brawler", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_hasCompletedTaskStory4(player, npc))
{
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_258");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_262");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 3);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcStartConversation(player, npc, "npe_brawler", null, pp, responses);
}
else
{
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
chat.chat(npc, player, null, null, pp);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_isTaskActiveStory4(player, npc))
{
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_255");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_256");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 6);
npcStartConversation(player, npc, "npe_brawler", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_hasCompletedStory2(player, npc))
{
doAnimationAction(npc, "nod");
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_247");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_249");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 8);
npcStartConversation(player, npc, "npe_brawler", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_isTaskActiveStory2(player, npc))
{
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_236");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_238");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 11);
npcStartConversation(player, npc, "npe_brawler", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_isTaskActiveSmuggler(player, npc))
{
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_334");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_108");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 13);
npcStartConversation(player, npc, "npe_brawler", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_hasCompletedTaskSmugglers(player, npc))
{
doAnimationAction(npc, "bow");
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_240");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_241");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 15);
npcStartConversation(player, npc, "npe_brawler", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_hasCompletedStory1(player, npc))
{
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_217");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_234");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 17);
npcStartConversation(player, npc, "npe_brawler", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_hasCompletedTaskStory1(player, npc))
{
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_216");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_221");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 19);
npcStartConversation(player, npc, "npe_brawler", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_isTaskActiveStory1(player, npc))
{
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_215");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_218");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 21);
npcStartConversation(player, npc, "npe_brawler", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_isTaskCompleteUnarmed(player, npc))
{
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_94");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_160");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 23);
npcStartConversation(player, npc, "npe_brawler", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_isTaskCompletePolearm(player, npc))
{
doAnimationAction(npc, "nod");
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_93");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_164");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 25);
npcStartConversation(player, npc, "npe_brawler", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_isTaskComplete2hand(player, npc))
{
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_92");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_156");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 27);
npcStartConversation(player, npc, "npe_brawler", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_isTaskComplete1hand(player, npc))
{
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_91");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_152");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 29);
npcStartConversation(player, npc, "npe_brawler", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_isTaskActiveAny(player, npc))
{
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_115");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_117");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 31);
npcStartConversation(player, npc, "npe_brawler", message, responses);
}
else
{
chat.chat(npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_hasCompletedTemplate(player, npc))
{
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_97");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_brawler_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
boolean hasResponse1 = false;
if (!npe_brawler_condition_hasCompletedAll(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_103");
}
if (hasResponse1)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_87");
}
utils.setScriptVar(player, "conversation.npe_brawler.branchId", 33);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcStartConversation(player, npc, "npe_brawler", null, pp, responses);
}
else
{
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
chat.chat(npc, player, null, null, pp);
}
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition_cantHelp(player, npc))
{
npe_brawler_action_facePlayer(player, npc);
string_id message = new string_id(c_stringFile, "s_141");
chat.chat(npc, player, message);
return SCRIPT_CONTINUE;
}
if (npe_brawler_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_143");
chat.chat(npc, player, message);
return SCRIPT_CONTINUE;
}
chat.chat(npc, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
public int OnNpcConversationResponse(obj_id self, String conversationId, obj_id player, string_id response) throws InterruptedException
{
if (!conversationId.equals("npe_brawler"))
{
return SCRIPT_CONTINUE;
}
obj_id npc = self;
int branchId = utils.getIntScriptVar(player, "conversation.npe_brawler.branchId");
if (branchId == 1 && npe_brawler_handleBranch1(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 3 && npe_brawler_handleBranch3(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 4 && npe_brawler_handleBranch4(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 6 && npe_brawler_handleBranch6(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 8 && npe_brawler_handleBranch8(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 9 && npe_brawler_handleBranch9(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 11 && npe_brawler_handleBranch11(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 13 && npe_brawler_handleBranch13(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 15 && npe_brawler_handleBranch15(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 17 && npe_brawler_handleBranch17(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 19 && npe_brawler_handleBranch19(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 21 && npe_brawler_handleBranch21(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 23 && npe_brawler_handleBranch23(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 25 && npe_brawler_handleBranch25(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 27 && npe_brawler_handleBranch27(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 29 && npe_brawler_handleBranch29(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 31 && npe_brawler_handleBranch31(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 33 && npe_brawler_handleBranch33(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 34 && npe_brawler_handleBranch34(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 36 && npe_brawler_handleBranch36(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 37 && npe_brawler_handleBranch37(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 39 && npe_brawler_handleBranch39(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
chat.chat(npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
utils.removeScriptVar(player, "conversation.npe_brawler.branchId");
return SCRIPT_CONTINUE;
}
}