Files
2018-06-07 00:32:29 +01:00

922 lines
40 KiB
Java
Executable File

package script.conversation;
import script.library.*;
import script.*;
public class npe_officer extends script.base_script
{
public npe_officer()
{
}
public static String c_stringFile = "conversation/npe_officer";
public boolean npe_officer_condition__defaultCondition(obj_id player, obj_id npc) throws InterruptedException
{
return true;
}
public boolean npe_officer_condition_wantsOff(obj_id player, obj_id npc) throws InterruptedException
{
return npe_officer_condition_isOffTemplate(player, npc);
}
public boolean npe_officer_condition_busy(obj_id player, obj_id npc) throws InterruptedException
{
return (groundquests.isQuestActive(player, "npe_new_artisan_quest") || groundquests.isQuestActive(player, "npe_brawler_1hand") || groundquests.isQuestActive(player, "npe_brawler_2hand") || groundquests.isQuestActive(player, "npe_brawler_polearm") || groundquests.isQuestActive(player, "npe_brawler_unarmed") || groundquests.isQuestActive(player, "npe_scout_1") || groundquests.isQuestActive(player, "npe_entertainer_1") || groundquests.isQuestActive(player, "npe_marksman_carbine") || groundquests.isQuestActive(player, "npe_marksman_pistol") || groundquests.isQuestActive(player, "npe_marksman_rifle") || groundquests.isQuestActive(player, "npe_medic") || space_quest.hasQuest(player, "patrol", "npe_training_1") || space_quest.hasQuest(player, "patrol", "npe_training_2") || space_quest.hasQuest(player, "escort", "npe_training_3"));
}
public boolean npe_officer_condition_completedFirstQuest(obj_id player, obj_id npc) throws InterruptedException
{
return (groundquests.hasCompletedQuest(player, "npe_officer_try") && !groundquests.hasCompletedQuest(player, "npe_officer_try_2"));
}
public boolean npe_officer_condition_quest2Active(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.isQuestActive(player, "npe_officer_try_2");
}
public boolean npe_officer_condition_isActiveOffQuest(obj_id player, obj_id npc) throws InterruptedException
{
return (groundquests.isTaskActive(player, "npe_officer_try", "basicTraining") || groundquests.isTaskActive(player, "npe_officer_try", "freeNeina") || groundquests.isTaskActive(player, "npe_officer_try", "hunt") || groundquests.isTaskActive(player, "npe_officer_try", "returnRak") || groundquests.isTaskActive(player, "npe_officer_try", "goAway") || groundquests.isTaskActive(player, "npe_officer_try_2", "gammaTravel") || groundquests.isTaskActive(player, "npe_officer_try_2", "findFiles") || groundquests.isTaskActive(player, "npe_officer_try_2", "findRak") || groundquests.isTaskActive(player, "npe_officer_try_2", "accessDungeonTerminal"));
}
public boolean npe_officer_condition_finishedOffTask(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.isTaskActive(player, "npe_officer_try", "returnAntom");
}
public boolean npe_officer_condition_isOffTemplate(obj_id player, obj_id npc) throws InterruptedException
{
return utils.isProfession(player, utils.OFFICER);
}
public boolean npe_officer_condition_completedQuest2(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.isTaskActive(player, "npe_officer_try_2", "returnFiles");
}
public boolean npe_officer_condition_completedAllQuests(obj_id player, obj_id npc) throws InterruptedException
{
return groundquests.hasCompletedQuest(player, "npe_officer_try_2");
}
public void npe_officer_action_giveOffQuest(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.grantQuest(player, "npe_officer_try");
if (!hasObjVar(player, npe.QUEST_REWORK_VAR))
{
setObjVar(player, npe.QUEST_REWORK_VAR, npe.QUEST_ENUMERATION);
}
}
public void npe_officer_action_finishQuest(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "returnedAntom");
}
public void npe_officer_action_grantPointer(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.grantQuest(player, "npe_pointer_officer_template");
}
public void npe_officer_action_grantQuest2(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.grantQuest(player, "npe_officer_try_2");
groundquests.sendSignal(player, "found_officer");
if (!hasObjVar(player, npe.QUEST_REWORK_VAR))
{
setObjVar(player, npe.QUEST_REWORK_VAR, npe.QUEST_ENUMERATION);
}
}
public void npe_officer_action_foundOfficer(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "found_officer");
}
public void npe_officer_action_giveDoneSignal(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "donedone");
groundquests.sendSignal(player, "found_officer");
}
public void npe_officer_action_giveAssistantPointer(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.grantQuest(player, "npe_job_pointer_han");
setObjVar(player, "npe.finishedTemplate", 1);
}
public void npe_officer_action_grantReward2(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "returnedFiles");
}
public int npe_officer_handleBranch4(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_36"))
{
doAnimationAction(player, "shrug_hands");
if (npe_officer_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_37");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_officer_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_38");
}
utils.setScriptVar(player, "conversation.npe_officer.branchId", 5);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcSpeak(player, pp);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.npe_officer.branchId");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcEndConversationWithMessage(player, pp);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_officer_handleBranch5(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_38"))
{
doAnimationAction(player, "bow");
npe_officer_action_grantReward2(player, npc);
if (npe_officer_condition__defaultCondition(player, npc))
{
doAnimationAction(npc, "salute2");
doAnimationAction(player, "salute1");
npe_officer_action_giveAssistantPointer(player, npc);
string_id message = new string_id(c_stringFile, "s_39");
utils.removeScriptVar(player, "conversation.npe_officer.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_officer_handleBranch8(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_26"))
{
if (npe_officer_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_27");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_officer_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_28");
}
utils.setScriptVar(player, "conversation.npe_officer.branchId", 9);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.npe_officer.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_officer_handleBranch9(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_28"))
{
if (npe_officer_condition__defaultCondition(player, npc))
{
doAnimationAction(npc, "explain");
string_id message = new string_id(c_stringFile, "s_29");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_officer_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_30");
}
utils.setScriptVar(player, "conversation.npe_officer.branchId", 10);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.npe_officer.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_officer_handleBranch10(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_30"))
{
doAnimationAction(player, "salute1");
if (npe_officer_condition__defaultCondition(player, npc))
{
doAnimationAction(npc, "salute2");
npe_officer_action_grantQuest2(player, npc);
string_id message = new string_id(c_stringFile, "s_31");
utils.removeScriptVar(player, "conversation.npe_officer.branchId");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcEndConversationWithMessage(player, pp);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_officer_handleBranch12(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_46"))
{
if (npe_officer_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_47");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_officer_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_34");
}
utils.setScriptVar(player, "conversation.npe_officer.branchId", 13);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.npe_officer.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_officer_handleBranch13(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_34"))
{
doAnimationAction(player, "nod");
npe_officer_action_finishQuest(player, npc);
if (npe_officer_condition__defaultCondition(player, npc))
{
npe_officer_action_grantPointer(player, npc);
string_id message = new string_id(c_stringFile, "s_35");
utils.removeScriptVar(player, "conversation.npe_officer.branchId");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcEndConversationWithMessage(player, pp);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_officer_handleBranch15(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_129"))
{
if (npe_officer_condition__defaultCondition(player, npc))
{
doAnimationAction(npc, "salute2");
doAnimationAction(player, "salute1");
string_id message = new string_id(c_stringFile, "s_130");
utils.removeScriptVar(player, "conversation.npe_officer.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_officer_handleBranch17(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_120"))
{
if (npe_officer_condition__defaultCondition(player, npc))
{
doAnimationAction(npc, "explain");
string_id message = new string_id(c_stringFile, "s_121");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_officer_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_122");
}
utils.setScriptVar(player, "conversation.npe_officer.branchId", 18);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.npe_officer.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_officer_handleBranch18(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_122"))
{
if (npe_officer_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_123");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_officer_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_124");
}
utils.setScriptVar(player, "conversation.npe_officer.branchId", 19);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.npe_officer.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_officer_handleBranch19(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_124"))
{
if (npe_officer_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_125");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_officer_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_126");
}
utils.setScriptVar(player, "conversation.npe_officer.branchId", 20);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.npe_officer.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_officer_handleBranch20(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_126"))
{
if (npe_officer_condition__defaultCondition(player, npc))
{
string_id message = new string_id(c_stringFile, "s_127");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_officer_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_133");
}
utils.setScriptVar(player, "conversation.npe_officer.branchId", 21);
npcSpeak(player, message);
npcSetConversationResponses(player, responses);
}
else
{
utils.removeScriptVar(player, "conversation.npe_officer.branchId");
npcEndConversationWithMessage(player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_officer_handleBranch21(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_133"))
{
npe_officer_action_giveDoneSignal(player, npc);
if (npe_officer_condition__defaultCondition(player, npc))
{
doAnimationAction(npc, "salute2");
doAnimationAction(player, "salute1");
npe_officer_action_giveOffQuest(player, npc);
string_id message = new string_id(c_stringFile, "s_134");
utils.removeScriptVar(player, "conversation.npe_officer.branchId");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcEndConversationWithMessage(player, pp);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int npe_officer_handleBranch23(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_80"))
{
if (npe_officer_condition__defaultCondition(player, npc))
{
doAnimationAction(npc, "bow");
string_id message = new string_id(c_stringFile, "s_82");
utils.removeScriptVar(player, "conversation.npe_officer.branchId");
npcEndConversationWithMessage(player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int OnInitialize(obj_id self) throws InterruptedException
{
if ((!isMob(self)) || (isPlayer(self)))
{
detachScript(self, "conversation.npe_officer");
}
setCondition(self, CONDITION_CONVERSABLE);
setInvulnerable(self, true);
setName(self, "Antom Moria (Officer)");
ai_lib.setDefaultCalmBehavior(self, ai_lib.BEHAVIOR_SENTINEL);
return SCRIPT_CONTINUE;
}
public int OnAttach(obj_id self) throws InterruptedException
{
setCondition(self, CONDITION_CONVERSABLE);
setInvulnerable(self, true);
setName(self, "Antom Moria (Officer)");
ai_lib.setDefaultCalmBehavior(self, ai_lib.BEHAVIOR_SENTINEL);
return SCRIPT_CONTINUE;
}
public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info menuInfo) throws InterruptedException
{
int menu = menuInfo.addRootMenu(menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById(menu);
menuInfoData.setServerNotify(false);
setCondition(self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
public int OnIncapacitated(obj_id self, obj_id killer) throws InterruptedException
{
clearCondition(self, CONDITION_CONVERSABLE);
detachScript(self, "conversation.npe_officer");
return SCRIPT_CONTINUE;
}
public boolean npcStartConversation(obj_id player, obj_id npc, String convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) throws InterruptedException
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
public int OnStartNpcConversation(obj_id self, obj_id player) throws InterruptedException
{
obj_id npc = self;
if (ai_lib.isInCombat(npc) || ai_lib.isInCombat(player))
{
return SCRIPT_OVERRIDE;
}
if (!npe_officer_condition_isOffTemplate(player, npc))
{
doAnimationAction(npc, "salute2");
string_id message = new string_id(c_stringFile, "s_69");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
chat.chat(npc, player, null, null, pp);
return SCRIPT_CONTINUE;
}
if (npe_officer_condition_completedAllQuests(player, npc))
{
doAnimationAction(npc, "salute2");
doAnimationAction(player, "salute1");
string_id message = new string_id(c_stringFile, "s_59");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
chat.chat(npc, player, null, null, pp);
return SCRIPT_CONTINUE;
}
if (npe_officer_condition_busy(player, npc))
{
doAnimationAction(npc, "salute2");
doAnimationAction(player, "salute1");
string_id message = new string_id(c_stringFile, "s_42");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
chat.chat(npc, player, null, null, pp);
return SCRIPT_CONTINUE;
}
if (npe_officer_condition_completedQuest2(player, npc))
{
doAnimationAction(npc, "salute2");
doAnimationAction(player, "salute1");
string_id message = new string_id(c_stringFile, "s_33");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_officer_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_36");
}
utils.setScriptVar(player, "conversation.npe_officer.branchId", 4);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcStartConversation(player, npc, "npe_officer", null, pp, responses);
}
else
{
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
chat.chat(npc, player, null, null, pp);
}
return SCRIPT_CONTINUE;
}
if (npe_officer_condition_quest2Active(player, npc))
{
doAnimationAction(npc, "salute2");
doAnimationAction(player, "salute1");
string_id message = new string_id(c_stringFile, "s_32");
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
chat.chat(npc, player, null, null, pp);
return SCRIPT_CONTINUE;
}
if (npe_officer_condition_completedFirstQuest(player, npc))
{
doAnimationAction(npc, "salute2");
doAnimationAction(player, "salute1");
string_id message = new string_id(c_stringFile, "s_49");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_officer_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_26");
}
utils.setScriptVar(player, "conversation.npe_officer.branchId", 8);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcStartConversation(player, npc, "npe_officer", null, pp, responses);
}
else
{
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
chat.chat(npc, player, null, null, pp);
}
return SCRIPT_CONTINUE;
}
if (npe_officer_condition_finishedOffTask(player, npc))
{
doAnimationAction(npc, "salute2");
doAnimationAction(player, "salute1");
string_id message = new string_id(c_stringFile, "s_44");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_officer_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_46");
}
utils.setScriptVar(player, "conversation.npe_officer.branchId", 12);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcStartConversation(player, npc, "npe_officer", null, pp, responses);
}
else
{
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
chat.chat(npc, player, null, null, pp);
}
return SCRIPT_CONTINUE;
}
if (npe_officer_condition_isActiveOffQuest(player, npc))
{
doAnimationAction(npc, "salute2");
doAnimationAction(player, "salute1");
string_id message = new string_id(c_stringFile, "s_128");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_officer_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_129");
}
utils.setScriptVar(player, "conversation.npe_officer.branchId", 15);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcStartConversation(player, npc, "npe_officer", null, pp, responses);
}
else
{
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
chat.chat(npc, player, null, null, pp);
}
return SCRIPT_CONTINUE;
}
if (npe_officer_condition_wantsOff(player, npc))
{
doAnimationAction(npc, "salute2");
string_id message = new string_id(c_stringFile, "s_119");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_officer_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_120");
}
utils.setScriptVar(player, "conversation.npe_officer.branchId", 17);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcStartConversation(player, npc, "npe_officer", null, pp, responses);
}
else
{
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
chat.chat(npc, player, null, null, pp);
}
return SCRIPT_CONTINUE;
}
if (npe_officer_condition__defaultCondition(player, npc))
{
doAnimationAction(npc, "bow");
string_id message = new string_id(c_stringFile, "s_78");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (npe_officer_condition__defaultCondition(player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id(c_stringFile, "s_80");
}
utils.setScriptVar(player, "conversation.npe_officer.branchId", 23);
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
npcStartConversation(player, npc, "npe_officer", null, pp, responses);
}
else
{
prose_package pp = new prose_package();
pp.stringId = message;
pp.actor.set(player);
pp.target.set(npc);
chat.chat(npc, player, null, null, pp);
}
return SCRIPT_CONTINUE;
}
chat.chat(npc, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
public int OnNpcConversationResponse(obj_id self, String conversationId, obj_id player, string_id response) throws InterruptedException
{
if (!conversationId.equals("npe_officer"))
{
return SCRIPT_CONTINUE;
}
obj_id npc = self;
int branchId = utils.getIntScriptVar(player, "conversation.npe_officer.branchId");
if (branchId == 4 && npe_officer_handleBranch4(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 5 && npe_officer_handleBranch5(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 8 && npe_officer_handleBranch8(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 9 && npe_officer_handleBranch9(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 10 && npe_officer_handleBranch10(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 12 && npe_officer_handleBranch12(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 13 && npe_officer_handleBranch13(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 15 && npe_officer_handleBranch15(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 17 && npe_officer_handleBranch17(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 18 && npe_officer_handleBranch18(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 19 && npe_officer_handleBranch19(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 20 && npe_officer_handleBranch20(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 21 && npe_officer_handleBranch21(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 23 && npe_officer_handleBranch23(player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
chat.chat(npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
utils.removeScriptVar(player, "conversation.npe_officer.branchId");
return SCRIPT_CONTINUE;
}
}