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* Code compiles - execution NOT tested * updating gitignore * Removed intellij settings files * Removed more intellij files * Added exclusion for JDK classes. * Fixed purchasing script for vendors that have listed coin types. * Updated script to not kick off until the entire preload is complete. * adds static name entry for Solo movie poster and tcg9 vendor entry * clean up empty and orphaned object templates * adds placeholder black market (static) spawns * corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors * Updated gitignore and removed intellij project files * Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src * Fixed appearance and template for terminal (#2) * Fixed appearance and template for terminal (#3) * Fixed appearance and template for terminal (#4) * Deleted another faulty/orphaned object template * Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges. * Fixed some unneeded java 11 changes
55 lines
1.3 KiB
Java
Executable File
55 lines
1.3 KiB
Java
Executable File
package script.npe;
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import script.library.create;
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import script.library.utils;
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import script.location;
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import script.obj_id;
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public class npe_ranged_spawning extends script.base_script
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{
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public npe_ranged_spawning()
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{
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}
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public int OnAttach(obj_id self) throws InterruptedException
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{
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location myLoc = new location();
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myLoc.cell = self;
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float[] locations =
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{
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-31.0f,
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-35.0f,
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-33.0f,
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-37.0f,
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-36.0f,
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-38.0f,
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-39.0f,
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-39.0f,
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-41.0f,
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-39.0f,
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-44.0f,
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-38.0f,
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-47.0f,
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-36.0f,
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-50.0f,
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-31.0f,
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-50.0f,
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-26.0f,
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-47.0f,
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-22.0f,
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-43.0f,
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-19.0f
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};
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boolean setting = utils.checkConfigFlag("ScriptFlags", "npeSequencersActive");
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if (setting == true)
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{
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for (int i = 0; i <= 21; i = i + 2)
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{
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myLoc.x = locations[i];
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myLoc.z = locations[i + 1];
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create.object("npe_training_droid", myLoc, false);
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}
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}
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return SCRIPT_CONTINUE;
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}
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}
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