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* Code compiles - execution NOT tested * updating gitignore * Removed intellij settings files * Removed more intellij files * Added exclusion for JDK classes. * Fixed purchasing script for vendors that have listed coin types. * Updated script to not kick off until the entire preload is complete. * adds static name entry for Solo movie poster and tcg9 vendor entry * clean up empty and orphaned object templates * adds placeholder black market (static) spawns * corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors * Updated gitignore and removed intellij project files * Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src * Fixed appearance and template for terminal (#2) * Fixed appearance and template for terminal (#3) * Fixed appearance and template for terminal (#4) * Deleted another faulty/orphaned object template * Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges. * Fixed some unneeded java 11 changes
76 lines
3.5 KiB
Java
Executable File
76 lines
3.5 KiB
Java
Executable File
package script.npe;
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import script.library.create;
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import script.library.utils;
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import script.location;
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import script.obj_id;
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public class station_experience_manager extends script.base_script
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{
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public station_experience_manager()
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{
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}
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public int OnInitialize(obj_id self) throws InterruptedException
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{
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obj_id droidCell = getCellId(self, "dockingbay2");
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location droidLoc = new location(92.0f, 0.8f, -11.4f, "thm_spc_nebula_orion_station", droidCell);
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obj_id droidInvis = create.object("object/tangible/npe/npe_node.iff", droidLoc);
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setName(droidInvis, "C-3P0");
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setObjVar(droidInvis, "convo.appearance", "object/mobile/c_3po.iff");
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utils.setScriptVar(self, "objDroidInvis", droidInvis);
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obj_id elevator = getCellId(self, "elevator");
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obj_id cloneLab = getCellId(self, "thrawn");
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obj_id hangar01 = getCellId(self, "hangarbay1");
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obj_id hangar02 = getCellId(self, "hangarbay2");
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obj_id hall1 = getCellId(self, "hall1");
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obj_id hall2 = getCellId(self, "hall2");
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obj_id hall3 = getCellId(self, "hall3");
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obj_id hall4 = getCellId(self, "hall4");
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obj_id armory = getCellId(self, "armory");
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obj_id ranged = getCellId(self, "cloninglab");
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obj_id grenade = getCellId(self, "basementroom02");
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obj_id cantina = getCellId(self, "cantina");
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attachScript(hangar02, "npe.npe_notify_journal");
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attachScript(cloneLab, "npe.npe_notify_clone");
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attachScript(elevator, "npe.npe_notify_elevator");
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attachScript(hangar01, "npe.npe_notify_objects");
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attachScript(hall1, "npe.npe_notify_map");
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attachScript(hall2, "npe.npe_notify_map");
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attachScript(hall3, "npe.npe_notify_map");
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attachScript(hall4, "npe.npe_notify_map");
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attachScript(armory, "npe.npe_armory_spawning");
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attachScript(ranged, "npe.npe_ranged_spawning");
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attachScript(grenade, "npe.npe_notify_grenade");
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setObjVar(cantina, "healing.canhealshock", true);
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return SCRIPT_CONTINUE;
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}
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public int OnAttach(obj_id self) throws InterruptedException
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{
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obj_id elevator = getCellId(self, "elevator");
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obj_id cloneLab = getCellId(self, "thrawn");
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obj_id hangar01 = getCellId(self, "hangarbay1");
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obj_id hangar02 = getCellId(self, "hangarbay2");
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obj_id hall1 = getCellId(self, "hall1");
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obj_id hall2 = getCellId(self, "hall2");
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obj_id hall3 = getCellId(self, "hall3");
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obj_id hall4 = getCellId(self, "hall4");
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obj_id armory = getCellId(self, "armory");
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obj_id ranged = getCellId(self, "cloninglab");
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obj_id grenade = getCellId(self, "basementroom02");
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obj_id cantina = getCellId(self, "cantina");
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attachScript(cloneLab, "npe.npe_notify_clone");
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attachScript(hangar02, "npe.npe_notify_journal");
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attachScript(elevator, "npe.npe_notify_elevator");
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attachScript(hangar01, "npe.npe_notify_objects");
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attachScript(hall1, "npe.npe_notify_map");
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attachScript(hall2, "npe.npe_notify_map");
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attachScript(hall3, "npe.npe_notify_map");
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attachScript(hall4, "npe.npe_notify_map");
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attachScript(armory, "npe.npe_armory_spawning");
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attachScript(ranged, "npe.npe_ranged_spawning");
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attachScript(grenade, "npe.npe_notify_grenade");
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setObjVar(cantina, "healing.canhealshock", true);
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return SCRIPT_CONTINUE;
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}
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}
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