mirror of
https://github.com/SWG-Source/dsrc.git
synced 2026-08-01 01:15:59 -04:00
* Code compiles - execution NOT tested * updating gitignore * Removed intellij settings files * Removed more intellij files * Added exclusion for JDK classes. * Fixed purchasing script for vendors that have listed coin types. * Updated script to not kick off until the entire preload is complete. * adds static name entry for Solo movie poster and tcg9 vendor entry * clean up empty and orphaned object templates * adds placeholder black market (static) spawns * corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors * Updated gitignore and removed intellij project files * Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src * Fixed appearance and template for terminal (#2) * Fixed appearance and template for terminal (#3) * Fixed appearance and template for terminal (#4) * Deleted another faulty/orphaned object template * Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges. * Fixed some unneeded java 11 changes
32 lines
881 B
Java
Executable File
32 lines
881 B
Java
Executable File
package script.working.jfreeman;
|
|
|
|
import script.obj_id;
|
|
|
|
public class skilltest extends script.base_script
|
|
{
|
|
public skilltest()
|
|
{
|
|
}
|
|
public int OnSpeaking(obj_id self, String text) throws InterruptedException
|
|
{
|
|
if (text.equalsIgnoreCase("choose"))
|
|
{
|
|
playUiEffect(self, "showMediator=ws_professiontemplateselect");
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
if (text.equalsIgnoreCase("reset"))
|
|
{
|
|
debugSpeakMsg(self, "resetting");
|
|
setSkillTemplate(self, "");
|
|
setWorkingSkill(self, "");
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
public int OnCreatureDamaged(obj_id self, obj_id attacker, obj_id weapon, int[] damage) throws InterruptedException
|
|
{
|
|
setHealth(self, getMaxHealth(self));
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
}
|