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40 lines
1.2 KiB
Java
40 lines
1.2 KiB
Java
package script.player.skill;
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import script.*;
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import script.base_class.*;
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import script.combat_engine.*;
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import java.util.Arrays;
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import java.util.Hashtable;
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import java.util.Vector;
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import script.base_script;
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import script.library.buff;
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public class bh_shields extends script.base_script
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{
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public bh_shields()
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{
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}
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public int OnCreatureDamaged(obj_id self, obj_id attacker, obj_id weapon, int[] damage) throws InterruptedException
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{
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String shield_buff = "bh_shields";
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String shield_charge = "bh_shields_charged";
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if (!buff.hasBuff(self, shield_buff))
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{
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detachScript(self, "player.skill.bh_shields");
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return SCRIPT_CONTINUE;
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}
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int stackCount = (int)buff.getBuffStackCount(self, shield_buff);
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int timeLeft = (int)buff.getBuffTimeRemaining(self, "bh_shields");
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if (stackCount < 2 || timeLeft < 2)
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{
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buff.applyBuff(self, "bh_shields_block");
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detachScript(self, "player.skill.bh_shields");
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return SCRIPT_CONTINUE;
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}
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buff.decrementBuffStack(self, shield_buff, 1);
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buff.applyBuff(self, shield_charge);
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return SCRIPT_CONTINUE;
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}
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}
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