Files
dsrc/sku.0/sys.server/compiled/game/script/systems/combat/combat_lightsource.java
T

50 lines
1.4 KiB
Java

package script.systems.combat;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
public class combat_lightsource extends script.base_script
{
public combat_lightsource()
{
}
public int OnAttach(obj_id self) throws InterruptedException
{
float fltRange = getIntObjVar(self, "combat.lightRange");
createTriggerVolume(self.toString(), fltRange, true);
return SCRIPT_CONTINUE;
}
public int OnTriggerVolumeEntered(obj_id self, String volumeName, obj_id breacher) throws InterruptedException
{
if (volumeName.equals(self.toString()))
{
if (isMob(breacher))
{
setObjVar(breacher, "combat.intNearFlare", 1);
}
}
return SCRIPT_CONTINUE;
}
public int OnTriggerVolumeExited(obj_id self, String volumeName, obj_id breacher) throws InterruptedException
{
if (volumeName.equals(self.toString()))
{
if (isMob(breacher))
{
removeObjVar(breacher, "combat.intNearFlare");
}
}
return SCRIPT_CONTINUE;
}
public int destroySelf(obj_id self, dictionary params) throws InterruptedException
{
destroyObject(self);
return SCRIPT_CONTINUE;
}
}