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dsrc/sku.0/sys.server/compiled/game/script/ai/beast_control_device.script
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2013-09-10 23:17:15 -07:00

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/**
* Copyright (c) ©2007 Sony Online Entertainment Inc.
* All Rights Reserved
*
* Title: ai.beast_control_device
* Description:
* @author teidson
* @version $Revision: 0$
*/
include library.callable;
include library.hue;
include library.space_utils;
include library.space_crafting;
include library.utils;
include library.sui;
include library.pet_lib;
include library.beast_lib;
include library.create;
include library.ai_lib;
include library.factions;
include library.consumable;
include library.healing;
include library.prose;
include library.vehicle;
include library.space_transition;
include library.buff;
include library.group;
include library.performance;
include library.ai_lib;
include library.tcg;
/***** CONSTANTS ****************************************************/
const string_id SID_CANNOT_TRANSFER_BCD = new string_id("beast", "cannot_transfer_bcd");
const string_id SID_CANNOT_CALL_BEAST_COMBAT = new string_id("beast", "beast_cant_call_combat");
const string_id SID_CANNOT_STORE_BEAST_COMBAT = new string_id("beast", "beast_cant_store");
const string_id SID_STUFF_BEAST = new string_id("beast", "beast_stuff");
const string CALLED_FOR_PET = "player.calledForPet";
/***** FUNCTIONS ****************************************************/
trigger OnObjectMenuRequest(obj_id player, menu_info mi)
{
if(ai_lib.aiIsDead(player))
{
return SCRIPT_CONTINUE;
}
obj_id myContainer = getContainedBy(self);
obj_id yourPad = utils.getPlayerDatapad(player);
if(myContainer != yourPad)
{
if(hasScript(myContainer, "ai.beast_control_device"))
{
putIn(self, yourPad);
}
return SCRIPT_CONTINUE;
}
obj_id calledBeast = beast_lib.getBCDBeastCalled(self);
if(!beast_lib.isValidBeast(calledBeast))
{
// Cannot call in space unless in a pob ship interior
if( !isSpaceScene() || getState(player, STATE_SHIP_INTERIOR) == 1 )
{
//add a call tab on radial and fix the count on the PCD in case it was in a bad state of the player crashing whilst on a mount:
setCount(self, 0);
mi.addRootMenu(menu_info_types.PET_CALL, new string_id(pet_lib.MENU_FILE, "menu_call"));
}
mi.addRootMenu(menu_info_types.SERVER_MENU1, SID_STUFF_BEAST);
}
else
{
if(calledBeast.isLoaded() && exists(calledBeast) && !ai_lib.isInCombat(player))
{
mi.addRootMenu(menu_info_types.PET_CALL, new string_id(pet_lib.MENU_FILE, "menu_store"));
}
}
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuSelect(obj_id player, int item)
{
if(ai_lib.aiIsDead(player) || getPerformanceType(player) != 0)
{
sendSystemMessage(player, new string_id("spam", "cant_do_it_state"));
return SCRIPT_CONTINUE;
}
obj_id calledBeast = beast_lib.getBCDBeastCalled(self);
if(item == menu_info_types.PET_CALL && !beast_lib.isValidBeast(calledBeast))
{
string beastName = beast_lib.getBCDBeastName(self);
if(beastName == null || beastName == "")
{
return SCRIPT_CONTINUE;
}
if(isSpaceScene() && getState(player, STATE_SHIP_INTERIOR) != 1)
{
// no call
string_id strSpam = new string_id("space/space_interaction", "no_action_station");
sendSystemMessage(player, strSpam);
return SCRIPT_CONTINUE;
}
if( vehicle.isRidingBattlefieldVehicle(player) )
{
// no call
string_id strSpam = new string_id("beast", "battlefield_vehicle_restriction");
sendSystemMessage(player, strSpam);
return SCRIPT_CONTINUE;
}
if(!beast_lib.isBeastMaster(player))
{
sendSystemMessage(player, beast_lib.SID_NOT_BEAST_MASTER);
return SCRIPT_CONTINUE;
}
if(utils.hasScriptVar(player, CALLED_FOR_PET))
{
int timeLeft = pet_lib.getTimeLeft(player, CALLED_FOR_PET, pet_lib.CALL_FINISH);
if(timeLeft < 0)
{
// Failsafe in case the pet call never goes off.
utils.removeScriptVar(player, CALLED_FOR_PET);
}
else
{
prose_package pp = prose.getPackage(pet_lib.SID_SYS_CALL_DELAY_FINISH_PET, timeLeft);
sendSystemMessageProse(player, pp);
return SCRIPT_CONTINUE;
}
}
if(callable.hasCallable(player, callable.CALLABLE_TYPE_RIDEABLE))
{
obj_id rideable = callable.getCallable(player, callable.CALLABLE_TYPE_RIDEABLE);
if(isIdValid(rideable) && exists(rideable))
{
callable.storeCallable(player, rideable);
}
}
obj_id currentBeast = null;
if(callable.hasCallable(player, callable.CALLABLE_TYPE_COMBAT_PET))
{
currentBeast = callable.getCallable(player, callable.CALLABLE_TYPE_COMBAT_PET);
if(beast_lib.isValidBeast(currentBeast))
{
sendSystemMessage(player, pet_lib.SID_SYS_CANT_CALL);
return SCRIPT_CONTINUE;
}
else
{
beast_lib.setBCDBeastCalled(self, null);
}
}
// cannot call beasts in ships
if(isIdValid(space_transition.getContainingShip(player)))
{
if(space_utils.isInStation(player))
{
sendSystemMessage(player, pet_lib.SID_SYS_CANT_CALL);
return SCRIPT_CONTINUE;
}
}
//No pets on the landing platform of the avatar platform, they just fall out.
if(getLocation(player).area.startsWith("kashyyyk_pob") && getTopMostContainer(player) == player)
{
sendSystemMessage(player, pet_lib.SID_SYS_CANT_CALL);
return SCRIPT_CONTINUE;
}
if(beast_lib.getTotalBeastsCalled(player) > 0)
{
sendSystemMessage(player, beast_lib.SID_MAXIMUM_BEASTS);
return SCRIPT_CONTINUE;
}
int beastLevel = beast_lib.getBCDBeastLevel(self);
if(getLevel(player) < beastLevel - beast_lib.BEAST_LEVEL_MAX_DIFFERENCE && !isGod(player))
{
sendSystemMessage(player, beast_lib.SID_BEAST_TOO_HIGH_LEVEL);
return SCRIPT_CONTINUE;
}
obj_id beast = beast_lib.createBeastFromBCD(player, self);
//checking if pet is being called at its favorite location.
if(isIdValid(beast))
beast_lib.checkForFavoriteLocation(self);
//checking if player is grouped and if that's a favorite location of the pet.
if(group.isGrouped(player))
{
messageTo(self, "ownerGrouped", null, 1, false);
}
//checking if owner is watching an entertainer and seeing if the pet enjoys being entertained.
if(performance.checkPlayerEntertained(player, "both"))
{
messageTo(self, "ownerEntertained", null, 1, false);
}
sendDirtyObjectMenuNotification(self);
return SCRIPT_CONTINUE;
}
else if(item == menu_info_types.PET_CALL && beast_lib.isValidBeast(calledBeast))
{
if(ai_lib.isInCombat(player))
{
sendSystemMessage(player, SID_CANNOT_STORE_BEAST_COMBAT);
return SCRIPT_CONTINUE;
}
if(callable.hasCallable(player, callable.CALLABLE_TYPE_COMBAT_PET))
{
obj_id currentBeast = callable.getCallable(player, callable.CALLABLE_TYPE_COMBAT_PET);
if(ai_lib.isInCombat(currentBeast))
{
sendSystemMessage(player, new string_id("beast", "beast_cant_store"));
return SCRIPT_CONTINUE;
}
}
beast_lib.storeBeast(self);
sendDirtyObjectMenuNotification(self);
return SCRIPT_CONTINUE;
}
else if(item == menu_info_types.SERVER_MENU1)
{
if(beast_lib.isValidBeast(calledBeast))
{
sendSystemMessage(player, new string_id("beast", "beast_cant_stuff"));
return SCRIPT_CONTINUE;
}
string title = utils.packStringId(new string_id("beast", "beast_stuff_really_title")); // Confirm Stuffing?
string prompt = getString(new string_id("beast", "beast_stuff_really_prompt")); // Are you sure that you want to stuff the selected beast?
int pid = sui.msgbox(self, player, prompt, sui.YES_NO, title, "handleBeastStuffingConfirm");
}
return SCRIPT_CONTINUE;
}
messageHandler handleBeastStuffingConfirm()
{
obj_id player = sui.getPlayerId(params);
if(!isIdValid(player))
return SCRIPT_CONTINUE;
int bp = sui.getIntButtonPressed(params);
if(bp == sui.BP_CANCEL)
return SCRIPT_CONTINUE;
beast_lib.convertBcdIntoBeastItem(player, self);
// sendSystemMessage
return SCRIPT_CONTINUE;
}
trigger OnAboutToReceiveItem(obj_id srcContainer, obj_id transferer, obj_id item)
{
if(hasScript(item, "ai.beast_control_device"))
{
return SCRIPT_OVERRIDE;
}
if(!isIdValid(transferer))
{
return SCRIPT_CONTINUE;
}
return SCRIPT_OVERRIDE;
}
trigger OnDestroy()
{
beast_lib.storeBeast(self);
obj_id master = beast_lib.getBCDPlayer(self);
if(beast_lib.isValidPlayer(master))
{
setBeastmasterPet(master, null);
}
return SCRIPT_CONTINUE;
}
trigger OnTransferred(obj_id sourceContainer, obj_id destContainer, obj_id transferer)
{
if(!exists(self))
{
return SCRIPT_CONTINUE;
}
beast_lib.storeBeast(self);
return SCRIPT_CONTINUE;
}
trigger OnAttach()
{
obj_id player = utils.getContainingPlayer(self);
if(!beast_lib.isValidPlayer(player))
{
return SCRIPT_CONTINUE;
}
sendSystemMessage(player, new string_id("beast", "datapad_beast_added"));
return SCRIPT_CONTINUE;
}
trigger OnGetAttributes( obj_id player, string[] names, string[] attribs )
{
if(!exists(self))
{
return SCRIPT_CONTINUE;
}
int idx = utils.getValidAttributeIndex(names);
if(idx == -1)
{
return SCRIPT_CONTINUE;
}
names[idx] = beast_lib.BEAST_MOOD_TITLE;
string currentHappiness = utils.packStringId(beast_lib.convertHappinessString(self));
if(currentHappiness != null)
{
attribs[idx] = "" + currentHappiness;
idx++;
if(idx >= names.length)
{
return SCRIPT_CONTINUE;
}
}
names[idx] = beast_lib.BEAST_LOYALTY_TITLE;
string currentLoyalty = utils.packStringId(beast_lib.convertLoyaltyString(self));
if(currentLoyalty != null)
{
attribs[idx] = "" + currentLoyalty;
idx++;
if(idx >= names.length)
{
return SCRIPT_CONTINUE;
}
}
//display the points available for training.
int level = beast_lib.getBCDBeastLevel(self);
int trainingPoints = beast_lib.getSingleSkillMaxTrainingPoints(self, level);
if(trainingPoints > 0)
{
names[idx] = "bm_single_max_training_points";
attribs[idx] = "" + trainingPoints;
idx++;
if(idx >= names.length)
{
return SCRIPT_CONTINUE;
}
}
int pointsSpent = beast_lib.calculateTrainingPointsSpent(self);
if( pointsSpent > 0)
{
names[idx] = "bm_points_spent";
attribs[idx] = "" + pointsSpent;
idx++;
if(idx >= names.length)
{
return SCRIPT_CONTINUE;
}
}
int maxAvailableTrainingPoints = beast_lib.getAvailableTrainingPoints(self);
if( maxAvailableTrainingPoints > 0)
{
names[idx] = "bm_points_available";
attribs[idx] = "" + maxAvailableTrainingPoints;
idx++;
if(idx >= names.length)
{
return SCRIPT_CONTINUE;
}
}
if(hasObjVar(self, beast_lib.OBJVAR_BEAST_INCUBATION_BONUSES) )
{
int[] incubationBonuses = getIntArrayObjVar(self, beast_lib.OBJVAR_BEAST_INCUBATION_BONUSES);
if(incubationBonuses.length == beast_lib.ARRAY_BEAST_INCUBATION_STATS.length && incubationBonuses.length == beast_lib.DISPLAY_NAMES.length
&& incubationBonuses.length == beast_lib.DISPLAY_OBJVAR_CONVERSION_RATES.length)
{
for(int i = 0 ; i < incubationBonuses.length; i++)
{
string name = beast_lib.DISPLAY_NAMES[i];
if(name.indexOf("_skill") < 0)
{
if(!name.equals("block_value_bonus"))
{
names[idx] = beast_lib.DISPLAY_NAMES[i];
attribs[idx] = "" + utils.roundFloatByDecimal((float)incubationBonuses[i] * beast_lib.DISPLAY_OBJVAR_CONVERSION_RATES[i]) + "%";
idx++;
}
else
{
names[idx] = beast_lib.DISPLAY_NAMES[i];
attribs[idx] = "" +incubationBonuses[i];
idx++;
}
continue;
}
else
{
names[idx] = beast_lib.DISPLAY_NAMES[i];
attribs[idx] = "" +incubationBonuses[i];
idx++;
continue;
}
}
}
}
if(exists(self) && hasObjVar(self, beast_lib.OBJVAR_BEAST_ENGINEER))
{
string creatorName = getStringObjVar(self, beast_lib.OBJVAR_BEAST_ENGINEER);
names[idx] = "bm_creator";
attribs[idx] = creatorName;
idx++;
if (idx >= names.length)
return SCRIPT_CONTINUE;
}
setDescriptionStringId(self, new string_id("spam", "bm_train_pet_info"));
return SCRIPT_CONTINUE;
}
trigger OnAboutToBeTransferred(obj_id destContainer, obj_id transferer)
{
if ( tcg.isBarnRanchhand(destContainer) || tcg.isBarnRanchhand(getContainedBy(destContainer)))
{
return SCRIPT_CONTINUE;
}
obj_id bcdPlayer = beast_lib.getBCDPlayer(self);
if ( isIdValid(bcdPlayer) && destContainer == bcdPlayer || getContainedBy(destContainer) == bcdPlayer )
{
return SCRIPT_CONTINUE;
}
sendSystemMessage(transferer, SID_CANNOT_TRANSFER_BCD);
return SCRIPT_OVERRIDE;
}
messageHandler handlePetDeathblow()
{
return SCRIPT_CONTINUE;
}
messageHandler beastPing()
{
obj_id beast = params.getObjId("beastId");
int messageCount = params.getInt("messageId");
if(!beast_lib.isValidBeast(beast))
{
return SCRIPT_CONTINUE;
}
obj_id beastOnBCD = beast_lib.getBCDBeastCalled(self);
obj_id player = beast_lib.getBCDPlayer(self);
if(beastOnBCD != beast || getMaster(beast) != player || beast_lib.getTotalBeastsCalled(player) > 1)
{
beast_lib.storeBeast(self);
}
messageCount++;
dictionary messageData = new dictionary();
messageData.put("messageId", messageCount);
messageTo(beast, "bcdPingResponse", messageData, 1, false);
return SCRIPT_CONTINUE;
}
messageHandler beastHungry()
{
obj_id beast = params.getObjId("beastId");
obj_id beastOnBCD = beast_lib.getBCDBeastCalled(self);
obj_id player = beast_lib.getBCDPlayer(self);
if(beastOnBCD != beast || getMaster(beast) != player || beast_lib.getTotalBeastsCalled(player) > 1)
//No pet out, player will be informed that pet is hungry when he's next called.
return SCRIPT_CONTINUE;
//validating
if(!beast_lib.hasBCDBeastFood(self))
LOG("beast_control_device", "Something is wrong. Pet has been fed before or this message shouldn't go off, yet the pet doesn't have the beastmood.beastLastFed");
//validating again
int currentTime = getGameTime();
int [] beastFood = beast_lib.getBCDBeastFood(self);
if(beast_lib.getBCDBeastLastFedTime(self) > 3600)
{
//validate
if(beastFood.length != beast_lib.PET_FOOD_MAX_ARRAYS)
{
return SCRIPT_CONTINUE;
}
// does the beast have an autofeeder buff
int[] autoFeederBuffCrc = buff.getAllBuffsByEffect(beast, "beast_auto_feeder");
if ( autoFeederBuffCrc != null && autoFeederBuffCrc.length > 0 )
{
string autoFeederBuffName = buff.getBuffNameFromCrc(autoFeederBuffCrc[0]);
if ( autoFeederBuffName != null && autoFeederBuffName.length() > 0 )
{
if ( beast_lib.feedBeastUsingAutoFeeder(beast, player, autoFeederBuffName) )
{
// the beast was successfully fed using an autofeeder
return SCRIPT_CONTINUE;
}
}
}
if(beastFood[beast_lib.PET_WHICH_FOOD] != beast_lib.PET_NO_FOOD)
{
//set beast to not being fed
beastFood[beast_lib.PET_WHICH_FOOD] = beast_lib.PET_NO_FOOD;
beast_lib.setBCDBeastFood(self, beastFood);
beast_lib.decrementBeastLoyalty(self, beast_lib.LOYALTY_FOOD_LOSS);
beast_lib.updateBeastHappiness(self, beastOnBCD);
}
if(!utils.hasScriptVar(self, beast_lib.PET_HUNGRY_MESSAGE_SCRIPTVAR))
{
if(!isDead(beast))
{
sendSystemMessage(player, beast_lib.SID_PET_HUNGRY);
}
utils.setScriptVar(self, beast_lib.PET_HUNGRY_MESSAGE_SCRIPTVAR, 1);
messageTo(self, "removeHungryBlock", null, 600, false);
}
}
else
LOG("beast_control_device", "Something is wrong. Pet has been fed but their last time fed has not been updated");
return SCRIPT_CONTINUE;
}
//Beast owner added to group. Checking if that's a favorite activity for beast.
messageHandler ownerGrouped()
{
if(!hasObjVar(self, beast_lib.PET_FAVORITES_OBJVAR))
{
LOG("beast_control_device", "Something is wrong. This BCD does not have the pets favorite activities stored. Setting them up now");
beast_lib.setupHappinessLoyalty(self);
}
else
{
obj_id player = beast_lib.getBCDPlayer(self);
obj_id beast = beast_lib.getBCDBeastCalled(self);
int [] beastHappiness = new int [beast_lib.LIKE_DISLIKE_MAX];
beastHappiness = getIntArrayObjVar(self, beast_lib.PET_FAVORITES_OBJVAR);
string favoriteActivity = dataTableGetString(beast_lib.DATATABLE_BEAST_FAVORITES, (beastHappiness[2] -1), beast_lib.DATATABLE_ACTIVITY_COL);
string dislikeActivity = dataTableGetString(beast_lib.DATATABLE_BEAST_FAVORITES, (beastHappiness[3] -1), beast_lib.DATATABLE_ACTIVITY_COL);
if(favoriteActivity.indexOf("grouped") > -1)
{
beast_lib.performingActivity(self, beast_lib.PET_FAVORITE_ACTIVITY);
messageTo(self, "checkIfStillGrouped", null, 1800, false);
if(!utils.hasScriptVar(self, beast_lib.PET_ACTIVITY_MESSAGE_SCRIPTVAR))
{
if(isIdValid(beast) && exists(beast) && !isDead(beast))
{
sendSystemMessage(player, beast_lib.SID_FAVORITE_ACTIVITY);
}
utils.setScriptVar(self, beast_lib.PET_ACTIVITY_MESSAGE_SCRIPTVAR, 1);
messageTo(self, "removeActivityBlock", null, 600, false);
}
}
else if(dislikeActivity.indexOf("grouped") > -1)
{
beast_lib.performingActivity(self, beast_lib.PET_DISLIKE_ACTIVITY);
messageTo(self, "checkIfStillGrouped", null, 1800, false);
if(!utils.hasScriptVar(self, beast_lib.PET_ACTIVITY_MESSAGE_SCRIPTVAR))
{
if(isIdValid(beast) && exists(beast) && !isDead(beast))
{
sendSystemMessage(player, beast_lib.SID_DISLIKE_ACTIVITY);
}
utils.setScriptVar(self, beast_lib.PET_ACTIVITY_MESSAGE_SCRIPTVAR, 1);
messageTo(self, "removeActivityBlock", null, 600, false);
}
}
}
return SCRIPT_CONTINUE;
}
//Checking if beast owner is still grouped, otherwise, remove activity bonus/penalty
messageHandler checkIfStillGrouped()
{
obj_id player = beast_lib.getBCDPlayer(self);
if(group.isGrouped(player))
{
messageTo(self, "checkIfStillGrouped", null, 1800, false);
}
else
{
beast_lib.performingActivity(self, beast_lib.PET_NORMAL_ACTIVITY);
}
return SCRIPT_CONTINUE;
}
//Beast owner being entertained, checking if that's a favorite or dislike activity of pet.
messageHandler ownerEntertained()
{
if(!hasObjVar(self, beast_lib.PET_FAVORITES_OBJVAR))
{
LOG("beast_control_device", "Something is wrong. This BCD does not have the pets favorite activities stored. Setting them up now");
beast_lib.setupHappinessLoyalty(self);
}
else
{
obj_id player = beast_lib.getBCDPlayer(self);
obj_id beast = beast_lib.getBCDBeastCalled(self);
int [] beastHappiness = new int [beast_lib.LIKE_DISLIKE_MAX];
beastHappiness = getIntArrayObjVar (self, beast_lib.PET_FAVORITES_OBJVAR);
string favoriteActivity = dataTableGetString(beast_lib.DATATABLE_BEAST_FAVORITES, (beastHappiness[2] -1), beast_lib.DATATABLE_ACTIVITY_COL);
string dislikeActivity = dataTableGetString(beast_lib.DATATABLE_BEAST_FAVORITES, (beastHappiness[3] -1), beast_lib.DATATABLE_ACTIVITY_COL);
if(favoriteActivity.indexOf("watchingEntertainer") > -1)
{
beast_lib.performingActivity(self, beast_lib.PET_FAVORITE_ACTIVITY);
messageTo(self, "checkIfStillEntertained", null, 1800, false);
if(!utils.hasScriptVar(self, beast_lib.PET_ACTIVITY_MESSAGE_SCRIPTVAR))
{
if(isIdValid(beast) && exists(beast) && !isDead(beast))
{
sendSystemMessage(player, beast_lib.SID_FAVORITE_ACTIVITY);
}
utils.setScriptVar(self, beast_lib.PET_ACTIVITY_MESSAGE_SCRIPTVAR, 1);
messageTo(self, "removeActivityBlock", null, 600, false);
}
}
else if(dislikeActivity.indexOf("watchingEntertainer") > -1)
{
beast_lib.performingActivity(self, beast_lib.PET_DISLIKE_ACTIVITY);
messageTo(self, "checkIfStillEntertained", null, 1800, false);
if(!utils.hasScriptVar(self, beast_lib.PET_ACTIVITY_MESSAGE_SCRIPTVAR))
{
if(isIdValid(beast) && exists(beast) && !isDead(beast))
{
sendSystemMessage(player, beast_lib.SID_DISLIKE_ACTIVITY);
}
utils.setScriptVar(self, beast_lib.PET_ACTIVITY_MESSAGE_SCRIPTVAR, 1);
messageTo(self, "removeActivityBlock", null, 600, false);
}
}
}
return SCRIPT_CONTINUE;
}
messageHandler checkIfStillEntertained()
{
obj_id player = beast_lib.getBCDPlayer(self);
if(performance.checkPlayerEntertained(player, "both"))
{
messageTo(self, "checkIfStillEntertained", null, 1800, false);
}
else
{
beast_lib.performingActivity(self, beast_lib.PET_NORMAL_ACTIVITY);
}
return SCRIPT_CONTINUE;
}
//Beast killed something, checking if that's a favorite or dislike activity
messageHandler beastKilledSomething()
{
if(!hasObjVar(self, beast_lib.PET_FAVORITES_OBJVAR))
{
LOG("beast_control_device", "Something is wrong. This BCD does not have the pets favorite activities stored. Setting them up now");
beast_lib.setupHappinessLoyalty(self);
}
else
{
obj_id target = params.getObjId("targetId");
obj_id player = beast_lib.getBCDPlayer(self);
obj_id beast = beast_lib.getBCDBeastCalled(self);
int [] beastHappiness = new int [beast_lib.LIKE_DISLIKE_MAX];
beastHappiness = getIntArrayObjVar(self, beast_lib.PET_FAVORITES_OBJVAR);
string favoriteActivity = dataTableGetString(beast_lib.DATATABLE_BEAST_FAVORITES, (beastHappiness[2] -1), beast_lib.DATATABLE_ACTIVITY_COL);
string dislikeActivity = dataTableGetString(beast_lib.DATATABLE_BEAST_FAVORITES, (beastHappiness[3] -1), beast_lib.DATATABLE_ACTIVITY_COL);
if(ai_lib.isAnimal(target))
{
if(favoriteActivity.indexOf("killCreature") > -1)
{
beast_lib.performingActivity(self, beast_lib.PET_FAVORITE_ACTIVITY);
messageTo(self, "removeKillBonus", null, 1800, false);
//To avoid spamming the player everytime his pet kills something, we put a script var after playing the system message for a player.
if(!utils.hasScriptVar(self, beast_lib.PET_KILL_MESSAGE_SCRIPTVAR))
{
if(isIdValid(beast) && exists(beast) && !isDead(beast))
{
sendSystemMessage(player, beast_lib.SID_FAVORITE_ACTIVITY);
}
utils.setScriptVar(self, beast_lib.PET_KILL_MESSAGE_SCRIPTVAR, 1);
}
}
else if(dislikeActivity != null && dislikeActivity.length() > 0 && dislikeActivity.indexOf("killCreature") > -1)
{
if(isIdValid(player) && hasObjVar(player, "qa_beast_hate"))
{
sendSystemMessageTestingOnly(player, "QA: Beast used to hate combat with creatures. It would have its happiness lowered here.");
}
}
}
if(ai_lib.isNpc(target))
{
if(favoriteActivity.indexOf("killNpc") > -1)
{
beast_lib.performingActivity(self, beast_lib.PET_FAVORITE_ACTIVITY);
messageTo(self, "removeKillBonus", null, 1800, false);
if(!utils.hasScriptVar(self, beast_lib.PET_KILL_MESSAGE_SCRIPTVAR))
{
if(isIdValid(beast) && exists(beast) && !isDead(beast))
{
sendSystemMessage(player, beast_lib.SID_FAVORITE_ACTIVITY);
}
utils.setScriptVar(self, beast_lib.PET_KILL_MESSAGE_SCRIPTVAR, 1);
}
}
else if(dislikeActivity != null && dislikeActivity.length() > 0 && dislikeActivity.indexOf("killNpc") > -1)
{
if(isIdValid(player) && hasObjVar(player, "qa_beast_hate"))
{
sendSystemMessageTestingOnly(player, "QA: Beast used to hate combat with npc's. It would have its happiness lowered here.");
}
}
}
}
return SCRIPT_CONTINUE;
}
//It's been 30 mins since the beast killed something, remove happiness bonus.
messageHandler removeKillBonus()
{
beast_lib.performingActivity(self, beast_lib.PET_NORMAL_ACTIVITY);
//Removing anti spam scriptvar.
if(utils.hasScriptVar(self, beast_lib.PET_KILL_MESSAGE_SCRIPTVAR))
{
utils.removeScriptVar(self, beast_lib.PET_KILL_MESSAGE_SCRIPTVAR);
}
return SCRIPT_CONTINUE;
}
//Beast is performing a trick, checing if it's his favorite activity.
messageHandler petDoingTrick()
{
if(!hasObjVar(self, beast_lib.PET_FAVORITES_OBJVAR))
{
LOG("beast_control_device", "Something is wrong. This BCD does not have the pets favorite activities stored. Setting them up now");
beast_lib.setupHappinessLoyalty(self);
}
else
{
obj_id player = beast_lib.getBCDPlayer(self);
obj_id beast = beast_lib.getBCDBeastCalled(self);
int [] beastHappiness = new int [beast_lib.LIKE_DISLIKE_MAX];
beastHappiness = getIntArrayObjVar(self, beast_lib.PET_FAVORITES_OBJVAR);
string favoriteActivity = dataTableGetString(beast_lib.DATATABLE_BEAST_FAVORITES, (beastHappiness[2] -1), beast_lib.DATATABLE_ACTIVITY_COL);
string dislikeActivity = dataTableGetString(beast_lib.DATATABLE_BEAST_FAVORITES, (beastHappiness[3] -1), beast_lib.DATATABLE_ACTIVITY_COL);
if(favoriteActivity.indexOf("trick") > -1)
{
beast_lib.performingActivity(self, beast_lib.PET_FAVORITE_ACTIVITY);
messageTo(self, "removeTrickBonus", null, 1800, false);
if(!utils.hasScriptVar(self, beast_lib.PET_ACTIVITY_MESSAGE_SCRIPTVAR))
{
if(isIdValid(beast) && exists(beast) && !isDead(beast))
{
sendSystemMessage(player, beast_lib.SID_FAVORITE_ACTIVITY);
}
utils.setScriptVar(self, beast_lib.PET_ACTIVITY_MESSAGE_SCRIPTVAR, 1);
messageTo(self, "removeActivityBlock", null, 600, false);
}
}
else if(dislikeActivity.indexOf("trick") > -1)
{
beast_lib.performingActivity(self, beast_lib.PET_DISLIKE_ACTIVITY);
messageTo(self, "removeTrickBonus", null, 1800, false);
if(!utils.hasScriptVar(self, beast_lib.PET_ACTIVITY_MESSAGE_SCRIPTVAR))
{
if(isIdValid(beast) && exists(beast) && !isDead(beast))
{
sendSystemMessage(player, beast_lib.SID_DISLIKE_ACTIVITY);
}
utils.setScriptVar(self, beast_lib.PET_ACTIVITY_MESSAGE_SCRIPTVAR, 1);
messageTo(self, "removeActivityBlock", null, 600, false);
}
}
}
return SCRIPT_CONTINUE;
}
//It's been 30 mins since the beast did a trick, remove happiness bonus.
messageHandler removeTrickBonus()
{
beast_lib.performingActivity(self, beast_lib.PET_NORMAL_ACTIVITY);
return SCRIPT_CONTINUE;
}
//It's been 10 mins since the beast let his owner know that he's hungry. Remove scriptvar block.
messageHandler removeHungryBlock()
{
//Removing anti spam scriptvar.
if(utils.hasScriptVar(self, beast_lib.PET_HUNGRY_MESSAGE_SCRIPTVAR))
{
utils.removeScriptVar(self, beast_lib.PET_HUNGRY_MESSAGE_SCRIPTVAR);
}
return SCRIPT_CONTINUE;
}
//It's been 10 mins since the beast let his owner know that he likes the current activity. Remove scriptvar block.
messageHandler removeActivityBlock()
{
//Removing anti spam scriptvar.
if(utils.hasScriptVar(self, beast_lib.PET_ACTIVITY_MESSAGE_SCRIPTVAR))
{
utils.removeScriptVar(self, beast_lib.PET_ACTIVITY_MESSAGE_SCRIPTVAR);
}
return SCRIPT_CONTINUE;
}