mirror of
https://github.com/SWG-Source/dsrc.git
synced 2026-07-31 00:15:54 -04:00
394 lines
11 KiB
Plaintext
394 lines
11 KiB
Plaintext
// ======================================================================
|
|
//
|
|
// c_ddroid_selan.script
|
|
// Copyright 2004, Sony Online Entertainment
|
|
// All Rights Reserved.
|
|
//
|
|
// Created with SwgConversationEditor 1.30 - DO NOT EDIT THIS AUTO-GENERATED FILE!
|
|
//
|
|
// ======================================================================
|
|
|
|
// ======================================================================
|
|
// Library Includes
|
|
// ======================================================================
|
|
|
|
include library.ai_lib;
|
|
include library.chat;
|
|
include library.groundquests;
|
|
include library.utils;
|
|
|
|
// ======================================================================
|
|
// Script Constants
|
|
// ======================================================================
|
|
|
|
string c_stringFile = "conversation/c_ddroid_selan";
|
|
|
|
// ======================================================================
|
|
// Script Conditions
|
|
// ======================================================================
|
|
|
|
boolean c_ddroid_selan_condition__defaultCondition (obj_id player, obj_id npc)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
boolean c_ddroid_selan_condition_selanStepReady (obj_id player, obj_id npc)
|
|
{
|
|
int questId = questGetQuestId("quest/c_darndroid1");
|
|
|
|
int selan = groundquests.getTaskId(questId, "selan");
|
|
|
|
boolean onQuest = false;
|
|
onQuest = questIsTaskActive(questId, selan, player);
|
|
|
|
return onQuest;
|
|
}
|
|
|
|
// ======================================================================
|
|
// Script Actions
|
|
// ======================================================================
|
|
|
|
void c_ddroid_selan_action_passalong (obj_id player, obj_id npc)
|
|
{
|
|
groundquests.sendSignal(player, "c_darndroid1_selan");
|
|
|
|
obj_id top=getTopMostContainer(player);
|
|
location loc = getLocation(top);
|
|
loc.x = -5026;
|
|
loc.y = 0;
|
|
loc.z = -2259;
|
|
loc.area = "corellia";
|
|
obj_id waypoint = createWaypointInDatapad(player, loc);
|
|
setObjVar(player, "quest.general.quest/c_darndroid1.amarent", waypoint);
|
|
setWaypointName(waypoint, "Amarent Loren");
|
|
setWaypointActive(waypoint, true);
|
|
|
|
obj_id waypoint1 = getObjIdObjVar(player, "quest.general.quest/c_darndroid1.moeniastarport");
|
|
if (waypoint1 != null)
|
|
{
|
|
destroyWaypointInDatapad(waypoint1, player);
|
|
}
|
|
removeObjVar(player, "quest.general.quest/c_darndroid1.moeniastarport");
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
void c_ddroid_selan_action_faceplayer (obj_id player, obj_id npc)
|
|
{
|
|
faceTo(npc, player);
|
|
}
|
|
|
|
// ======================================================================
|
|
// Script %TO Tokens
|
|
// ======================================================================
|
|
|
|
// ======================================================================
|
|
// Script %DI Tokens
|
|
// ======================================================================
|
|
|
|
// ======================================================================
|
|
// Script %DF Tokens
|
|
// ======================================================================
|
|
|
|
// ======================================================================
|
|
// handleBranch<n> Functions
|
|
// ======================================================================
|
|
|
|
int c_ddroid_selan_handleBranch1 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: You appear to be looking for someone.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: What do you know of a late ship from Corellia?
|
|
if (response == "s_215")
|
|
{
|
|
//-- [NOTE]
|
|
if (c_ddroid_selan_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: Actually, I did hear that a ship had 'trouble' on the way here, but there isn't much information from the Port Authority. I think that there's a good reason to worry.
|
|
string_id message = new string_id (c_stringFile, "s_219");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: That isn't good. I need to find one of the passengers on that ship.
|
|
boolean hasResponse0 = false;
|
|
if (c_ddroid_selan_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_223");
|
|
|
|
utils.setScriptVar (player, "conversation.c_ddroid_selan.branchId", 2);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.c_ddroid_selan.branchId");
|
|
|
|
chat.chat (npc, player, message);
|
|
npcEndConversation (player);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int c_ddroid_selan_handleBranch2 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Actually, I did hear that a ship had 'trouble' on the way here, but there isn't much information from the Port Authority. I think that there's a good reason to worry.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: That isn't good. I need to find one of the passengers on that ship.
|
|
if (response == "s_223")
|
|
{
|
|
//-- [NOTE]
|
|
if (c_ddroid_selan_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: Perhaps I could help?
|
|
string_id message = new string_id (c_stringFile, "s_227");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: If you can, I would appreciate it.
|
|
boolean hasResponse0 = false;
|
|
if (c_ddroid_selan_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_231");
|
|
|
|
utils.setScriptVar (player, "conversation.c_ddroid_selan.branchId", 3);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.c_ddroid_selan.branchId");
|
|
|
|
chat.chat (npc, player, message);
|
|
npcEndConversation (player);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int c_ddroid_selan_handleBranch3 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Perhaps I could help?
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: If you can, I would appreciate it.
|
|
if (response == "s_231")
|
|
{
|
|
//-- [NOTE]
|
|
if (c_ddroid_selan_condition__defaultCondition (player, npc))
|
|
{
|
|
c_ddroid_selan_action_passalong (player, npc);
|
|
|
|
//-- NPC: I have a friend who works for the Port Authority in Tyrena, on Corellia. His name is Amarent Loren. Just tell him that Selan Ellison sent you.
|
|
string_id message = new string_id (c_stringFile, "s_235");
|
|
utils.removeScriptVar (player, "conversation.c_ddroid_selan.branchId");
|
|
|
|
chat.chat (npc, player, message);
|
|
npcEndConversation (player);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
// ======================================================================
|
|
// User Script Triggers
|
|
// ======================================================================
|
|
|
|
trigger OnInitialize ()
|
|
{
|
|
if ((!isMob (self)) || (isPlayer (self)))
|
|
detachScript(self, "conversation.c_ddroid_selan");
|
|
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
setInvulnerable (self, true);
|
|
setName (self, "Selan Ellison");
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnAttach ()
|
|
{
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
setInvulnerable (self, true);
|
|
setName (self, "Selan Ellison");
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
|
|
{
|
|
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
|
|
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
|
|
menuInfoData.setServerNotify (false);
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnIncapacitated (obj_id killer)
|
|
{
|
|
clearCondition (self, CONDITION_CONVERSABLE);
|
|
detachScript (self, "conversation.c_ddroid_selan");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ======================================================================
|
|
// Script Triggers
|
|
// ======================================================================
|
|
|
|
//-- This function should move to base_class.java
|
|
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
|
|
{
|
|
Object[] objects = new Object[responses.length];
|
|
System.arraycopy(responses, 0, objects, 0, responses.length);
|
|
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
trigger OnStartNpcConversation (obj_id player)
|
|
{
|
|
obj_id npc = self;
|
|
|
|
if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
|
|
return SCRIPT_OVERRIDE;
|
|
|
|
//-- [NOTE]
|
|
if (c_ddroid_selan_condition_selanStepReady (player, npc))
|
|
{
|
|
c_ddroid_selan_action_faceplayer (player, npc);
|
|
|
|
//-- NPC: You appear to be looking for someone.
|
|
string_id message = new string_id (c_stringFile, "s_211");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: What do you know of a late ship from Corellia?
|
|
boolean hasResponse0 = false;
|
|
if (c_ddroid_selan_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_215");
|
|
|
|
utils.setScriptVar (player, "conversation.c_ddroid_selan.branchId", 1);
|
|
|
|
npcStartConversation (player, npc, "c_ddroid_selan", message, responses);
|
|
}
|
|
else
|
|
{
|
|
chat.chat (npc, player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (!c_ddroid_selan_condition_selanStepReady (player, npc))
|
|
{
|
|
c_ddroid_selan_action_faceplayer (player, npc);
|
|
|
|
//-- NPC: Lovely day at the Starport, isn't it?
|
|
string_id message = new string_id (c_stringFile, "s_239");
|
|
chat.chat (npc, player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
|
|
{
|
|
if (conversationId != "c_ddroid_selan")
|
|
return SCRIPT_CONTINUE;
|
|
|
|
obj_id npc = self;
|
|
|
|
int branchId = utils.getIntScriptVar (player, "conversation.c_ddroid_selan.branchId");
|
|
|
|
if (branchId == 1 && c_ddroid_selan_handleBranch1 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 2 && c_ddroid_selan_handleBranch2 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 3 && c_ddroid_selan_handleBranch3 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
|
|
|
|
utils.removeScriptVar (player, "conversation.c_ddroid_selan.branchId");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ======================================================================
|
|
|