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dsrc/sku.0/sys.server/compiled/game/script/conversation/dagorel.script
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2013-09-10 23:17:15 -07:00

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// ======================================================================
//
// dagorel.script
// Copyright 2004, Sony Online Entertainment
// All Rights Reserved.
//
// Created with SwgConversationEditor 1.35 - DO NOT EDIT THIS AUTO-GENERATED FILE!
//
// ======================================================================
// ======================================================================
// Library Includes
// ======================================================================
include library.ai_lib;
include library.chat;
include library.groundquests;
include library.utils;
// ======================================================================
// Script Constants
// ======================================================================
string c_stringFile = "conversation/dagorel";
// ======================================================================
// Script Conditions
// ======================================================================
boolean dagorel_condition__defaultCondition (obj_id player, obj_id npc)
{
return true;
}
// ----------------------------------------------------------------------
boolean dagorel_condition_onBorvosGuardQuest (obj_id player, obj_id npc)
{
if (groundquests.isTaskActive (player, "quest/borvos_guard_dagorel", "takingDagorelMedicine"))
{
return true;
}
return false;
}
// ----------------------------------------------------------------------
boolean dagorel_condition_finishedBorvosGuardQuest (obj_id player, obj_id npc)
{
if (groundquests.hasCompletedQuest (player, "quest/borvos_guard_dagorel"))
{
return true;
}
return false;
}
// ======================================================================
// Script Actions
// ======================================================================
void dagorel_action_broughtMeMedicine (obj_id player, obj_id npc)
{
groundquests.sendSignal (player, "gaveDagorelMedicine");
}
// ======================================================================
// Script %TO Tokens
// ======================================================================
// ======================================================================
// Script %DI Tokens
// ======================================================================
// ======================================================================
// Script %DF Tokens
// ======================================================================
// ======================================================================
// handleBranch<n> Functions
// ======================================================================
// ======================================================================
// User Script Triggers
// ======================================================================
trigger OnInitialize ()
{
if ((!isMob (self)) || (isPlayer (self)))
detachScript(self, "conversation.dagorel");
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnAttach ()
{
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
{
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
menuInfoData.setServerNotify (false);
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnIncapacitated (obj_id killer)
{
clearCondition (self, CONDITION_CONVERSABLE);
detachScript (self, "conversation.dagorel");
return SCRIPT_CONTINUE;
}
// ======================================================================
// Script Triggers
// ======================================================================
//-- This function should move to base_class.java
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
// ----------------------------------------------------------------------
trigger OnStartNpcConversation (obj_id player)
{
obj_id npc = self;
if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
return SCRIPT_OVERRIDE;
//-- [NOTE]
if (dagorel_condition_finishedBorvosGuardQuest (player, npc))
{
//-- NPC: Hey, good to see you again. I'd chat but I'm a little busy right now.
string_id message = new string_id (c_stringFile, "s_5");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (dagorel_condition_onBorvosGuardQuest (player, npc))
{
dagorel_action_broughtMeMedicine (player, npc);
//-- NPC: You've brought me some medicine? That's great. Be careful though, there's been some- Oh, no, they're back! Run! Save yourself!
string_id message = new string_id (c_stringFile, "s_6");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (dagorel_condition__defaultCondition (player, npc))
{
//-- NPC: Hey, how ya doing?
string_id message = new string_id (c_stringFile, "s_8");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
// ----------------------------------------------------------------------
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
{
if (conversationId != "dagorel")
return SCRIPT_CONTINUE;
obj_id npc = self;
int branchId = utils.getIntScriptVar (player, "conversation.dagorel.branchId");
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
utils.removeScriptVar (player, "conversation.dagorel.branchId");
return SCRIPT_CONTINUE;
}
// ======================================================================