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dsrc/sku.0/sys.server/compiled/game/script/conversation/hutt_informant.script
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2013-09-10 23:17:15 -07:00

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// ======================================================================
//
// hutt_informant.script
// Copyright 2003, Sony Online Entertainment
// All Rights Reserved.
//
// DO NOT EDIT THIS AUTO-GENERATED FILE. PLEASE USE THE CONVERATION EDITOR!
//
// ======================================================================
// ======================================================================
// Library Includes
// ======================================================================
include library.ai_lib;
include library.chat;
include library.utils;
// ======================================================================
// Script Constants
// ======================================================================
string c_stringFile = "conversation/hutt_informant";
// ======================================================================
// Script Conditions
// ======================================================================
boolean hutt_informant_condition__defaultCondition (obj_id player, obj_id npc)
{
return true;
}
// ----------------------------------------------------------------------
boolean hutt_informant_condition_HasItem (obj_id player, obj_id npc)
{
if ( hasObjVar(player, "bestine.mess") )
{
if (utils.playerHasItemByTemplate(player, "object/tangible/loot/quest/sean_history_disk.iff") )
return true;
}
return false;
}
// ======================================================================
// Script Actions
// ======================================================================
void hutt_informant_action__defaultAction (obj_id player, obj_id npc)
{
}
// ----------------------------------------------------------------------
void hutt_informant_action_destroyDisk (obj_id player, obj_id npc)
{
if (isIdValid(player))
{
obj_id disk = utils.getItemPlayerHasByTemplate(player, "object/tangible/loot/quest/sean_history_disk.iff");
if ( isIdValid(disk) )
{
destroyObject(disk);
obj_id playerInv = getObjectInSlot( player, "inventory" );
if(isIdValid(playerInv))
{
obj_id item = createObject( "object/weapon/ranged/grenade/grenade_cryoban_loot_medium.iff", playerInv, "" );
if(isIdValid(item))
{
setObjVar( player, "bestine.hutt", true );
removeObjVar(player, "bestine.mess");
if ( hasObjVar(player, "bestine.contactWaypoint") )
{
obj_id waypoint = getObjIdObjVar(player, "bestine.contactWaypoint");
if ( isIdValid(waypoint) )
destroyWaypointInDatapad(waypoint, player);
removeObjVar(player, "bestine.contactWaypoint");
}
}
}
}
}
return;
}
// ======================================================================
// User Script Triggers
// ======================================================================
trigger OnInitialize ()
{
if ((!isMob (self)) || (isPlayer (self)))
detachScript(self, "npc.conversation.hutt_informant");
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnAttach ()
{
setCondition (self, CONDITION_CONVERSABLE);
if( !hasScript(self, "city.bestine.hutt_informant_approach") )
{
attachScript(self, "city.bestine.hutt_informant_approach");
}
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
{
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
menuInfoData.setServerNotify (false);
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnIncapacitated (obj_id killer)
{
clearCondition (self, CONDITION_CONVERSABLE);
detachScript (self, "npc.conversation.hutt_informant");
return SCRIPT_CONTINUE;
}
// ======================================================================
// Script Triggers
// ======================================================================
trigger OnStartNpcConversation (obj_id player)
{
if (ai_lib.isInCombat (self) || ai_lib.isInCombat (player))
return SCRIPT_OVERRIDE;
//-- [NOTE]
if (hutt_informant_condition_HasItem (player, self))
{
//-- NPC: I can take care of this... mess for you.
string_id message = new string_id (c_stringFile, "s_fb7697b2");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: What mess?
boolean hasResponse0 = false;
if (hutt_informant_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_f660c800");
setObjVar (player, "conversation.hutt_informant.branchId", 1);
npcStartConversation (player, self, "hutt_informant", message, responses);
}
else
{
chat.chat (self, message);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (hutt_informant_condition__defaultCondition (player, self))
{
//-- NPC: Get lost. I have no business to conduct with you. Too many people in arms about the Sand People attacking Bestine. It'll be easy for me, I can just leave just as easily as I've come. Go away. I have things to do, people to bribe.
string_id message = new string_id (c_stringFile, "s_7b45b993");
chat.chat (self, message);
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
// ----------------------------------------------------------------------
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
{
if (conversationId != "hutt_informant")
return SCRIPT_CONTINUE;
int branchId = getIntObjVar (player, "conversation.hutt_informant.branchId");
//-- [BRANCH NOTE]
//-- NPC: I can take care of this... mess for you.
//-- [RESPONSE NOTE]
//-- PLAYER: What mess?
if (branchId == 1 && response == "s_f660c800")
{
//-- [NOTE]
if (hutt_informant_condition__defaultCondition (player, self))
{
//-- NPC: Why do the dirty work of a politician when I can do it for you? Let me take that disk off your hands. In fact, I know I may have something with which I can pay you for your... generosity.
string_id message = new string_id (c_stringFile, "s_dfffcfb");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Why do you want the disk?
boolean hasResponse0 = false;
if (hutt_informant_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: Here take it. Give me my payment.
boolean hasResponse1 = false;
if (hutt_informant_condition_HasItem (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I won't give it to you.
boolean hasResponse2 = false;
if (hutt_informant_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_139f41b9");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_54b54bd0");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_4ddc07ed");
setObjVar (player, "conversation.hutt_informant.branchId", 2);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.hutt_informant.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'I can take care of this... mess for you.' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Why do the dirty work of a politician when I can do it for you? Let me take that disk off your hands. In fact, I know I may have something with which I can pay you for your... generosity.
//-- [RESPONSE NOTE]
//-- PLAYER: Why do you want the disk?
if (branchId == 2 && response == "s_139f41b9")
{
//-- [NOTE]
if (hutt_informant_condition__defaultCondition (player, self))
{
//-- NPC: Why wouldn't I? It contains pertinent information regarding a highly-regarded politician and I'm one of Jabba's informants. Again, I ask... why wouldn't I want it?
string_id message = new string_id (c_stringFile, "s_70142360");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Here take it. Give me my payment.
boolean hasResponse0 = false;
if (hutt_informant_condition_HasItem (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_54b54bd0");
setObjVar (player, "conversation.hutt_informant.branchId", 3);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.hutt_informant.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Why do the dirty work of a politician when I can do it for you? Let me take that disk off your hands. In fact, I know I may have something with which I can pay you for your... generosity.' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Why do the dirty work of a politician when I can do it for you? Let me take that disk off your hands. In fact, I know I may have something with which I can pay you for your... generosity.
//-- [RESPONSE NOTE]
//-- PLAYER: Here take it. Give me my payment.
if (branchId == 2 && response == "s_54b54bd0")
{
//-- [NOTE]
if (hutt_informant_condition__defaultCondition (player, self))
{
hutt_informant_action_destroyDisk (player, self);
//-- NPC: Oh and don't blame me if you can't use this thing. It was all I had on me. Go sell it or something. You didn't deserve that great of a reward. It's been a pleasure doing business with you. Good day.
string_id message = new string_id (c_stringFile, "s_53f349b7");
removeObjVar (player, "conversation.hutt_informant.branchId");
npcSpeak (player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Why do the dirty work of a politician when I can do it for you? Let me take that disk off your hands. In fact, I know I may have something with which I can pay you for your... generosity.' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Why do the dirty work of a politician when I can do it for you? Let me take that disk off your hands. In fact, I know I may have something with which I can pay you for your... generosity.
//-- [RESPONSE NOTE]
//-- PLAYER: I won't give it to you.
if (branchId == 2 && response == "s_4ddc07ed")
{
//-- [NOTE]
if (hutt_informant_condition__defaultCondition (player, self))
{
//-- NPC: You're a fool. Get out of my sight.
string_id message = new string_id (c_stringFile, "s_eed9dce1");
removeObjVar (player, "conversation.hutt_informant.branchId");
npcSpeak (player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Why do the dirty work of a politician when I can do it for you? Let me take that disk off your hands. In fact, I know I may have something with which I can pay you for your... generosity.' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Why wouldn't I? It contains pertinent information regarding a highly-regarded politician and I'm one of Jabba's informants. Again, I ask... why wouldn't I want it?
//-- [RESPONSE NOTE]
//-- PLAYER: Here take it. Give me my payment.
if (branchId == 3 && response == "s_54b54bd0")
{
//-- [NOTE]
if (hutt_informant_condition__defaultCondition (player, self))
{
hutt_informant_action_destroyDisk (player, self);
//-- NPC: Oh and don't blame me if you can't use this thing. It was all I had on me. Go sell it or something. You didn't deserve that great of a reward. It's been a pleasure doing business with you. Good day.
string_id message = new string_id (c_stringFile, "s_53f349b7");
removeObjVar (player, "conversation.hutt_informant.branchId");
npcSpeak (player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Why wouldn't I? It contains pertinent information regarding a highly-regarded politician and I'm one of Jabba's informants. Again, I ask... why wouldn't I want it?' were false.");
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
removeObjVar (player, "conversation.hutt_informant.branchId");
return SCRIPT_CONTINUE;
}
// ======================================================================