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dsrc/sku.0/sys.server/compiled/game/script/test/dwhite_test.script
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2013-09-10 23:17:15 -07:00

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/**
* Copyright (c)2000-2002 Sony Online Entertainment Inc.
* All Rights Reserved
*
* Title: player_test_utility.script
* Description: Test script that does various useful stuff
* @author $Author: bhanson $
* @version $Revision:$
*/
/***** INCLUDES ********************************************************/
include library.utils;
include library.badge;
include library.resource;
include library.create;
include library.bio_engineer;
include library.features;
include ai.ai_combat;
include library.jedi;
include library.skill_template;
include library.pclib;
include library.sui;
include library.cloninglib;
/***** TRIGGERS ********************************************************/
trigger OnAttach()
{
return SCRIPT_CONTINUE;
}
trigger OnSpeaking(string text)
{
location loc = getLocation(self);
if (text.startsWith("getWorkingSkill"))
{
sendSystemMessageTestingOnly(self, "Working Skill = "+getWorkingSkill(self));
}
if (text.startsWith("getSkillTemplate"))
{
sendSystemMessageTestingOnly(self, "Skill Template = "+getSkillTemplate(self));
}
if (text.startsWith("setWorkingSkill"))
{
java.util.StringTokenizer st = new java.util.StringTokenizer(text);
string cmd = st.nextToken();
string arg = "";
if (st.hasMoreTokens())
arg = st.nextToken();
setWorkingSkill(self, arg);
sendSystemMessageTestingOnly(self, "Working Skill set to: "+arg);
}
if (text.startsWith("setSkillTemplate"))
{
java.util.StringTokenizer st = new java.util.StringTokenizer(text);
string cmd = st.nextToken();
string arg = "";
if (st.hasMoreTokens())
arg = st.nextToken();
string templateSkills = dataTableGetString(skill_template.TEMPLATE_TABLE, arg, "template");
if (arg != "" && (templateSkills == null || templateSkills.equals("")))
{
sendSystemMessageTestingOnly(self, "Not a Valid Skill Template");
}
else
{
setSkillTemplate(self, arg);
sendSystemMessageTestingOnly(self, "Skill Template set to: "+arg);
}
}
if (text.startsWith("killme"))
{
obj_id target = self;
int dam = -(getAttrib(target, HEALTH) + 50);
addAttribModifier(target, HEALTH, dam, 0f, 0f, MOD_POOL);
if (getPosture(target) != POSTURE_DEAD)
{
setPosture(target, POSTURE_DEAD);
}
if (!hasObjVar(target, pclib.VAR_BEEN_COUPDEGRACED))
{
setObjVar(target, pclib.VAR_DEATHBLOW_KILLER, target);
setObjVar(target, pclib.VAR_DEATHBLOW_STAMP, getGameTime());
}
pclib.playerDeath(target, target, false);
}
if (text.equals("clonewarp"))
{
createCloneWarpSui(self);
}
if (text.startsWith("createResource"))
{
java.util.StringTokenizer st = new java.util.StringTokenizer(text);
string arg = st.nextToken();
if ( st.countTokens() != 2 )
{
sendSystemMessageTestingOnly(self, "[debugger] SYNTAX: createResource <resource> <amt>");
return SCRIPT_CONTINUE;
}
string type = st.nextToken();
string sAmt = st.nextToken();
int amt = utils.stringToInt(sAmt);
if ( amt < 1 )
{
sendSystemMessageTestingOnly(self, "[debugger] SYNTAX: createResource <resource> <amt>");
return SCRIPT_CONTINUE;
}
obj_id pInv = utils.getInventoryContainer(self);
obj_id[] crates = resource.createRandom( type, amt, loc, pInv, self, 1 );
}
if (text.startsWith("createDNA"))
{
java.util.StringTokenizer st = new java.util.StringTokenizer(text);
string arg = st.nextToken();
if ( st.countTokens() != 1 )
{
sendSystemMessageTestingOnly(self, "[debugger] SYNTAX: createDNA <creature>");
return SCRIPT_CONTINUE;
}
string creature = st.nextToken();
bio_engineer.quickHarvest(self, creature);
}
if (text.equals("attack"))
{
obj_id target = getLookAtTarget(self);
if (target != null && target != self)
{
startCombat (target, self);
}
}
if (text.equals("frenzy"))
{
obj_id target = getLookAtTarget(self);
if (target != null && target != self)
{
addToMentalStateToward(target, self, FEAR, 45.0f);
}
}
if ( text.startsWith("checkBadge") )
{
java.util.StringTokenizer st = new java.util.StringTokenizer(text);
string arg = st.nextToken();
string badgeName = st.nextToken();
obj_id target = getLookAtTarget(self);
sendSystemMessageTestingOnly(self, "[Badge] Has Badge " + badgeName + " = " + badge.hasBadge(target, badgeName));
}
if (text.equals("enableJedi"))
{
addJediSlot(self);
}
if (text.equals("runTest"))
{
sendSystemMessageTestingOnly(self, "[test] Analyzing creatures level/stats...");
checkCreatures();
}
if (text.equals("resetPower"))
{
jedi.recalculateForcePower(self);
}
if ( text.startsWith("setScale") )
{
java.util.StringTokenizer st = new java.util.StringTokenizer(text);
string arg = st.nextToken();
float scale = utils.stringToFloat(st.nextToken());
obj_id target = getLookAtTarget(self);
float baseScale = 1.0f;
if (utils.hasScriptVar( target, "ai.baseScale" ) )
baseScale = utils.getFloatScriptVar( target, "ai.baseScale" );
float finalScale = baseScale * scale;
setScale(target, finalScale);
sendSystemMessageTestingOnly(self, "[test] Creature scale set to " + scale);
}
if(text.startsWith("getScriptVars"))
{
obj_id target = getLookAtTarget(self);
if (!isIdValid(target))
target = self;
deltadictionary dctScriptVars = target.getScriptVars();
sendSystemMessageTestingOnly(self, "Scriptvars are "+dctScriptVars.toString());
}
if(text.startsWith("getPlanetScriptVars"))
{
string planetName = getCurrentSceneName();
obj_id planet = getPlanetByName(planetName);
deltadictionary dctScriptVars = planet.getScriptVars();
sendSystemMessageTestingOnly(self, "Scriptvars are "+dctScriptVars.toString());
}
if (text.startsWith("getResourceId"))
{
java.util.StringTokenizer st = new java.util.StringTokenizer(text);
string arg = st.nextToken();
string resource = st.nextToken();
obj_id resId = getResourceTypeByName(resource);
sendSystemMessageTestingOnly(self, "[test] " + resource + " = " + resId);
}
if (text.startsWith("testGoggles"))
{
java.util.StringTokenizer st = new java.util.StringTokenizer(text);
string arg = st.nextToken();
string oidString = st.nextToken();
Long temp = new Long(Long.parseLong(oidString));
obj_id goggle = obj_id.getObjId(temp.longValue());
boolean validGoggles = true;
obj_id owner = getOwner(goggle);
LOG ("seGoggles", "Owner = " + owner);
if (!isIdValid(owner))
validGoggles = false;
else
{
obj_id inv = utils.getInventoryContainer(owner);
obj_id bank = utils.getPlayerBank(owner);
obj_id eyes = getObjectInSlot(owner, "eyes");
LOG ("seGoggles", "Inv = " + inv);
LOG ("seGoggles", "Bank = " + bank);
LOG ("seGoggles", "Eyes = " + eyes);
if ( !isIdValid(inv) || !isIdValid(bank) )
validGoggles = false;
if (!features.isCollectorEdition(owner))
validGoggles = false;
else
{
obj_id container = getContainedBy(goggle);
LOG ("seGoggles", "Container = " + container);
if (container == owner)
{
if (goggle != eyes)
validGoggles = false;
}
else if (!( container == inv || container == bank ))
validGoggles = false;
}
}
if (!validGoggles)
{
if (isIdValid(owner))
sendSystemMessage (owner, new string_id ("error_message", "destroy_goggle"));
destroyObject(goggle);
return SCRIPT_CONTINUE;
}
}
if (text.startsWith("saberStats"))
{
java.util.StringTokenizer st = new java.util.StringTokenizer(text);
string arg = st.nextToken();
string oidString = st.nextToken();
Long temp = new Long(Long.parseLong(oidString));
obj_id saber = obj_id.getObjId(temp.longValue());
int minDmg = getWeaponMinDamage(saber);
int maxDmg = getWeaponMaxDamage(saber);
float speed = getWeaponAttackSpeed(saber);
range_info ri = getWeaponRangeInfo(saber);
float wound = getWeaponWoundChance(saber);
float radius = getWeaponDamageRadius(saber);
//int[] ham = getWeaponAttribCost(saber);
//sendSystemMessageTestingOnly(self, "Saber Stats: Dam:"+minDmg+"-"+maxDmg+
// ", Spd:"+speed+
// ", Rng:0(+"+ri.minRangeMod+")/"+ri.midRange+"(+"+ri.midRangeMod+")/"+ri.maxRange+"(+"+ri.maxRangeMod+
// "), Wnd:"+wound+
// ", HAM:"+ham[0]+"/"+ham[1]+"/"+ham[2]);
}
if (text.startsWith("decaySaber"))
{
java.util.StringTokenizer st = new java.util.StringTokenizer(text);
string arg = st.nextToken();
string oidString = st.nextToken();
Long temp = new Long(Long.parseLong(oidString));
obj_id item = obj_id.getObjId(temp.longValue());
dictionary data = new dictionary();
data.put("amount", 100);
data.put("owner", self);
messageTo(item, "decaySaberCrystal", data, 0, false);
}
if (text.startsWith("decay "))
{
java.util.StringTokenizer st = new java.util.StringTokenizer(text);
string arg = st.nextToken();
string oidString = st.nextToken();
Long temp = new Long(Long.parseLong(oidString));
obj_id item = obj_id.getObjId(temp.longValue());
int hp = getHitpoints(item);
if (hp > 0)
{
hp -= rand(25, 75);
setInvulnerableHitpoints(item, hp);
}
}
if (text.startsWith("jediState"))
{
java.util.StringTokenizer st = new java.util.StringTokenizer(text);
string arg = st.nextToken();
string token = st.nextToken();
int state = Integer.parseInt(token);
switch (state)
{
case 0:
state = JEDI_STATE_NONE;
sendSystemMessageTestingOnly(self, "Setting Jedi State to JEDI_STATE_NONE");
break;
case 1:
state = JEDI_STATE_FORCE_SENSITIVE;
sendSystemMessageTestingOnly(self, "Setting Jedi State to JEDI_STATE_FORCE_SENSITIVE");
break;
case 2:
state = JEDI_STATE_JEDI;
sendSystemMessageTestingOnly(self, "Setting Jedi State to JEDI_STATE_JEDI");
break;
case 3:
state = JEDI_STATE_FORCE_RANKED_LIGHT;
sendSystemMessageTestingOnly(self, "Setting Jedi State to JEDI_STATE_FORCE_RANKED_LIGHT");
break;
case 4:
state = JEDI_STATE_FORCE_RANKED_DARK;
sendSystemMessageTestingOnly(self, "Setting Jedi State to JEDI_STATE_FORCE_RANKED_DARK");
break;
}
setJediState(self, state);
}
if (text.startsWith("test"))
{
java.util.StringTokenizer st = new java.util.StringTokenizer(text);
string arg = st.nextToken();
string lvlString = st.nextToken();
int level = Integer.parseInt(lvlString);
int count = 1;
if (st.hasMoreTokens())
{
string countString = st.nextToken();
count = Integer.parseInt(countString);
}
for (int i = 0; i < count; i++)
testTune(level);
}
if (text.startsWith("fullTest"))
{
string output = "\tlevel\tdamage\tspeed\twound\tforce\t";
LOG ("saber_test", output);
//for (int level = 10; level < 350; level += 10)
for (int i = 0; i < 65000; i++)
testTune(0);
}
if (text.startsWith("crystalTest"))
{
obj_id inv = utils.getInventoryContainer(self);
for (int i = 0; i < 32; i ++)
{
obj_id crystal = createObject("object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff", inv, "");
custom_var myVar = getCustomVarByName(crystal, "private/index_color_1");
if (myVar.isPalColor())
{
palcolor_custom_var pcVar = (palcolor_custom_var)myVar;
pcVar.setValue(i);
}
setObjVar(crystal, jedi.VAR_CRYSTAL_STATS + "." + jedi.VAR_COLOR, i);
setObjVar(crystal, jedi.VAR_CRYSTAL_OWNER_ID, self);
setObjVar(crystal, jedi.VAR_CRYSTAL_OWNER_NAME, getName(self));
}
}
if (text.equals("fuck"))
{
utils.removeScriptVar(self, "armor_count");
}
return SCRIPT_CONTINUE;
}
int createCloneWarpSui(obj_id player)
{
location playerLoc = getLocation(player);
string planetName = playerLoc.area;
if ( planetName == null )
return -1;
obj_id planet = getPlanetByName(planetName);
if ( !isIdValid(planet) )
return -1;
resizeable string[] nameList = utils.getResizeableStringArrayScriptVar(planet, cloninglib.VAR_PLANET_CLONE_NAME);
resizeable string[] areaList = utils.getResizeableStringArrayScriptVar(planet, cloninglib.VAR_PLANET_CLONE_AREA);
resizeable location[] locList = utils.getResizeableLocationArrayScriptVar(planet, cloninglib.VAR_PLANET_CLONE_LOC);
resizeable string[] list = new string[0];
for (int i = 0; i < nameList.length; i++)
{
string entry = nameList[i];
entry += " \\>200 ";
entry += areaList[i];
entry += " ("+locList[i].x+","+locList[i].z+")";
list = utils.addElement(list, entry);
}
string title = "Clone Warp";
string prompt = "Choose a Clone Location";
int pid = createSUIPage(sui.SUI_LISTBOX, player, player, "handleCloneWarp");
setSUIProperty(pid, sui.LISTBOX_TITLE, sui.PROP_TEXT, title);
setSUIProperty(pid, sui.LISTBOX_PROMPT, sui.PROP_TEXT, prompt);
// Add buttons.
sui.listboxButtonSetup(pid, sui.OK_CANCEL);
clearSUIDataSource(pid, sui.LISTBOX_DATASOURCE);
for (int i = 0; i < list.length; i++)
{
addSUIDataItem(pid, sui.LISTBOX_DATASOURCE, "" + i);
setSUIProperty(pid, sui.LISTBOX_DATASOURCE + "." + i, sui.PROP_TEXT, list[i]);
}
subscribeToSUIProperty(pid, sui.LISTBOX_LIST, sui.PROP_SELECTEDROW);
subscribeToSUIProperty(pid, sui.LISTBOX_TITLE, sui.PROP_TEXT);
showSUIPage(pid);
flushSUIPage(pid);
return pid;
}
messageHandler handleCloneWarp()
{
if (params == null)
return SCRIPT_CONTINUE;
int idx = sui.getListboxSelectedRow( params );
int btn = sui.getIntButtonPressed( params );
if ( btn == sui.BP_CANCEL || idx == -1)
{
return SCRIPT_CONTINUE;
}
location playerLoc = getLocation(self);
string planetName = playerLoc.area;
if ( planetName == null )
return SCRIPT_CONTINUE;
obj_id planet = getPlanetByName(planetName);
if ( !isIdValid(planet) )
return SCRIPT_CONTINUE;
resizeable location[] locList = utils.getResizeableLocationArrayScriptVar(planet, cloninglib.VAR_PLANET_CLONE_LOC);
resizeable location[] respawnList = utils.getResizeableLocationArrayScriptVar(planet, cloninglib.VAR_PLANET_CLONE_RESPAWN);
boolean warped = pclib.sendToAnyLocation(self, locList[idx], respawnList[idx]);
return SCRIPT_CONTINUE;
}
void testTune(int level)
{
const string COMPONENT_DATATABLE = "datatables/jedi/saber_component_ranges.iff";
obj_id player = getSelf();
int quality = jedi.getCrystalQuality(level);
dictionary dctWeaponInfo = dataTableGetRow(COMPONENT_DATATABLE, 2);
int minDamage = (int)dctWeaponInfo.getFloat("fltMinDamage");
int maxDamage = (int)dctWeaponInfo.getFloat("fltMaxDamage");
float minSpeed = dctWeaponInfo.getFloat("fltMinSpeed");
float maxSpeed = dctWeaponInfo.getFloat("fltMaxSpeed");
float minForce = dctWeaponInfo.getFloat("fltMinForcePower");
float maxForce = dctWeaponInfo.getFloat("fltMaxForcePower");
float minWound = dctWeaponInfo.getFloat("fltMinWoundChance");
float maxWound = dctWeaponInfo.getFloat("fltMaxWoundChance");
string output = "";
for (level = 10; level < 350; level += 10)
{
int damage = distributedRand(minDamage, maxDamage, level);
float wound = distributedRand(minWound, maxWound, level);
float force = distributedRand(minForce, maxForce, level);
float speed = distributedRand(minSpeed, maxSpeed, level);
output += "\t"+level+
"\t"+damage+
"\t"+speed+
"\t"+wound+
"\t"+force+"\t";
}
//sendSystemMessageTestingOnly(player, output);
LOG ("saber_test", output);
}
int distributedRand(int min, int max, int level)
{
const int levelMin = 60;
const int levelMax = 280;
//if (level < levelMin) level = levelMin;
//if (level > levelMax) level = levelMax;
float rank = (float)(level - levelMin) / (float)(levelMax - levelMin);
float mid = min + ((max - min) * rank);
if (mid < min) { max += (mid-min); mid = min; }
if (mid > max) { min += (mid-max); mid = max; }
int minRand = rand(min, (int)(mid+0.5f));
int maxRand = rand((int)(mid+0.5f), max);
int randNum = rand(minRand, maxRand);
/* LOG ("saber_test", "lvl = "+level+
"; \trank = "+round(rank, 2)+
"; \tdist = ("+round(min, 2)+", "+round(mid, 2)+", "+round(max, 2)+")"+
"; \trand ("+round(minRand, 2)+", "+round(maxRand, 2)+
") ; \tnum = "+round(randNum, 2)+"\t");
*/
return randNum;
}
float distributedRand(float min, float max, int level)
{
const int levelMin = 60;
const int levelMax = 280;
//if (level < levelMin) level = levelMin;
//if (level > levelMax) level = levelMax;
float rank = (float)(level - levelMin) / (float)(levelMax - levelMin);
float mid = min + ((max - min) * rank);
if (mid < min) { max += (mid-min); mid = min; }
if (mid > max) { min += (mid-max); mid = max; }
float minRand = rand(min, mid);
float maxRand = rand(mid, max);
float randNum = rand(minRand, maxRand);
/* LOG ("saber_test", "lvl = "+level+
"; \trank = "+round(rank, 2)+
"; \tdist = ("+round(min, 2)+", "+round(mid, 2)+", "+round(max, 2)+")"+
"; \trand ("+round(minRand, 2)+", "+round(maxRand, 2)+
") ; \tnum = "+round(randNum, 2)+"\t");
*/
return randNum;
}
float round(float num, int decimal)
{
return ((int)(num*(10^decimal)))/(float)(10^decimal);
}
void checkCreatures()
{
string[] creatureList = dataTableGetStringColumn(create.CREATURE_TABLE, "creatureName");
for (int i = 0; i < creatureList.length; i++)
{
dictionary creatureDict = dataTableGetRow(create.CREATURE_TABLE, creatureList[i]);
int level = creatureDict.getInt("BaseLevel");
int statLevel = creatureDict.getInt("StatLevelModifier");
int dmgLevel = creatureDict.getInt("Damagelevelmodifier");
int newStatLevel = bio_engineer.calcStatLevel(creatureDict);
int newDmgLevel = bio_engineer.calcDmgLevel(creatureDict);
int newToHitLevel = bio_engineer.calcToHitLevel(creatureDict);
int newArmorLevel = bio_engineer.calcArmorLevel(creatureDict);
int oldToHitLevel = bio_engineer.calcOldToHitLevel(creatureDict);
int oldArmorLevel = bio_engineer.calcOldArmorLevel(creatureDict);
int newLevel = (int) ((((newStatLevel*2) + (newDmgLevel*2) + (newToHitLevel*2) + (newArmorLevel*4)) / 10) + 0.5f);
int newLevelOldArmor = (int) ((((newStatLevel*2) + (newDmgLevel*2) + (newToHitLevel*2) + (oldArmorLevel*4)) / 10) + 0.5f);
int levelDiff = newLevel - level;
string output = "";
// Creature Name
if (levelDiff > 5 || levelDiff < -5)
output = "**\t" + creatureList[i] + " - \t";
else
output = "\t" + creatureList[i] + " - \t";
// Balanced Level
output += "newLevel(newArmor) = " + newLevel + "; \t";
output += "newLevel(oldArmor) = " + newLevelOldArmor + "; \t";
// Defined Level
output += "oldLevel = " + level + "; \t";
// Stat Level
output += "newStatLevel = " + newStatLevel + "; \t";
output += "oldStatLevel = " + (level + statLevel) + "; \t";
// Dmg Level
output += "newDmgLevel = " + newDmgLevel + "; \t";
output += "oldDmgLevel = " + (level + dmgLevel) + "; \t";
// ToHit Level
output += "newToHit = " + newToHitLevel + "; \t";
output += "oldToHit = " + oldToHitLevel + "; \t";
// Armor Level
output += "newArmor = " + newArmorLevel + "; \t";
output += "oldArmor = " + oldArmorLevel + "; \t";
LOG ("creature_balance", output);
}
}