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dsrc/sku.0/sys.server/compiled/game/script/working/balancetest.script
T
2013-09-10 23:17:15 -07:00

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include library.ai_lib;
include library.battlefield;
include library.bio_engineer;
include library.buff;
include library.create;
include library.dot;
include library.features;
include library.hq;
include library.locations;
include library.mustafar;
include library.pclib;
include library.pet_lib;
include library.prose;
include library.player_structure;
include library.regions;
include library.skill;
include library.utils;
include library.space_crafting;
include library.space_transition;
include library.weapons;
include java.util.StringTokenizer;
const string CREATURE_TABLE = "datatables/mob/creatures.iff";
const string STAT_BALANCE_TABLE = "datatables/mob/stat_balance.iff";
const boolean CONST_FLAG_DO_LOGGING = true;
messageHandler checkDifficulty()
{
int intRawDifficulty = getLevel(self);
sendSystemMessageTestingOnly(self, "getLevel returned "+intRawDifficulty);
if(intRawDifficulty==0)
{
sendSystemMessageTestingOnly(self, "you lost your difficulty!");
deltadictionary dctScriptVars = self.getScriptVars();
sendSystemMessageTestingOnly(self, "Scriptvars are "+dctScriptVars.toString());
}
messageTo(self, "checkDifficulty", null, 3, false);
return SCRIPT_CONTINUE;
}
void debugLogging(string section, string message)
{
if (CONST_FLAG_DO_LOGGING)
LOG("working/balancetest/"+section, message);
}
trigger OnHearSpeech(obj_id objSpeaker, string strText)
{
debugLogging("//// OnHearSpeech: ", "////>>>> Enter");
if(objSpeaker!=self)
{
debugLogging("//// OnHearSpeech: ", "////>>>> 1");
return SCRIPT_CONTINUE;
}
if(strText.indexOf("b ") < 0)
{
debugLogging("//// OnHearSpeech: ", "////>>>> 2 - index is: "+strText.indexOf("b "));
return SCRIPT_CONTINUE;
}
StringTokenizer st = new StringTokenizer(strText);
int numArgs = st.countTokens();
string actionUnlock = st.nextToken();
string actionName = st.nextToken();
//sendSystemMessageTestingOnly(self, "Token 1 = "+actionUnlock+" Token 2 = "+actionName+" num of args is: "+numArgs);
if(actionName.equals("help"))
{
sendSystemMessageTestingOnly(self, "REMINDER: key phrases for balancetest are: or 'b wipe' or 'b spawn <creatureName>' or 'b newlevel <level>'");
sendSystemMessageTestingOnly(self, " 'b clev <creature level>' or 'b wdam <mindamage> <maxdamage>' (can enter just one damage value to set both same)' ");
sendSystemMessageTestingOnly(self, " 'b newlevel <newlevel> will mod all current and following creatures. A <newlevel> value of 0 will remove a stored level delta variable ");
}
else if(actionName.equals("clev"))
{
debugLogging("//// OnHearSpeech: ", "////>>>> 3");
if(numArgs < 3)
{
sendSystemMessageTestingOnly(self, "You've got to have at least TWO arguments to spawn a creature 'b clev <creature level> ");
debugLogging("//// OnHearSpeech: ", "////>>>> 4");
return SCRIPT_CONTINUE;
}
string levelStr = st.nextToken();
int level = utils.stringToInt(levelStr);
sendSystemMessageTestingOnly(self, "creature level selected: "+level);
//pick a creature
dictionary creatureDict = null;
resizeable string[] validCreatureNames = new string[0];
int[] creatureTabLevels = dataTableGetIntColumn(CREATURE_TABLE, "BaseLevel");
for (int i = 0; i < creatureTabLevels.length; i++)
{
if(creatureTabLevels[i] == level)
{
creatureDict = dataTableGetRow( CREATURE_TABLE, i );
float aggressiveness = creatureDict.getFloat("aggressive");
string creatureName = creatureDict.getString("creatureName");
debugLogging("//// OnHearSpeech: ", "////>>>> Checking a creature: "+creatureName+" its aggressiveness is: "+aggressiveness);
if(aggressiveness > 0.0)
utils.addElement(validCreatureNames, creatureName);
}
}
debugLogging("//// OnHearSpeech: ", "////>>>> TOTAL MATCHES FOUND IS: "+validCreatureNames.length );
if (validCreatureNames.length > 0)
{
debugLogging("//// OnHearSpeech: ", "////>>>> 7");
int matchNumber = 1;
if (validCreatureNames.length>1)
matchNumber=rand(1,validCreatureNames.length);
creatureDict = dataTableGetRow( CREATURE_TABLE, validCreatureNames[matchNumber-1] );
}
else
{
sendSystemMessageTestingOnly(self, "no matches in creatures.tab found for level: "+level);
return SCRIPT_CONTINUE;
}
if ( creatureDict == null )
{
sendSystemMessageTestingOnly(self, "no creatures found at level: "+level);
return SCRIPT_CONTINUE;
}
else
sendSystemMessageTestingOnly(self, "creature selected for spawn is: "+creatureDict.getString("creatureName"));
string creatureName = creatureDict.getString("creatureName");
utils.setScriptVar(self,"clev_creature",creatureName);
utils.setScriptVar(self,"clev_creature_level",level);
}
else if(actionName.equals("spawn"))
{
debugLogging("//// OnHearSpeech: ", "////>>>> 8");
if(!utils.hasScriptVar(self,"clev_creature"))
{
sendSystemMessageTestingOnly(self, "no you haven't selected a creature to spawn");
return SCRIPT_CONTINUE;
}
int creaturelevel = utils.getIntScriptVar(self,"clev_creature_level");
string creatureName = utils.getStringScriptVar(self,"clev_creature");
sendSystemMessageTestingOnly(self, "we're going to try to spawn the level "+creaturelevel+" creature, the "+ creatureName);
int newCreatureLevel = 0;
if (utils.hasScriptVar(self,"newCreatureLevel"))
{
newCreatureLevel = utils.getIntScriptVar(self,"newCreatureLevel");
sendSystemMessageTestingOnly(self, " and going to re-level the creature to be "+newCreatureLevel);
}
int numCreatures = 1;
if(numArgs == 3)
{
string numberOfCreaturesStr = st.nextToken();
int numberOfCreatures = utils.stringToInt(numberOfCreaturesStr);
if (numberOfCreatures == 9)
numCreatures = rand(1,10);
else
numCreatures = numberOfCreatures;
}
obj_id[] spawnedCreatures = new obj_id[numCreatures];
//spawn location
location here = getLocation(self);
for (int i = 0; i < numCreatures; i++)
{
location spawnLoc = locations.getGoodLocationAroundLocation(here, 1f, 1f, 4f, 4f);
if ( spawnLoc == null )
{
sendSystemMessageTestingOnly(self, " spawnLoc was NULL ");
return SCRIPT_CONTINUE;
}
obj_id mob = create.createCreature( creatureName, spawnLoc, creaturelevel, true, false );
if(!isIdValid(mob))
sendSystemMessageTestingOnly(self, "invalid objid on the creature we just tried to spawn. OH NO!");
else
{
spawnedCreatures[i] = mob;
if(newCreatureLevel > 0)
reLevelMob(mob, newCreatureLevel);
}
}
if (spawnedCreatures != null)
utils.setScriptVar(self,"spawnedCreatures",spawnedCreatures);
}
else if(actionName.equals("wdam"))
{
debugLogging("//// OnHearSpeech: ", "////>>>> 9");
//weapon damage here
string damageStr = st.nextToken();
int damageValue = utils.stringToInt(damageStr);
obj_id weapon = getCurrentWeapon(self);
if (!isIdValid(weapon))
sendSystemMessageTestingOnly(self, "bad weapon - objId was: "+weapon);
if (getWeaponType(weapon) != WEAPON_TYPE_UNARMED)
{
setWeaponMinDamage( weapon, damageValue);
setWeaponMaxDamage( weapon, damageValue);
weapons.setWeaponData(weapon);
}
}
else if(actionName.equals("newlevel"))
{
debugLogging("//// OnHearSpeech: ", "////>>>> 10");
string reLevelStr = st.nextToken();
int newLevel = utils.stringToInt(reLevelStr);
if (newLevel == 0)
{
if (utils.hasScriptVar(self,"newCreatureLevel"))
{
sendSystemMessageTestingOnly(self, "Removed existing creature level delta value");
utils.removeScriptVar(self,"newCreatureLevel");
}
}
else
{
if(utils.setScriptVar(self,"newCreatureLevel", newLevel))
sendSystemMessageTestingOnly(self, "All creatures spawned will now be set to level "+newLevel);
}
if(utils.hasScriptVar(self,"spawnedCreatures"))
{
obj_id[] mobsToRelevel = utils.getObjIdArrayScriptVar(self,"spawnedCreatures");
int reLeveledMobCounter = 0;
for (int i = 0; i < mobsToRelevel.length; i++)
{
if(isIdValid(mobsToRelevel[i]) && !ai_lib.aiIsDead(mobsToRelevel[i]))
{
reLevelMob(mobsToRelevel[i], newLevel);
reLeveledMobCounter++;
}
}
if(reLeveledMobCounter > 0)
sendSystemMessageTestingOnly(self, "A total of "+reLeveledMobCounter+" creatures were re-set to be level "+newLevel);
}
}
else if(actionName.equals("wipe"))
{
debugLogging("//// OnHearSpeech: ", "////>>>> 11");
if(!utils.hasScriptVar(self,"spawnedCreatures"))
sendSystemMessageTestingOnly(self, "No apparent creature to destroy. Couldn't find obj_id scripvar. OH NO!");
else
{
obj_id[] mobsToDestroy = utils.getObjIdArrayScriptVar(self,"spawnedCreatures");
for (int i = 0; i < mobsToDestroy.length; i++)
{
if(isIdValid(mobsToDestroy[i]))
destroyObject(mobsToDestroy[i]);
}
}
}
else
{
sendSystemMessageTestingOnly(self, "valid trigger phrases for balancetest script are: 'wdam #' for weapon damage value and 'clev #' for creature level.");
}
return SCRIPT_CONTINUE;
}
void reLevelMob(obj_id mob, int level)
{
obj_id self = getSelf();
string creatureName = utils.getStringScriptVar(self,"clev_creature");
dictionary creatureDict = utils.dataTableGetRow( CREATURE_TABLE, creatureName );
create.initializeCreature( mob, creatureName, creatureDict, level );
return ;
}