Files
dsrc/sku.0/sys.server/compiled/game/script/working/jfreeman/isapvpgod.script
T
2013-09-10 23:17:15 -07:00

37 lines
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include library.space_transition;
trigger OnAttach()
{
sendSystemMessageTestingOnly( self, "Greeting, Human! To begin applying the smackdown, say PVP ON");
sendSystemMessageTestingOnly( self, "To discontinue the laying down of the smack, say PVP OFF");
return SCRIPT_CONTINUE;
}
trigger OnSpeaking( string text)
{
if ( text.equalsIgnoreCase( "pvp on" ) )
{
if (isSpaceScene())
{
space_transition.setPlayerOvert( self, ##"imperial" );
sendSystemMessageTestingOnly( self, "Just start killing Bothans. I'll tell you when to stop.");
}
else
sendSystemMessageTestingOnly( self, "With what? Your HANDS?! You have to be in space, yo.");
}
else if ( text.equalsIgnoreCase( "pvp off" ) )
{
if (isSpaceScene())
{
obj_id ship = space_transition.getContainingShip(self);
space_transition.clearOvertStatus( ship );
sendSystemMessageTestingOnly( self, "Ah! Safe, but never innocent. No wonder she still weeps for you.");
}
else
sendSystemMessageTestingOnly( self, "It is very dark. You are likely to be eaten by a Grue.");
}
return SCRIPT_CONTINUE;
}