Files
dsrc/sku.0/sys.server/compiled/game/script/working/jfreeman/skilltest.script
T
2013-09-10 23:17:15 -07:00

28 lines
517 B
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trigger OnSpeaking( string text )
{
if ( text.equalsIgnoreCase("choose" ))
{
playUiEffect(self, "showMediator=ws_professiontemplateselect");
return SCRIPT_CONTINUE;
}
if ( text.equalsIgnoreCase("reset" ))
{
debugSpeakMsg(self,"resetting");
setSkillTemplate(self, "" );
setWorkingSkill(self, "" );
return SCRIPT_CONTINUE;
}
return SCRIPT_CONTINUE;
}
trigger OnCreatureDamaged(obj_id attacker, obj_id weapon, int[] damage)
{
setHealth(self, getMaxHealth(self) );
return SCRIPT_CONTINUE;
}