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dsrc/sku.0/sys.server/compiled/game/script/conversation/ep3_etyyy_harroom.script
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// ======================================================================
//
// ep3_etyyy_harroom.script
//
//
//
// Created with SwgConversationEditor 1.35 - DO NOT EDIT THIS AUTO-GENERATED FILE!
//
// ======================================================================
// ======================================================================
// Library Includes
// ======================================================================
include library.ai_lib;
include library.chat;
include library.groundquests;
include library.utils;
// ======================================================================
// Script Constants
// ======================================================================
string c_stringFile = "conversation/ep3_etyyy_harroom";
// ======================================================================
// Script Conditions
// ======================================================================
boolean ep3_etyyy_harroom_condition__defaultCondition (obj_id player, obj_id npc)
{
return true;
}
// ----------------------------------------------------------------------
boolean ep3_etyyy_harroom_condition_needsUllerReward (obj_id player, obj_id npc)
{
return groundquests.hasCompletedTask(player, "ep3_hunt_sordaan_seek_harroom", "sordaan_ullerBetReward");
}
// ----------------------------------------------------------------------
boolean ep3_etyyy_harroom_condition_needsWallugaReward (obj_id player, obj_id npc)
{
return groundquests.hasCompletedTask(player, "ep3_hunt_sordaan_seek_harroom", "sordaan_wallugaBetReward");
}
// ----------------------------------------------------------------------
boolean ep3_etyyy_harroom_condition_needsMoufReward (obj_id player, obj_id npc)
{
return groundquests.hasCompletedTask(player, "ep3_hunt_sordaan_seek_harroom", "sordaan_moufBetReward");
}
// ----------------------------------------------------------------------
boolean ep3_etyyy_harroom_condition_needsWebweaverReward (obj_id player, obj_id npc)
{
return groundquests.hasCompletedTask(player, "ep3_hunt_sordaan_seek_harroom", "sordaan_webweaverBetReward");
}
// ======================================================================
// Script Actions
// ======================================================================
void ep3_etyyy_harroom_action_giveUllerReward (obj_id player, obj_id npc)
{
groundquests.sendSignal(player, "sordaan_talkToHarroom");
groundquests.grantQuest(player, "ep3_hunt_harroom_uller_reward", false);
}
// ----------------------------------------------------------------------
void ep3_etyyy_harroom_action_giveWallugaReward (obj_id player, obj_id npc)
{
groundquests.sendSignal(player, "sordaan_talkToHarroom");
groundquests.grantQuest(player, "ep3_hunt_harroom_walluga_reward", false);
}
// ----------------------------------------------------------------------
void ep3_etyyy_harroom_action_giveMoufReward (obj_id player, obj_id npc)
{
groundquests.sendSignal(player, "sordaan_talkToHarroom");
groundquests.grantQuest(player, "ep3_hunt_harroom_mouf_reward", false);
}
// ----------------------------------------------------------------------
void ep3_etyyy_harroom_action_giveWebweaverReward (obj_id player, obj_id npc)
{
groundquests.sendSignal(player, "sordaan_talkToHarroom");
groundquests.grantQuest(player, "ep3_hunt_harroom_webweaver_reward", false);
}
// ======================================================================
// Script %TO Tokens
// ======================================================================
// ======================================================================
// Script %DI Tokens
// ======================================================================
// ======================================================================
// Script %DF Tokens
// ======================================================================
// ======================================================================
// handleBranch<n> Functions
// ======================================================================
// ======================================================================
// User Script Triggers
// ======================================================================
trigger OnInitialize ()
{
if ((!isMob (self)) || (isPlayer (self)))
detachScript(self, "conversation.ep3_etyyy_harroom");
setCondition (self, CONDITION_CONVERSABLE);
setInvulnerable (self, true);
return SCRIPT_CONTINUE;
}
trigger OnAttach ()
{
setCondition (self, CONDITION_CONVERSABLE);
setInvulnerable (self, true);
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
{
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
menuInfoData.setServerNotify (false);
setCondition (self, CONDITION_CONVERSABLE);
faceTo(self, player);
return SCRIPT_CONTINUE;
}
trigger OnIncapacitated (obj_id killer)
{
clearCondition (self, CONDITION_CONVERSABLE);
detachScript (self, "conversation.ep3_etyyy_harroom");
return SCRIPT_CONTINUE;
}
// ======================================================================
// Script Triggers
// ======================================================================
//-- This function should move to base_class.java
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
// ----------------------------------------------------------------------
trigger OnStartNpcConversation (obj_id player)
{
obj_id npc = self;
if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
return SCRIPT_OVERRIDE;
//-- [NOTE]
if (ep3_etyyy_harroom_condition_needsUllerReward (player, npc))
{
ep3_etyyy_harroom_action_giveUllerReward (player, npc);
//-- NPC: Sordaan asked me to give you this Tchotchee Pistol. It's much nicer than most other flare pistols.
string_id message = new string_id (c_stringFile, "s_183");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (ep3_etyyy_harroom_condition_needsWallugaReward (player, npc))
{
ep3_etyyy_harroom_action_giveWallugaReward (player, npc);
//-- NPC: Sordaan asked me to give you this Kalranoos Carbine. I hope it serves you well as you continue hunting.
string_id message = new string_id (c_stringFile, "s_185");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (ep3_etyyy_harroom_condition_needsMoufReward (player, npc))
{
ep3_etyyy_harroom_action_giveMoufReward (player, npc);
//-- NPC: Sordaan asked me to give you this Xris Acid Sword. I designed the modifications to these myself, though Sordaan gave them his own name. As it should be. I suppose.
string_id message = new string_id (c_stringFile, "s_187");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (ep3_etyyy_harroom_condition_needsWebweaverReward (player, npc))
{
ep3_etyyy_harroom_action_giveWebweaverReward (player, npc);
//-- NPC: Sordaan asked me to give you this Fallann Hyper-Rifle. He must be quite impressed with your hunting skills, though I'm sure he won't admit it.
string_id message = new string_id (c_stringFile, "s_189");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (ep3_etyyy_harroom_condition__defaultCondition (player, npc))
{
//-- NPC: Hello, honorable hunter. Your presence here speaks well for your skills, but do be careful to be respectful of the Rodians. Trust me.
string_id message = new string_id (c_stringFile, "s_294");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
// ----------------------------------------------------------------------
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
{
if (conversationId != "ep3_etyyy_harroom")
return SCRIPT_CONTINUE;
obj_id npc = self;
int branchId = utils.getIntScriptVar (player, "conversation.ep3_etyyy_harroom.branchId");
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
utils.removeScriptVar (player, "conversation.ep3_etyyy_harroom.branchId");
return SCRIPT_CONTINUE;
}
// ======================================================================