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dsrc/sku.0/sys.server/compiled/game/script/conversation/greeter_kadaara_mistress.script
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// ======================================================================
//
// greeter_kadaara_mistress.script
//
//
//
// Created with SwgConversationEditor 1.21 - DO NOT EDIT THIS AUTO-GENERATED FILE!
//
// ======================================================================
// ======================================================================
// Library Includes
// ======================================================================
include library.ai_lib;
include library.chat;
include library.features;
include library.skill;
include library.space_flags;
include library.space_quest;
include library.utils;
// ======================================================================
// Script Constants
// ======================================================================
string c_stringFile = "conversation/greeter_kadaara_mistress";
// ======================================================================
// Script Conditions
// ======================================================================
boolean greeter_kadaara_mistress_condition__defaultCondition (obj_id player, obj_id npc)
{
return true;
}
// ----------------------------------------------------------------------
boolean greeter_kadaara_mistress_condition_remembersPlayer (obj_id player, obj_id npc)
{
return ( utils.hasScriptVar( player, "metNewbiePilot" ));
}
// ----------------------------------------------------------------------
boolean greeter_kadaara_mistress_condition_isAnImperialPilot (obj_id player, obj_id npc)
{
return space_flags.isImperialPilot(player);
}
// ----------------------------------------------------------------------
boolean greeter_kadaara_mistress_condition_isARebelPilot (obj_id player, obj_id npc)
{
return space_flags.isRebelPilot(player);
}
// ----------------------------------------------------------------------
boolean greeter_kadaara_mistress_condition_isPrivateerPilot (obj_id player, obj_id npc)
{
return space_flags.isNeutralPilot(player);
}
// ----------------------------------------------------------------------
boolean greeter_kadaara_mistress_condition_hasSpaceExpansion (obj_id player, obj_id npc)
{
return ( features.isSpaceEdition( player ) );
}
// ----------------------------------------------------------------------
boolean greeter_kadaara_mistress_condition_hasSpaceShip (obj_id player, obj_id npc)
{
return ( space_quest.hasShip( player ) );
}
// ======================================================================
// Script Actions
// ======================================================================
void greeter_kadaara_mistress_action_rememberPlayer (obj_id player, obj_id npc)
{
utils.setScriptVar( player, "metNewbiePilot", true );
}
// ----------------------------------------------------------------------
void greeter_kadaara_mistress_action_grantQuestOne (obj_id player, obj_id npc)
{
space_quest.grantQuest ( player, "delivery", "tatooine_newbie_1");
space_quest.grantNewbieShip( player, "rebel");
}
// ======================================================================
// Script %TO Tokens
// ======================================================================
// ======================================================================
// Script %DI Tokens
// ======================================================================
// ======================================================================
// Script %DF Tokens
// ======================================================================
// ======================================================================
// handleBranch<n> Functions
// ======================================================================
int greeter_kadaara_mistress_handleBranch1 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE] Generic Greeting. First time meeting player.
//-- NPC: I don't think Jaden wants me talking to you...
//-- [RESPONSE NOTE]
//-- PLAYER: Who? Him?
if (response == "s_96dd8566")
{
//-- [NOTE]
if (greeter_kadaara_mistress_condition__defaultCondition (player, npc))
{
//-- NPC: Tell me. What sort of equipment do you fly?
string_id message = new string_id (c_stringFile, "s_ea09eddd");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Only the best!
boolean hasResponse0 = false;
if (greeter_kadaara_mistress_condition_hasSpaceShip (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: Just what I can afford.
boolean hasResponse1 = false;
if (greeter_kadaara_mistress_condition_hasSpaceShip (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I don't have a starship.
boolean hasResponse2 = false;
if (greeter_kadaara_mistress_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_170ed80d");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_e05e22e2");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_d88625cb");
setObjVar (player, "conversation.greeter_kadaara_mistress.branchId", 2);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.greeter_kadaara_mistress.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
}
//-- [RESPONSE NOTE]
//-- PLAYER: We're not talking.
if (response == "s_d14f41b0")
{
//-- [NOTE]
if (greeter_kadaara_mistress_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "laugh_titter");
//-- NPC: No, I guess not.
string_id message = new string_id (c_stringFile, "s_126a14e0");
removeObjVar (player, "conversation.greeter_kadaara_mistress.branchId");
npcSpeak (player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
}
//-- [RESPONSE NOTE]
//-- PLAYER: I understand.
if (response == "s_9288900f")
{
//-- [NOTE]
if (greeter_kadaara_mistress_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "bow");
//-- NPC: Farewell.
string_id message = new string_id (c_stringFile, "s_c8f2f3db");
removeObjVar (player, "conversation.greeter_kadaara_mistress.branchId");
npcSpeak (player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
int greeter_kadaara_mistress_handleBranch2 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: Tell me. What sort of equipment do you fly?
//-- [RESPONSE NOTE]
//-- PLAYER: Only the best!
if (response == "s_170ed80d")
{
//-- [NOTE]
if (greeter_kadaara_mistress_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "nod_head_once");
//-- NPC: I know the feeling!
string_id message = new string_id (c_stringFile, "s_77266474");
removeObjVar (player, "conversation.greeter_kadaara_mistress.branchId");
npcSpeak (player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
}
//-- [RESPONSE NOTE]
//-- PLAYER: Just what I can afford.
if (response == "s_e05e22e2")
{
//-- [NOTE]
if (greeter_kadaara_mistress_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "nod_head_once");
//-- NPC: That's very wise.
string_id message = new string_id (c_stringFile, "s_b7b44868");
removeObjVar (player, "conversation.greeter_kadaara_mistress.branchId");
npcSpeak (player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
}
//-- [RESPONSE NOTE]
//-- PLAYER: I don't have a starship.
if (response == "s_d88625cb")
{
//-- [NOTE]
if (greeter_kadaara_mistress_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "wave_on_dismissing");
//-- NPC: Then we've got nothing more to discuss.
string_id message = new string_id (c_stringFile, "s_56866a7");
removeObjVar (player, "conversation.greeter_kadaara_mistress.branchId");
npcSpeak (player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
// ======================================================================
// User Script Triggers
// ======================================================================
trigger OnInitialize ()
{
if ((!isMob (self)) || (isPlayer (self)))
detachScript(self, "conversation.greeter_kadaara_mistress");
setCondition (self, CONDITION_CONVERSABLE);
setInvulnerable( self, true );
setCondition( self, CONDITION_SPACE_INTERESTING );
//setName (self, "Gi'a Pei");
return SCRIPT_CONTINUE;
}
trigger OnAttach ()
{
setCondition (self, CONDITION_CONVERSABLE);
setInvulnerable( self, true );
setCondition( self, CONDITION_SPACE_INTERESTING );
//setName (self, "Gi'a Pei");
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
{
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
menuInfoData.setServerNotify (false);
setCondition (self, CONDITION_CONVERSABLE);
setInvulnerable(self, true);
faceTo( self, player );
return SCRIPT_CONTINUE;
}
trigger OnIncapacitated (obj_id killer)
{
clearCondition (self, CONDITION_CONVERSABLE);
detachScript (self, "conversation.greeter_kadaara_mistress");
return SCRIPT_CONTINUE;
}
// ======================================================================
// Script Triggers
// ======================================================================
//-- This function should move to base_class.java
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
// ----------------------------------------------------------------------
trigger OnStartNpcConversation (obj_id player)
{
obj_id npc = self;
if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
return SCRIPT_OVERRIDE;
//-- [NOTE] Generic Greeting. First time meeting player.
if (greeter_kadaara_mistress_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "greet");
//-- NPC: I don't think Jaden wants me talking to you...
string_id message = new string_id (c_stringFile, "s_27c7d0ac");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Who? Him?
boolean hasResponse0 = false;
if (greeter_kadaara_mistress_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: We're not talking.
boolean hasResponse1 = false;
if (greeter_kadaara_mistress_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I understand.
boolean hasResponse2 = false;
if (greeter_kadaara_mistress_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_96dd8566");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_d14f41b0");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_9288900f");
setObjVar (player, "conversation.greeter_kadaara_mistress.branchId", 1);
npcStartConversation (player, npc, "greeter_kadaara_mistress", message, responses);
}
else
{
chat.chat (npc, player, message);
}
return SCRIPT_CONTINUE;
}
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
// ----------------------------------------------------------------------
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
{
if (conversationId != "greeter_kadaara_mistress")
return SCRIPT_CONTINUE;
obj_id npc = self;
int branchId = getIntObjVar (player, "conversation.greeter_kadaara_mistress.branchId");
if (branchId == 1 && greeter_kadaara_mistress_handleBranch1 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
if (branchId == 2 && greeter_kadaara_mistress_handleBranch2 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
removeObjVar (player, "conversation.greeter_kadaara_mistress.branchId");
return SCRIPT_CONTINUE;
}
// ======================================================================