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803 lines
24 KiB
Plaintext
803 lines
24 KiB
Plaintext
// ======================================================================
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//
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// nym_themepark_smuggler.script
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//
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//
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//
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// Created with SwgConversationEditor 1.37 - DO NOT EDIT THIS AUTO-GENERATED FILE!
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//
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// ======================================================================
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// ======================================================================
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// Library Includes
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// ======================================================================
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include library.ai_lib;
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include library.chat;
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include library.conversation;
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include library.groundquests;
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include library.utils;
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// ======================================================================
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// Script Constants
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// ======================================================================
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string c_stringFile = "conversation/nym_themepark_smuggler";
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// ======================================================================
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// Script Conditions
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// ======================================================================
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boolean nym_themepark_smuggler_condition__defaultCondition (obj_id player, obj_id npc)
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{
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return true;
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}
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// ----------------------------------------------------------------------
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boolean nym_themepark_smuggler_condition_isReadyToGetChems (obj_id player, obj_id npc)
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{
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return groundquests.isTaskActive(player, "u16_nym_themepark_smuggler_01", "findSmuggler")
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|| (groundquests.hasCompletedQuest(player, "u16_nym_themepark_smuggler_01")
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&& !groundquests.isQuestActiveOrComplete(player, "u16_nym_themepark_gather_chemicals"));
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}
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// ----------------------------------------------------------------------
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boolean nym_themepark_smuggler_condition_hasChems (obj_id player, obj_id npc)
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{
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return groundquests.isTaskActive(player, "u16_nym_themepark_gather_chemicals", "goSeeSmuggler");
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}
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// ----------------------------------------------------------------------
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boolean nym_themepark_smuggler_condition_deletedFixQuest (obj_id player, obj_id npc)
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{
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return groundquests.hasCompletedQuest(player, "u16_nym_themepark_gather_chemicals")
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&& !groundquests.isQuestActiveOrComplete(player, "u16_nym_themepark_repair_mixing_chamber");
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}
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// ----------------------------------------------------------------------
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boolean nym_themepark_smuggler_condition_hasChemsQuestNotComplete (obj_id player, obj_id npc)
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{
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return groundquests.isTaskActive(player, "u16_nym_themepark_gather_chemicals", "needsToGatherChemical");
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}
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// ======================================================================
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// Script Actions
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// ======================================================================
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void nym_themepark_smuggler_action_giveChemQuest (obj_id player, obj_id npc)
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{
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groundquests.grantQuest(player, "u16_nym_themepark_gather_chemicals");
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}
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// ----------------------------------------------------------------------
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void nym_themepark_smuggler_action_finishUpchem (obj_id player, obj_id npc)
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{
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groundquests.sendSignal(player, "hasSeenSmuggler");
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}
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// ----------------------------------------------------------------------
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void nym_themepark_smuggler_action_finishUpJumper (obj_id player, obj_id npc)
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{
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groundquests.sendSignal(player, "hasFoundSmuggler");
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}
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// ----------------------------------------------------------------------
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void nym_themepark_smuggler_action_giveFixQuest (obj_id player, obj_id npc)
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{
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groundquests.grantQuest(player, "u16_nym_themepark_repair_mixing_chamber");
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}
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// ======================================================================
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// Script %TO Tokens
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// ======================================================================
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// ======================================================================
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// Script %DI Tokens
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// ======================================================================
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// ======================================================================
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// Script %DF Tokens
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// ======================================================================
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// ======================================================================
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// handleBranch<n> Functions
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// ======================================================================
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int nym_themepark_smuggler_handleBranch2 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: You don't have all the raw chemical, yet, do you?
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//-- [RESPONSE NOTE]
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//-- PLAYER: No, not really.
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if (response == "s_40")
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{
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doAnimationAction (player, "shake_head_no");
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//-- [NOTE]
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if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "explain");
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//-- NPC: I know there's plenty out there... it make the rocks kinda white-ish if that helps. I don't have all day; if you can't find enough of the raw stuff in time I'll just have to ship what I've got, understand?
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string_id message = new string_id (c_stringFile, "s_41");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Okay, okay, keep your shirt on! I'll be back soon.
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boolean hasResponse0 = false;
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if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_42");
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utils.setScriptVar (player, "conversation.nym_themepark_smuggler.branchId", 3);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.nym_themepark_smuggler.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int nym_themepark_smuggler_handleBranch3 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: I know there's plenty out there... it make the rocks kinda white-ish if that helps. I don't have all day; if you can't find enough of the raw stuff in time I'll just have to ship what I've got, understand?
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//-- [RESPONSE NOTE]
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//-- PLAYER: Okay, okay, keep your shirt on! I'll be back soon.
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if (response == "s_42")
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{
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doAnimationAction (player, "standing_placate");
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//-- [NOTE]
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if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
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{
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doAnimationAction (player, "wave_on_dismissing");
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//-- NPC: No, no, take your time. I'd rather turn a profit than return a favor.
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string_id message = new string_id (c_stringFile, "s_43");
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utils.removeScriptVar (player, "conversation.nym_themepark_smuggler.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int nym_themepark_smuggler_handleBranch5 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: You got the Chemical?
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//-- [RESPONSE NOTE]
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//-- PLAYER: I believe I have enough of it, yes.
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if (response == "s_11")
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{
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doAnimationAction (player, "nod");
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//-- [NOTE]
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if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "point_accusingly");
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nym_themepark_smuggler_action_giveFixQuest (player, npc);
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//-- NPC: Great. It'll be good to be out from under Nym; you make sure to let him know we're square, got it?
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string_id message = new string_id (c_stringFile, "s_12");
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utils.removeScriptVar (player, "conversation.nym_themepark_smuggler.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int nym_themepark_smuggler_handleBranch7 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Who are you, how did you find me, who sent you here, what do you want?!
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//-- [RESPONSE NOTE]
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//-- PLAYER: Blue! Wait, I mean... relax! I was sent by Ralia Reevens, Nym's Quarter...
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if (response == "s_13")
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{
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doAnimationAction (player, "slow_down");
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//-- [NOTE]
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if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "nod_head_multiple");
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//-- NPC: ...Master, yes yes, I know her. I suppose she's wanting to cash in on the favor I owe Nym, huh? Well it's about time! What does she want?
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string_id message = new string_id (c_stringFile, "s_15");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: She said you would have access to a quantity of Cationic Chemical Coagulant...
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boolean hasResponse0 = false;
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if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_17");
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utils.setScriptVar (player, "conversation.nym_themepark_smuggler.branchId", 8);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.nym_themepark_smuggler.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int nym_themepark_smuggler_handleBranch8 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: ...Master, yes yes, I know her. I suppose she's wanting to cash in on the favor I owe Nym, huh? Well it's about time! What does she want?
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//-- [RESPONSE NOTE]
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//-- PLAYER: She said you would have access to a quantity of Cationic Chemical Coagulant...
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if (response == "s_17")
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{
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//-- [NOTE]
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if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "explain");
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//-- NPC: Yes, there's a great need for liquid filtration supplies throughout the galaxy and the Empire has been trying to corner the market. Fortunately, this volcano produces excellent deposits of one type of coagulant.
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string_id message = new string_id (c_stringFile, "s_19");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: So you'll give me some, then?
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boolean hasResponse0 = false;
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if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_21");
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utils.setScriptVar (player, "conversation.nym_themepark_smuggler.branchId", 9);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.nym_themepark_smuggler.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int nym_themepark_smuggler_handleBranch9 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Yes, there's a great need for liquid filtration supplies throughout the galaxy and the Empire has been trying to corner the market. Fortunately, this volcano produces excellent deposits of one type of coagulant.
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//-- [RESPONSE NOTE]
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//-- PLAYER: So you'll give me some, then?
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if (response == "s_21")
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{
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//-- [NOTE]
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if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "shake_head_no");
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//-- NPC: Not so fast! Favor or not, I don't just give stuff away. You'll have to get your hands dirty if you want anything from me.
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string_id message = new string_id (c_stringFile, "s_23");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Figures. So what do I have to do?
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boolean hasResponse0 = false;
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if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_25");
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utils.setScriptVar (player, "conversation.nym_themepark_smuggler.branchId", 10);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.nym_themepark_smuggler.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int nym_themepark_smuggler_handleBranch10 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Not so fast! Favor or not, I don't just give stuff away. You'll have to get your hands dirty if you want anything from me.
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//-- [RESPONSE NOTE]
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//-- PLAYER: Figures. So what do I have to do?
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if (response == "s_25")
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{
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//-- [NOTE]
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if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "explain");
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//-- NPC: I have the processed chemical you need, but in return I need you to supply me with the raw stuff so I can still make my scheduled shipment.
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string_id message = new string_id (c_stringFile, "s_27");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: And how do I do that?
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boolean hasResponse0 = false;
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if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: And what if I don't want to?
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boolean hasResponse1 = false;
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if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_29");
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if (hasResponse1)
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responses [responseIndex++] = new string_id (c_stringFile, "s_33");
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utils.setScriptVar (player, "conversation.nym_themepark_smuggler.branchId", 11);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.nym_themepark_smuggler.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int nym_themepark_smuggler_handleBranch11 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: I have the processed chemical you need, but in return I need you to supply me with the raw stuff so I can still make my scheduled shipment.
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//-- [RESPONSE NOTE]
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//-- PLAYER: And how do I do that?
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if (response == "s_29")
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{
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//-- [NOTE]
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if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "point_away");
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nym_themepark_smuggler_action_giveChemQuest (player, npc);
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//-- NPC: There are deposits scattered around the volcano. Just dig up a few and bring 'em back to me. Simple enough, right?
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string_id message = new string_id (c_stringFile, "s_31");
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utils.removeScriptVar (player, "conversation.nym_themepark_smuggler.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: And what if I don't want to?
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if (response == "s_33")
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{
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//-- [NOTE]
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if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "wave_on_dismissing");
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//-- NPC: If you can't stand the heat, get off the volcano.
|
|
string_id message = new string_id (c_stringFile, "s_35");
|
|
utils.removeScriptVar (player, "conversation.nym_themepark_smuggler.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
// ======================================================================
|
|
// User Script Triggers
|
|
// ======================================================================
|
|
|
|
trigger OnInitialize ()
|
|
{
|
|
if ((!isTangible (self)) || (isPlayer (self)))
|
|
detachScript(self, "conversation.nym_themepark_smuggler");
|
|
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
setCondition( self, CONDITION_INTERESTING );
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnAttach ()
|
|
{
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
setCondition( self, CONDITION_INTERESTING );
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
|
|
{
|
|
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
|
|
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
|
|
menuInfoData.setServerNotify (false);
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnIncapacitated (obj_id killer)
|
|
{
|
|
clearCondition (self, CONDITION_CONVERSABLE);
|
|
detachScript (self, "conversation.nym_themepark_smuggler");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ======================================================================
|
|
// Script Triggers
|
|
// ======================================================================
|
|
|
|
//-- This function should move to base_class.java
|
|
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
|
|
{
|
|
Object[] objects = new Object[responses.length];
|
|
System.arraycopy(responses, 0, objects, 0, responses.length);
|
|
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
trigger OnStartNpcConversation (obj_id player)
|
|
{
|
|
obj_id npc = self;
|
|
|
|
if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
|
|
return SCRIPT_OVERRIDE;
|
|
|
|
//-- [NOTE]
|
|
if (nym_themepark_smuggler_condition_deletedFixQuest (player, npc))
|
|
{
|
|
doAnimationAction (npc, "dismiss");
|
|
|
|
nym_themepark_smuggler_action_giveFixQuest (player, npc);
|
|
|
|
//-- NPC: You look like you got lost. I gave you the chemicals, now leave!
|
|
string_id message = new string_id (c_stringFile, "s_37");
|
|
chat.chat (npc, player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (nym_themepark_smuggler_condition_hasChemsQuestNotComplete (player, npc))
|
|
{
|
|
doAnimationAction (player, "poke");
|
|
|
|
//-- NPC: You don't have all the raw chemical, yet, do you?
|
|
string_id message = new string_id (c_stringFile, "s_39");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: No, not really.
|
|
boolean hasResponse0 = false;
|
|
if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_40");
|
|
|
|
utils.setScriptVar (player, "conversation.nym_themepark_smuggler.branchId", 2);
|
|
|
|
npcStartConversation (player, npc, "nym_themepark_smuggler", message, responses);
|
|
}
|
|
else
|
|
{
|
|
chat.chat (npc, player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (nym_themepark_smuggler_condition_hasChems (player, npc))
|
|
{
|
|
doAnimationAction (npc, "point_accusingly");
|
|
|
|
nym_themepark_smuggler_action_finishUpchem (player, npc);
|
|
|
|
//-- NPC: You got the Chemical?
|
|
string_id message = new string_id (c_stringFile, "s_10");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: I believe I have enough of it, yes.
|
|
boolean hasResponse0 = false;
|
|
if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_11");
|
|
|
|
utils.setScriptVar (player, "conversation.nym_themepark_smuggler.branchId", 5);
|
|
|
|
npcStartConversation (player, npc, "nym_themepark_smuggler", message, responses);
|
|
}
|
|
else
|
|
{
|
|
chat.chat (npc, player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (nym_themepark_smuggler_condition_isReadyToGetChems (player, npc))
|
|
{
|
|
doAnimationAction (npc, "gesticulate_wildly");
|
|
|
|
nym_themepark_smuggler_action_finishUpJumper (player, npc);
|
|
|
|
//-- NPC: Who are you, how did you find me, who sent you here, what do you want?!
|
|
string_id message = new string_id (c_stringFile, "s_8");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: Blue! Wait, I mean... relax! I was sent by Ralia Reevens, Nym's Quarter...
|
|
boolean hasResponse0 = false;
|
|
if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_13");
|
|
|
|
utils.setScriptVar (player, "conversation.nym_themepark_smuggler.branchId", 7);
|
|
|
|
npcStartConversation (player, npc, "nym_themepark_smuggler", message, responses);
|
|
}
|
|
else
|
|
{
|
|
chat.chat (npc, player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (nym_themepark_smuggler_condition__defaultCondition (player, npc))
|
|
{
|
|
doAnimationAction (npc, "dismiss");
|
|
|
|
//-- NPC: Unless you have a business proposal you can just go away.
|
|
string_id message = new string_id (c_stringFile, "s_38");
|
|
chat.chat (npc, player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
|
|
{
|
|
if (conversationId != "nym_themepark_smuggler")
|
|
return SCRIPT_CONTINUE;
|
|
|
|
obj_id npc = self;
|
|
|
|
int branchId = utils.getIntScriptVar (player, "conversation.nym_themepark_smuggler.branchId");
|
|
|
|
if (branchId == 2 && nym_themepark_smuggler_handleBranch2 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 3 && nym_themepark_smuggler_handleBranch3 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 5 && nym_themepark_smuggler_handleBranch5 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 7 && nym_themepark_smuggler_handleBranch7 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 8 && nym_themepark_smuggler_handleBranch8 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 9 && nym_themepark_smuggler_handleBranch9 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 10 && nym_themepark_smuggler_handleBranch10 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 11 && nym_themepark_smuggler_handleBranch11 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
|
|
|
|
utils.removeScriptVar (player, "conversation.nym_themepark_smuggler.branchId");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ======================================================================
|
|
|