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dsrc/sku.0/sys.server/compiled/game/script/e3demo/nebulon_damaged.script
T
2013-09-10 23:17:15 -07:00

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include library.utils;
include library.ship_ai;
include library.space_utils;
include library.space_combat;
include library.space_create;
trigger OnShipWasHit (obj_id objAttacker, int intWeaponIndex, boolean isMissile, int missileType, int intTargetedComponent, boolean fromPlayerAutoTurret, float hitLocationX_o, float hitLocationY_o, float hitLocationZ_o)
{
return SCRIPT_CONTINUE;
}