mirror of
https://github.com/SWG-Source/dsrc.git
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254 lines
5.9 KiB
Plaintext
254 lines
5.9 KiB
Plaintext
/**
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*
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* Title: medicine.script
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* Description: script for handling comestible consumption
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*/
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/***** INCLUDES ********************************************************/
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include library.ai_lib;
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include library.callable;
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include library.consumable;
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include library.factions;
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include library.healing;
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include library.pet_lib;
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include library.prose;
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include library.sui;
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include library.utils;
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/***** CONSTANTS *******************************************************/
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const string SCRIPT_PET_MED = "item.comestible.pet_med";
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const string_id SID_TARGET_NOT_CREATURE = new string_id("error_message", "target_not_creature");
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const string_id SID_TARGETTING_ERROR = new string_id("error_message", "targetting_error");
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const string_id SID_NO_VALID_MEDICINE = new string_id("pet/pet_menu", "no_valid_medicine");
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const string_id SID_CANNOT_DO_THAT_NOW = new string_id("pet/pet_menu", "cannot_do_that_now");
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const string_id SID_DO_NOT_HEAL = new string_id("pet/pet_menu", "do_not_heal");
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const string_id SID_NOTHING_TO_HEAL = new string_id("pet/pet_menu", "nothing_to_heal");
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/***** TRIGGERS ********************************************************/
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trigger OnObjectMenuRequest(obj_id player, menu_info mi)
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{
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LOG("LOG_CHANNEL", "OnObjectMenuRequest");
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if ( hasObjVar(self, consumable.VAR_CONSUMABLE_BASE) )
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{
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menu_info_data mid = mi.getMenuItemByType(menu_info_types.EXAMINE);
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if ( mid != null )
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{
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mid.setServerNotify(true);
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}
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menu_info_data mid2 = mi.getMenuItemByType(menu_info_types.ITEM_USE);
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if ( mid2 != null )
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{
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mid2.setServerNotify(true);
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}
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}
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else
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{
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detachScript(self, SCRIPT_PET_MED);
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}
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return SCRIPT_CONTINUE;
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}
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trigger OnObjectMenuSelect(obj_id player, int item)
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{
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LOG("LOG_CHANNEL", "item ->" + item);
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if ( item == menu_info_types.ITEM_USE)
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{
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obj_id target = getLookAtTarget(player);
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if(!isIdValid(target))
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{
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sendSystemMessage(player, SID_TARGET_NOT_CREATURE);
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return SCRIPT_CONTINUE;
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}
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else
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{
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if (hasObjVar(self, "consumable.strength"))
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{
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// VitaPack
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performPetHealVitality(player, target, self);
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}
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else
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{
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// StimPack
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performPetHealDamage(player, target, self);
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}
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}
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}
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return SCRIPT_CONTINUE;
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}
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trigger OnGetAttributes(obj_id player, string[] names, string[] attribs)
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{
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attrib_mod[] am = getAttribModArrayObjVar(self, consumable.VAR_CONSUMABLE_MODS);
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int idx = utils.getValidAttributeIndex(names);
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if (idx == -1)
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return SCRIPT_CONTINUE;
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if ( (am == null) || (am.length == 0) )
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{
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names[idx] = "strength";
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attribs[idx] = Integer.toString(getIntObjVar(self, "consumable.strength"));
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idx++;
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if (idx >= names.length)
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return SCRIPT_CONTINUE;
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}
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else
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{
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for ( int i = 0; i < am.length; i++ )
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{
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int attrib = am[i].getAttribute();
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int val = am[i].getValue();
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float atk = am[i].getAttack();
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float dcy = am[i].getDecay();
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names[idx] = "examine_heal_damage_" + consumable.STAT_NAME[attrib];
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attribs[idx] = Integer.toString(val);
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idx++;
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if (idx >= names.length)
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_CONTINUE;
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}
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commandHandler healPetDamage()
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{
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if(!isIdValid(target))
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{
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sendSystemMessage(self, SID_TARGET_NOT_CREATURE);
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return SCRIPT_CONTINUE;
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}
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else
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{
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obj_id pet_med = healing.findPetDamageMed(self);
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if(!isIdValid(pet_med))
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{
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sendSystemMessage(self, SID_NO_VALID_MEDICINE);
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return SCRIPT_CONTINUE;
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}
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performPetHealDamage(self, target, pet_med);
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}
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return SCRIPT_CONTINUE;
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}
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boolean performPetHealDamage(obj_id player, obj_id target, obj_id pet_med)
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{
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int useTime = utils.getIntScriptVar(player, "pet_med.useTime");
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int curTime = getGameTime();
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if (curTime < useTime)
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{
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prose_package ppNoMedsNow = prose.getPackage(SID_CANNOT_DO_THAT_NOW, (useTime - curTime));
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sendSystemMessageProse(player, ppNoMedsNow);
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return false;
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}
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if ( !pet_lib.isCreaturePet(target) )
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{
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sendSystemMessage(player, SID_TARGET_NOT_CREATURE);
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return false;
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}
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if (!factions.pvpDoAllowedHelpCheck(player, target))
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{
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sendSystemMessage(player, SID_DO_NOT_HEAL);
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return false;
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}
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// Check to see if the target is damaged.
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if (!healing.isDamaged(target))
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{
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prose_package ppNothingToHeal = prose.getPackage(SID_NOTHING_TO_HEAL, target);
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sendSystemMessageProse(player, ppNothingToHeal);
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return false;
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}
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if (healing.performMedicalHealDamage(player, target, pet_med, true))
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{
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doAnimationAction (player, "heal_other");
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healing.playHealDamageEffect(getLocation(target));
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useTime = curTime + 15;
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utils.setScriptVar(player, "pet_med.useTime", useTime);
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return true;
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}
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return false;
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}
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commandHandler healPetVitality()
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{
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if(!isIdValid(target))
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{
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sendSystemMessage(self, SID_TARGET_NOT_CREATURE);
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return SCRIPT_CONTINUE;
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}
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else
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{
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obj_id pet_med = healing.findPetVitalityMed(self);
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if(!isIdValid(pet_med))
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{
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sendSystemMessage(self, SID_NO_VALID_MEDICINE);
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return SCRIPT_CONTINUE;
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}
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performPetHealVitality(self, target, pet_med);
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}
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return SCRIPT_CONTINUE;
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}
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boolean performPetHealVitality(obj_id player, obj_id target, obj_id pet_med)
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{
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if ( !pet_lib.isCreaturePet(target) )
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{
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sendSystemMessage(player, SID_TARGET_NOT_CREATURE);
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return false;
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}
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if (!factions.pvpDoAllowedHelpCheck(player, target))
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{
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sendSystemMessage(player, SID_DO_NOT_HEAL);
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return false;
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}
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obj_id petControlDevice = callable.getCallableCD(target);
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int vitality = getIntObjVar(petControlDevice, "pet.vitality");
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// Check to see if the target is damaged.
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if (vitality < 1)
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{
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prose_package ppNothingToHeal = prose.getPackage(SID_NOTHING_TO_HEAL, target);
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sendSystemMessageProse(player, ppNothingToHeal);
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return false;
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}
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if (pet_lib.performVitalityHeal(player, target, petControlDevice, pet_med))
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{
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doAnimationAction (player, "heal_other");
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healing.playHealDamageEffect(getLocation(target));
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consumable.decrementCharges(pet_med, player);
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return true;
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}
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return false;
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}
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/***** MESSAGEHANDLERS **************************************************/
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