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158 lines
4.9 KiB
Plaintext
158 lines
4.9 KiB
Plaintext
/*Title: destroy_objective
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* Description: script that goes on the target destructible objects
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* in a destroy mission.
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*/
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/***** INCLUDES ********************************************************/
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include library.battlefield;
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include library.factions;
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include library.utils;
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/***** CONSTANTS *******************************************************/
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const string VAR_WARNING_LEVEL = "battlefield.warning_level";
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const string VAR_FACTION = "battlefield.faction";
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const string_id SID_REPAIR_STRUCTURE = new string_id("battlefield", "repair_structure");
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/***** TRIGGERS ********************************************************/
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trigger OnAttach()
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{
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LOG("LOG_CHANNEL", "battlefield.destroy_objective::OnAttach -- " + self);
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// We don't want to base destructible building script since this script overrides its triggers.
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//if (hasScript(self, "systems.battlefield.destructible_building"))
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// detachScript(self, "systems.battlefield.destructible_building");
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// Set hitpoints to critical object value1
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if (hasObjVar(self, battlefield.VAR_VALUE1))
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{
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int hitpoints = (int)getFloatObjVar(self, battlefield.VAR_VALUE1);
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setMaxHitpoints(self, hitpoints);
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setHitpoints(self, hitpoints);
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}
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// Set repair cost to critical object value2
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if (hasObjVar(self, battlefield.VAR_VALUE2))
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{
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int repair_cost = getIntObjVar(self, battlefield.VAR_VALUE2);
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setObjVar(self, battlefield.VAR_REPAIR_COST, repair_cost);
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}
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else
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setObjVar(self, battlefield.VAR_REPAIR_COST, 10);
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region bf = battlefield.getBattlefield(self);
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obj_id master_object = battlefield.getMasterObjectFromRegion(bf);
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int faction_id = pvpBattlefieldGetFaction(self, bf);
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string faction = factions.getFactionNameByHashCode(faction_id);
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// Mark the faction on the object so that it can be read OnDestroy.
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setObjVar(self, VAR_FACTION, faction_id);
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return SCRIPT_CONTINUE;
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}
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trigger OnObjectDamaged(obj_id attacker, obj_id weapon, int damage)
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{
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LOG("LOG_CHANNEL", "destroy_objective::OnCombatDamaged");
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region bf = battlefield.getBattlefield(self);
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string name = getName(self);
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int faction_id = pvpBattlefieldGetFaction(self, bf);
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string faction = factions.getFactionNameByHashCode(faction_id);
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//string objVar_name = battlefield.VAR_GAME + "." + faction + "_warning_level";
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// warning_level determines what warning messages have already been sent.
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int warning_level = 0;
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if (hasObjVar(self, VAR_WARNING_LEVEL))
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warning_level = getIntObjVar(self, VAR_WARNING_LEVEL);
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int hitpoints = getHitpoints(self);
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int max_hitpoints = getMaxHitpoints(self);
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float percent_hp = (float)hitpoints / (float)max_hitpoints;
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//LOG("LOG_CHANNEL", "percent ->" + percent_hp + " warning level ->" + warning_level);
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if (percent_hp < .5)
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{
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if (warning_level == 0)
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{
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battlefield.sendFactionMessage(bf, faction, name + " is heavily damaged!");
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setObjVar(self, VAR_WARNING_LEVEL, 1);
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}
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}
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if (percent_hp < .25)
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{
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if (warning_level == 1)
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{
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battlefield.sendFactionMessage(bf, faction, name + " is severely damaged!");
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setObjVar(self, VAR_WARNING_LEVEL, 2);
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}
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}
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if (percent_hp < .1)
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{
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if (warning_level == 2)
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{
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battlefield.sendFactionMessage(bf, faction, name + " is about to be destroyed!");
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setObjVar(self, VAR_WARNING_LEVEL, 3);
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}
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}
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return SCRIPT_CONTINUE;
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}
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trigger OnDestroy()
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{
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LOG("LOG_CHANNEL", "destroy_objective::OnObjectDisabled");
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// If the object was not destroyed in combat, we don't want to do anything.
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if (!hasObjVar(self, battlefield.VAR_COMBAT_DESTROYED))
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return SCRIPT_CONTINUE;
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region bf = battlefield.getBattlefield(self);
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obj_id master_object = battlefield.getMasterObjectFromRegion(bf);
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string name = getName(self);
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int faction_id = getIntObjVar(self, VAR_FACTION);
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string faction = factions.getFactionNameByHashCode(faction_id);
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// Determine what destroy objectives are left for the faction
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string objVar_name = battlefield.VAR_GAME + "." + faction + "_destroy";
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//LOG("LOG_CHANNEL", "bf ->" + master_object + " name ->" + name + " faction_id ->" + faction_id + " faction ->" + faction);
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resizeable obj_id[] destroy_objs = getResizeableObjIdArrayObjVar(master_object, objVar_name);
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if (destroy_objs == null)
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{
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LOG("LOG_CHANNEL", "destroy_objective::OnObjectDisabled -- destroy_objs is null");
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return SCRIPT_CONTINUE;
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}
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if (destroy_objs.length == 1)
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{
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// If this is the faction's last objective, it is eliminated.
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dictionary params = new dictionary();
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params.put("faction", faction);
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messageTo(master_object, "msgEliminateFaction", params, 0.0f, true);
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}
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else
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{
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// Remove the destroyed object from the list.
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int idx = utils.getElementPositionInArray(destroy_objs, self);
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if (idx == -1)
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LOG("LOG_CHANNEL", "battlefield.destroy_objective::OnObjectDisabled -- cannot find " + self + " in objective list.");
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else
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{
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destroy_objs = utils.removeElementAt(destroy_objs, idx);
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setObjVar(master_object, objVar_name, destroy_objs);
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}
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}
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//battlefield.removeBattlefieldObject(self);
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return SCRIPT_CONTINUE;
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}
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