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dsrc/sku.0/sys.server/compiled/game/script/systems/gcw/terminal.script
T
2013-09-10 23:17:15 -07:00

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7.4 KiB
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/***** INCLUDES ********************************************************/
include library.hq;
include library.sui;
include library.utils;
include library.prose;
include library.money;
include library.factions;
include library.player_structure;
/***** CONSTANTS *******************************************************/
const string_id MNU_OVERLOAD = new string_id("hq", "mnu_overload");
const string_id MNU_SHUTDOWN = new string_id("hq", "mnu_shutdown");
const string_id MNU_DONATE = new string_id("hq", "mnu_donate");
const string SCRIPTVAR_COUNTDOWN = "countdownInProgress";
trigger OnInitialize()
{
setObjVar(self, "type", "terminal");
setObjVar(self, "intTerminal", 1);
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuRequest(obj_id player, menu_info mi)
{
obj_id structure = getObjIdObjVar(self, "objParent");
if ( !isIdValid(structure) )
return SCRIPT_CONTINUE;
int sFac = pvpGetAlignedFaction(structure);
int pFac = pvpGetAlignedFaction(player);
if ( pvpAreFactionsOpposed(sFac, pFac) )
{
if ( pvpGetType(player) != PVPTYPE_DECLARED )
{
sendSystemMessageTestingOnly(player, "Only declared factional personnel may access this terminal!");
return SCRIPT_CONTINUE;
}
if ( utils.hasObjVar(structure, hq.VAR_OBJECTIVE_TRACKING) )
{
LOG("gcw", "HASOBJVAR");
obj_id[] objectives = getObjIdArrayObjVar(structure, hq.VAR_OBJECTIVE_ID);
if ( objectives == null || objectives.length == 0 )
{
LOG("gcw", "returning continue");
return SCRIPT_CONTINUE;
}
obj_id[] disabled = getObjIdArrayObjVar(structure, hq.VAR_OBJECTIVE_DISABLED);
if ( disabled == null || disabled.length != objectives.length )
{
LOG("gcw", "Disabled thing");
prose_package ppDisableOther = prose.getPackage(hq.PROSE_DISABLE_OTHER, objectives[objectives.length - 1], self);
sendSystemMessageProse(player, ppDisableOther);
return SCRIPT_CONTINUE;
}
int mnuCountdown = mi.addRootMenu(menu_info_types.SERVER_MENU10, MNU_OVERLOAD);
LOG("gcw", "Added overload");
return SCRIPT_CONTINUE;
}
else
{
LOG("gcw", "NO OBJVAR");
}
}
else
{
sendSystemMessageTestingOnly(player, "You are not an enemy of this structure. Why would you want to tamper?");
return SCRIPT_CONTINUE;
}
/*
if ( utils.hasObjVar(structure, hq.VAR_OBJECTIVE_TRACKING) )
{
obj_id[] disabled = utils.getObjIdArrayObjVar(structure, hq.VAR_OBJECTIVE_DISABLED);
obj_id[] objTerminals = utils.getObjIdArrayObjVar(structure, hq.VAR_OBJECTIVE_TRACKING);
if(disabled.length==objTerminals.length)
{
int mnuShutdown = mi.addRootMenu( menu_info_types.SERVER_MENU9, MNU_SHUTDOWN);
}
}*/
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuSelect(obj_id player, int item)
{
LOG("gcw", "OnObject menu selected");
obj_id structure = getObjIdObjVar(self, "objParent");
if ( !isIdValid(structure) )
return SCRIPT_CONTINUE;
int sFac = pvpGetAlignedFaction(structure);
int pFac = pvpGetAlignedFaction(player);
if ( pvpAreFactionsOpposed(sFac, pFac) )
{
if ( pvpGetType(player) != PVPTYPE_DECLARED )
{
sendSystemMessageTestingOnly(player, "Only declared factional personnel may access this terminal!");
return SCRIPT_CONTINUE;
}
if ( item == menu_info_types.SERVER_MENU10 )
{
LOG("gcw", "10");
if(!hasObjVar(self, "intCompleted"))
{
setObjVar(self, "intCompleted", 1);
string strText = "Facility has succesfully been taken over.";
sendSystemMessageTestingOnly(player, strText);
messageTo(structure, "objectiveCompleted", null, 0, true);
}
}
return SCRIPT_CONTINUE;
}
if ( item == menu_info_types.SERVER_MENU1 ) //donate - generic
{
LOG("gcw", "1");
sendSystemMessageTestingOnly(player, "You must first select a sub-menu of 'Donate' to proceed.");
return SCRIPT_CONTINUE;
}
else if ( item == menu_info_types.SERVER_MENU9 ) //shutdown facility
{
LOG("gcw", "SHUTDOWN");
}
return SCRIPT_CONTINUE;
}
void shutdownFacility(obj_id self)
{
attachScript(self, hq.SCRIPT_TERMINAL_DISABLE);
obj_id structure = getObjIdObjVar(self, "objParent");
if ( isIdValid(structure) )
{
hq.disableHqTerminals(structure);
}
abortCountdown(self);
messageTo(self, "handleFacilityReboot", null, 300f, false);
}
void startCountdown(obj_id self, obj_id player)
{
//start countdown
int meleemod = getSkillStatMod(player, "group_melee_defense");
int rangemod = getSkillStatMod(player, "group_range_defense");
float delay = 300f + 300f * (100f - (meleemod + rangemod))/100f;
int minutes = Math.round(delay/60f);
obj_id[] players = player_structure.getPlayersInBuilding(getTopMostContainer(self));
if ( players != null && players.length > 0 )
{
for ( int i = 0; i < players.length; i++ )
sendSystemMessageTestingOnly(players[i], "COUNTDOWN INITIATED: estimated time to detonation: " + minutes + " minutes.");
}
utils.setScriptVar(self, SCRIPTVAR_COUNTDOWN, getGameTime() + delay);
dictionary d = new dictionary();
d.put("player", player);
d.put("cnt", minutes);
messageTo(self, "handleCountdown", d, 10f, false);
}
void abortCountdown(obj_id self)
{
utils.removeScriptVar(self, SCRIPTVAR_COUNTDOWN);
obj_id[] players = player_structure.getPlayersInBuilding(getTopMostContainer(self));
if ( players != null && players.length > 0 )
{
for ( int i = 0; i < players.length; i++ )
sendSystemMessageTestingOnly(players[i], "COUNTDOWN ABORTED: FACILITY SHUTTING DOWN!!");
}
}
/***** MESSAGEHANDLERS *************************************************/
messageHandler handleFacilityReboot()
{
detachScript(self, hq.SCRIPT_TERMINAL_DISABLE);
obj_id structure = getObjIdObjVar(self, "objParent");
if ( isIdValid(structure) )
{
hq.enableHqTerminals(structure);
}
obj_id[] players = player_structure.getPlayersInBuilding(getTopMostContainer(self));
if ( players != null && players.length > 0 )
{
for ( int i = 0; i < players.length; i++ )
sendSystemMessageTestingOnly(players[i], "FACILITY RESTART: RELOADING PRIMARY FACILITY SYSTEMS");
}
return SCRIPT_CONTINUE;
}
messageHandler handleCountdown()
{
if ( !utils.hasScriptVar(self, SCRIPTVAR_COUNTDOWN) )
return SCRIPT_CONTINUE;
obj_id player = params.getObjId("player");
if ( !isIdValid(player) )
{
abortCountdown(self);
return SCRIPT_CONTINUE;
}
int cnt = params.getInt("cnt");
int stamp = utils.getIntScriptVar(self, SCRIPTVAR_COUNTDOWN);
int now = getGameTime();
int timeLeft = stamp - now;
int minutes = timeLeft/60;
obj_id structure = getObjIdObjVar(self, "objParent");
if ( !isIdValid(structure) )
{
abortCountdown(self);
return SCRIPT_CONTINUE;
}
if ( timeLeft < 1 ) //time to detonate!
{
utils.setScriptVar(structure, "faction_hq.detonator", player);
hq.detonateHq(structure);
string hqName = getName(structure);
CustomerServiceLog("faction_hq", "Initiating destroy for Faction HQ " + hqName + " (" + structure + "), by normal terminal overload.");
return SCRIPT_CONTINUE;
}
string msg = "COUNTDOWN: estimated time to detonation: " + minutes + " minutes.";
if ( minutes < 1 )
{
msg = "COUNTDOWN: estimated time to detonation: " + timeLeft + " seconds.";
}
else if ( minutes < cnt )
{
obj_id[] players = player_structure.getPlayersInBuilding(structure);
if ( players != null && players.length > 0 )
{
for ( int i = 0; i < players.length; i++ )
sendSystemMessageTestingOnly(players[i], msg);
}
params.put("cnt", minutes);
}
messageTo(self, "handleCountdown", params, 10f, false);
return SCRIPT_CONTINUE;
}