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141 lines
5.6 KiB
Java
Executable File
141 lines
5.6 KiB
Java
Executable File
package script.conversation;
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import script.library.ai_lib;
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import script.library.chat;
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import script.library.utils;
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import script.*;
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public class survivor_02 extends script.base_script
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{
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public survivor_02()
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{
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}
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public static String c_stringFile = "conversation/survivor_02";
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public boolean survivor_02_condition__defaultCondition(obj_id player, obj_id npc) throws InterruptedException
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{
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return true;
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}
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public boolean survivor_02_condition_isMySpawner(obj_id player, obj_id npc) throws InterruptedException
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{
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faceTo(npc, player);
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return (getObjIdObjVar(npc, "myEscort") == player);
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}
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public void survivor_02_action_creditPlayer(obj_id player, obj_id npc) throws InterruptedException
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{
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faceTo(npc, player);
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messageTo(npc, "creditPlayerRescue", null, 0.0f, false);
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}
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public int survivor_02_handleBranch1(obj_id player, obj_id npc, string_id response) throws InterruptedException
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{
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if (response.equals("s_7"))
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{
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if (survivor_02_condition__defaultCondition(player, npc))
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{
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doAnimationAction(npc, "bow2");
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survivor_02_action_creditPlayer(player, npc);
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string_id message = new string_id(c_stringFile, "s_8");
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utils.removeScriptVar(player, "conversation.survivor_02.branchId");
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npcEndConversationWithMessage(player, message);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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public int OnInitialize(obj_id self) throws InterruptedException
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{
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if ((!isTangible(self)) || (isPlayer(self)))
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{
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detachScript(self, "conversation.survivor_02");
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}
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setCondition(self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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public int OnAttach(obj_id self) throws InterruptedException
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{
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setCondition(self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info menuInfo) throws InterruptedException
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{
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int menu = menuInfo.addRootMenu(menu_info_types.CONVERSE_START, null);
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menu_info_data menuInfoData = menuInfo.getMenuItemById(menu);
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menuInfoData.setServerNotify(false);
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setCondition(self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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public int OnIncapacitated(obj_id self, obj_id killer) throws InterruptedException
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{
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clearCondition(self, CONDITION_CONVERSABLE);
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detachScript(self, "conversation.survivor_02");
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return SCRIPT_CONTINUE;
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}
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public boolean npcStartConversation(obj_id player, obj_id npc, String convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) throws InterruptedException
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{
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Object[] objects = new Object[responses.length];
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System.arraycopy(responses, 0, objects, 0, responses.length);
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return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
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}
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public int OnStartNpcConversation(obj_id self, obj_id player) throws InterruptedException
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{
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obj_id npc = self;
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if (ai_lib.isInCombat(npc) || ai_lib.isInCombat(player))
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{
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return SCRIPT_OVERRIDE;
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}
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if (survivor_02_condition_isMySpawner(player, npc))
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{
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string_id message = new string_id(c_stringFile, "s_73");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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boolean hasResponse0 = false;
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if (survivor_02_condition__defaultCondition(player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses[] = new string_id[numberOfResponses];
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if (hasResponse0)
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{
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responses[responseIndex++] = new string_id(c_stringFile, "s_7");
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}
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utils.setScriptVar(player, "conversation.survivor_02.branchId", 1);
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npcStartConversation(player, npc, "survivor_02", message, responses);
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}
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else
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{
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chat.chat(npc, player, message);
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}
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return SCRIPT_CONTINUE;
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}
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if (survivor_02_condition__defaultCondition(player, npc))
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{
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doAnimationAction(player, "shoo");
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string_id message = new string_id(c_stringFile, "s_60");
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chat.chat(npc, player, message);
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return SCRIPT_CONTINUE;
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}
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chat.chat(npc, "Error: All conditions for OnStartNpcConversation were false.");
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return SCRIPT_CONTINUE;
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}
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public int OnNpcConversationResponse(obj_id self, String conversationId, obj_id player, string_id response) throws InterruptedException
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{
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if (!conversationId.equals("survivor_02"))
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{
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return SCRIPT_CONTINUE;
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}
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obj_id npc = self;
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int branchId = utils.getIntScriptVar(player, "conversation.survivor_02.branchId");
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if (branchId == 1 && survivor_02_handleBranch1(player, npc, response) == SCRIPT_CONTINUE)
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{
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return SCRIPT_CONTINUE;
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}
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chat.chat(npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
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utils.removeScriptVar(player, "conversation.survivor_02.branchId");
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return SCRIPT_CONTINUE;
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}
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}
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