Files
dsrc/sku.0/sys.server/compiled/game/script/working/jfreeman/combattest.java
T
TekaohandGitHub 5c2e112349 Java 11.0.2 migration (#32)
* Code compiles - execution NOT tested

* updating gitignore

* Removed intellij settings files

* Removed more intellij files

* Added exclusion for JDK classes.

* Fixed purchasing script for vendors that have listed coin types.

* Updated script to not kick off until the entire preload is complete.

* adds static name entry for Solo movie poster and tcg9 vendor entry

* clean up empty and orphaned object templates

* adds placeholder black market (static) spawns

* corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors

* Updated gitignore and removed intellij project files

* Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src

* Fixed appearance and template for terminal (#2)

* Fixed appearance and template for terminal (#3)

* Fixed appearance and template for terminal (#4)

* Deleted another faulty/orphaned object template

* Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges.

* Fixed some unneeded java 11 changes
2019-04-18 18:31:52 -05:00

69 lines
2.4 KiB
Java
Executable File

package script.working.jfreeman;
import script.dictionary;
import script.obj_id;
public class combattest extends script.systems.combat.combat_base
{
public combattest()
{
}
public int OnAttach(obj_id self) throws InterruptedException
{
debugSpeakMsg(self, "attached. Detaching AI scripts in 5");
messageTo(self, "detachAI", null, 5, false);
return SCRIPT_CONTINUE;
}
public int detachAI(obj_id self, dictionary params) throws InterruptedException
{
detachScript(self, "ai.ai");
detachScript(self, "ai.creature_combat");
stop(self);
debugSpeakMsg(self, "ai detached!");
return SCRIPT_CONTINUE;
}
public int OnHearSpeech(obj_id self, obj_id objSpeaker, String strText) throws InterruptedException
{
if (strText.equals("setTarget"))
{
debugSpeakMsg(self, "target is set to " + objSpeaker);
setTarget(self, objSpeaker);
}
if (strText.equals("getTarget"))
{
obj_id objTarget = getTarget(self);
debugSpeakMsg(self, "target is " + objTarget);
}
return SCRIPT_CONTINUE;
}
public int OnDefenderCombatAction(obj_id self, obj_id attacker, obj_id weapon, int combatResult) throws InterruptedException
{
debugSpeakMsg(self, "defender_action, locomotion is " + getLocomotion(self) + " and posture is " + getPosture(self));
if (hasCombatAction(self))
{
debugSpeakMsg(self, "I've got combat actions already, returning");
return SCRIPT_CONTINUE;
}
obj_id objTarget = getTarget(self);
if ((objTarget == null) || (objTarget == obj_id.NULL_ID))
{
debugSpeakMsg(self, "setting target to " + attacker);
setTarget(self, attacker);
}
debugSpeakMsg(self, "queueing attack against " + attacker);
queueCommand(self, (966697619), attacker, "Test params", COMMAND_PRIORITY_DEFAULT);
return SCRIPT_CONTINUE;
}
public boolean hasCombatAction(obj_id npc) throws InterruptedException
{
return checkForCombatActions(npc);
}
public int OnIncapacitated(obj_id self, obj_id attacker) throws InterruptedException
{
kill(self);
debugSpeakMsg(self, "I am dead");
detachScript(self, "jfreeman.combattest");
return SCRIPT_CONTINUE;
}
}