Files
dsrc/sku.0/sys.server/compiled/game/script/space/crafting/chassis_deed.java

135 lines
5.3 KiB
Java
Executable File

package script.space.crafting;
import script.library.space_crafting;
import script.library.space_transition;
import script.library.space_utils;
import script.library.utils;
import script.menu_info;
import script.menu_info_types;
import script.obj_id;
import script.string_id;
public class chassis_deed extends script.base_script
{
public chassis_deed()
{
}
public static final string_id MNU_CREATE_VEHICLE = new string_id("sui", "create_vehicle");
public static final String STF = "chassis_npc";
public int OnInitialize(obj_id self) throws InterruptedException
{
return SCRIPT_CONTINUE;
}
public int OnGetAttributes(obj_id self, obj_id player, String[] names, String[] attribs) throws InterruptedException
{
int idx = utils.getValidAttributeIndex(names);
if (idx == -1)
{
return SCRIPT_CONTINUE;
}
float hp = getFloatObjVar(self, "ship_chassis.hp");
if (hp < 0)
{
return SCRIPT_CONTINUE;
}
float mass = getFloatObjVar(self, "ship_chassis.mass");
if (hp < 0)
{
return SCRIPT_CONTINUE;
}
float currentHp = hp;
if (hasObjVar(self, "ship_chassis.currentHp"))
{
float newHp = getFloatObjVar(self, "ship_chassis.currentHp");
if (newHp > 0)
{
currentHp = newHp;
}
}
String type = getStringObjVar(self, "ship_chassis.type");
if (type == null || type.equals(""))
{
return SCRIPT_CONTINUE;
}
if (hasObjVar(self, "ship_chassis.multifactional") && getBooleanObjVar(self, "ship_chassis.multifactional"))
{
if (type.equals("vwing"))
{
names[idx] = "reb_pilot_cert_required";
attribs[idx] = utils.packStringId(new string_id("skl_n", "pilot_rebel_navy_starships_04"));
idx++;
names[idx] = "imp_pilot_cert_required";
attribs[idx] = utils.packStringId(new string_id("skl_n", "pilot_imperial_navy_starships_04"));
idx++;
names[idx] = "neu_pilot_cert_required";
attribs[idx] = utils.packStringId(new string_id("skl_n", "pilot_neutral_starships_04"));
idx++;
}
}
else
{
names[idx] = "pilotSkillRequired";
attribs[idx] = space_utils.getSkillRequiredForShip(type);
idx++;
}
names[idx] = "chassisHitpoints";
attribs[idx] = Float.toString(currentHp) + "/" + Float.toString(hp);
idx++;
names[idx] = "chassisMass";
attribs[idx] = Float.toString(mass);
return SCRIPT_CONTINUE;
}
public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info mi) throws InterruptedException
{
if (!utils.isNestedWithin(self, player))
{
return SCRIPT_CONTINUE;
}
int mnuColor = mi.addRootMenu(menu_info_types.SERVER_MENU1, MNU_CREATE_VEHICLE);
return SCRIPT_CONTINUE;
}
public int OnObjectMenuSelect(obj_id self, obj_id player, int item) throws InterruptedException
{
if (!utils.isNestedWithin(self, player))
{
return SCRIPT_CONTINUE;
}
if (item == menu_info_types.SERVER_MENU1)
{
obj_id datapad = utils.getDatapad(player);
if (utils.getIntScriptVar(self, "chassis_deed.inUse") == 1)
{
return SCRIPT_CONTINUE;
}
if (isIdValid(datapad))
{
utils.setScriptVar(self, "chassis_deed.inUse", 1);
String type = getStringObjVar(self, "ship_chassis.type");
float hp = getFloatObjVar(self, "ship_chassis.hp");
float currentHp = hp;
if (hasObjVar(self, "ship_chassis.currentHp"))
{
currentHp = getFloatObjVar(self, "ship_chassis.currentHp");
}
float mass = getFloatObjVar(self, "ship_chassis.mass");
obj_id newShip = space_crafting.createChassisFromDeed(player, self, hp, currentHp, mass, type);
if (!isIdValid(newShip))
{
CustomerServiceLog("ship_deed", "PLAYER: " + player + "(" + getPlayerName(player) + ") attempted and FAILED to create a ship from DEED:" + self + " which provided the Ship Type: " + type + " MASS: " + mass + " MAX CHASSIS HP: " + hp + " and CURRENT CHASSIS HP: " + currentHp);
utils.removeScriptVar(self, "chassis_deed.inUse");
return SCRIPT_CONTINUE;
}
CustomerServiceLog("ship_deed", "PLAYER: " + player + "(" + getPlayerName(player) + ") created SHIP: " + newShip + " from DEED:" + self + " which provided the Ship Type: " + type + " MASS: " + mass + " MAX CHASSIS HP: " + hp + " and CURRENT CHASSIS HP: " + currentHp);
return SCRIPT_CONTINUE;
}
else
{
utils.removeScriptVar(self, "chassis_deed.inUse");
}
space_transition.handlePotentialSceneChange(player);
}
return SCRIPT_CONTINUE;
}
}