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45 lines
1.6 KiB
Plaintext
Executable File
45 lines
1.6 KiB
Plaintext
Executable File
// TEMPLATE GENERATED BY WEAPON EXPORTER, DO NOT EDIT
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@base object/draft_schematic/weapon/base_weapon_schematic.iff
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@class draft_schematic_object_template 7
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category = CT_weapon
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itemsPerContainer = 25
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craftedObjectTemplate = "object/weapon/melee/axe/axe_heavy_duty.iff"
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slots = [
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[
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optional=false,
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name = "craft_weapon_ingredients_n" "axe_head",
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options = [
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[ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "axe_head", ingredient="metal", count=15]], complexity = 0, skillCommand = "unskilled"]],
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optionalSkillCommand = "",
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complexity = 0,
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appearance = "" ],
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[
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optional=false,
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name = "craft_weapon_ingredients_n" "shaft",
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options = [
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[ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "shaft", ingredient="wood", count=20]], complexity = 0, skillCommand = "unskilled"]],
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optionalSkillCommand = "",
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complexity = 0,
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appearance = "" ],
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[
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optional=false,
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name = "craft_weapon_ingredients_n" "axe_head_fastener",
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options = [
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[ingredientType=IT_resourceClass, ingredients = [[name="craft_weapon_ingredients_n" "axe_head_fastener", ingredient="steel", count=6]], complexity = 0, skillCommand = "unskilled"]],
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optionalSkillCommand = "",
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complexity = 0,
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appearance = "" ]]
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skillCommands = ["unskilled"]
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manufactureScripts = ["systems.crafting.weapon.crafting_melee_artisan_weapon"]
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@class intangible_object_template 1
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@class object_template 8
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complexity = 8
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volume = 1
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sharedTemplate = "object/draft_schematic/weapon/shared_axe.iff"
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xpPoints = [[type = XP_crafting, level = 0, value = 0]]
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