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dsrc/sku.0/sys.server/compiled/game/object/tangible/component/blaster_barrel.tpf
T

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Executable File

@base object/tangible/base/tangible_base.iff
@class tangible_object_template 0
maxHitPoints = 50
@class object_template 0
sharedTemplate = "object/tangible/component/shared_blaster_barrel.iff"
volume = 1
//scale = 1.0
//maxDecayPoints = 0.0
//currentDecayPoints = 0.0
complexity = 1.0
tintIndex = 0