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48 lines
889 B
Plaintext
Executable File
48 lines
889 B
Plaintext
Executable File
@base object/tangible/base/tangible_base.iff
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@class weapon_object_template 11
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weaponType = WT_unarmed
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attackType = AT_melee
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damageType = DT_kinetic
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elementalType = DT_none
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elementalValue = 0
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minDamageAmount = 1
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maxDamageAmount = 2
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attackSpeed = 1
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audibleRange = 0
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minRange = 0
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maxRange = 5
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damageRadius = 0
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woundChance = 0
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attackCost = 100
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accuracy = 0
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@class tangible_object_template 3
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triggerVolumes = [ ]
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combatSkeleton = CS_none
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maxHitPoints = 1000
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@class object_template 10
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sharedTemplate = ""
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scripts = [ ]
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objvars = []
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volume = 1
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visibleFlags = [VF_player, VF_gm ]
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deleteFlags = [DF_gm ]
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invulnerable = false
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complexity = 0.0
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tintIndex = 0
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updateRanges[UR_near] = 2
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updateRanges[UR_normal] = 10
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updateRanges[UR_far] = 20
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contents = [ ]
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xpPoints = [ ]
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scripts = ["systems.combat.combat_weapon"]
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moveFlags = [ MF_player ]
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