Files
dsrc/sku.0/sys.server/compiled/game/script/item/comestible/newbie_medicine.java
T
TekaohandGitHub 5c2e112349 Java 11.0.2 migration (#32)
* Code compiles - execution NOT tested

* updating gitignore

* Removed intellij settings files

* Removed more intellij files

* Added exclusion for JDK classes.

* Fixed purchasing script for vendors that have listed coin types.

* Updated script to not kick off until the entire preload is complete.

* adds static name entry for Solo movie poster and tcg9 vendor entry

* clean up empty and orphaned object templates

* adds placeholder black market (static) spawns

* corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors

* Updated gitignore and removed intellij project files

* Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src

* Fixed appearance and template for terminal (#2)

* Fixed appearance and template for terminal (#3)

* Fixed appearance and template for terminal (#4)

* Deleted another faulty/orphaned object template

* Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges.

* Fixed some unneeded java 11 changes
2019-04-18 18:31:52 -05:00

88 lines
2.9 KiB
Java
Executable File

package script.item.comestible;
import script.attrib_mod;
import script.library.consumable;
import script.library.healing;
import script.library.utils;
import script.obj_id;
import java.util.Vector;
public class newbie_medicine extends script.base_script
{
public newbie_medicine()
{
}
public int OnAttach(obj_id self) throws InterruptedException
{
if (hasObjVar(self, consumable.VAR_CONSUMABLE_BASE))
{
removeObjVar(self, consumable.VAR_CONSUMABLE_BASE);
}
String template = getTemplateName(self);
String attribute = "";
int charges = 1;
switch (template) {
case "object/tangible/medicine/newbie_medpack_damage.iff":
charges = 5;
attribute = "damage";
break;
case "object/tangible/medicine/newbie_medpack_wound_action.iff":
attribute = "action";
break;
case "object/tangible/medicine/newbie_medpack_wound_health.iff":
attribute = "health";
break;
default:
LOG("LOG_CHANNEL", "newbie_medicine::OnAttach -- illegal template for " + self);
return SCRIPT_CONTINUE;
}
LOG("LOG_CHANNEL", "attribute ->" + attribute);
Vector am = new Vector();
am.setSize(0);
if (attribute.equals("damage"))
{
attrib_mod tmp = new attrib_mod(0, 0, 0.0f, 0.0f, 0.0f);
for (int i = 0; i < 3; i++)
{
tmp = utils.createHealDamageAttribMod(i * 3, 50);
am = utils.addElement(am, tmp);
}
}
else
{
int attrib_type = healing.stringToAttribute(attribute.toUpperCase());
if (attrib_type == -1)
{
LOG("LOG_CHANNEL", "newbie_medicine::OnAttach -- illegal attribute type for " + self);
return SCRIPT_CONTINUE;
}
attrib_mod tmp = new attrib_mod(0, 0, 0.0f, 0.0f, 0.0f);
tmp = utils.createHealWoundAttribMod(attrib_type, 10);
am = utils.addElement(am, tmp);
}
setObjVar(self, consumable.VAR_CONSUMABLE_MODS, am);
setObjVar(self, consumable.VAR_CONSUMABLE_MEDICINE, true);
setCount(self, charges);
int[] stomach =
{
0,
0,
0
};
setObjVar(self, consumable.VAR_CONSUMABLE_STOMACH_VALUES, stomach);
String[] skill_mod =
{
"healing_ability"
};
setObjVar(self, consumable.VAR_SKILL_MOD_REQUIRED, skill_mod);
int[] skill_mod_min =
{
5
};
setObjVar(self, consumable.VAR_SKILL_MOD_MIN, skill_mod_min);
detachScript(self, "item.comestible.newbie_medicine");
return SCRIPT_CONTINUE;
}
}