Files
dsrc/sku.0/sys.server/compiled/game/script/item/target_buff.java
T
TekaohandGitHub 5c2e112349 Java 11.0.2 migration (#32)
* Code compiles - execution NOT tested

* updating gitignore

* Removed intellij settings files

* Removed more intellij files

* Added exclusion for JDK classes.

* Fixed purchasing script for vendors that have listed coin types.

* Updated script to not kick off until the entire preload is complete.

* adds static name entry for Solo movie poster and tcg9 vendor entry

* clean up empty and orphaned object templates

* adds placeholder black market (static) spawns

* corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors

* Updated gitignore and removed intellij project files

* Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src

* Fixed appearance and template for terminal (#2)

* Fixed appearance and template for terminal (#3)

* Fixed appearance and template for terminal (#4)

* Deleted another faulty/orphaned object template

* Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges.

* Fixed some unneeded java 11 changes
2019-04-18 18:31:52 -05:00

143 lines
4.7 KiB
Java
Executable File

package script.item;
import script.library.buff;
import script.library.prose;
import script.*;
public class target_buff extends script.base_script
{
public target_buff()
{
}
public static final string_id SID_BUFF_NPC_ONLY = new string_id("spam", "item_buff_npc_only");
public static final string_id SID_BUFF_WONT_STACK = new string_id("spam", "item_buff_no_stack");
public static final string_id SID_BUFF_PLAYER_ONLY = new string_id("spam", "item_buff_player_only");
public static final string_id USED_EFFECT = new string_id("spam", "item_buff_used_other_player");
public static final string_id BUFF_OUT_OF_RANGE = new string_id("spam", "item_buff_out_of_range");
public int OnInitialize(obj_id self) throws InterruptedException
{
return SCRIPT_CONTINUE;
}
public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info mi) throws InterruptedException
{
if (!isIdValid(player))
{
return SCRIPT_OVERRIDE;
}
mi.addRootMenu(menu_info_types.ITEM_USE, null);
return SCRIPT_CONTINUE;
}
public int OnObjectMenuSelect(obj_id self, obj_id player, int item) throws InterruptedException
{
if (isDead(player) || isIncapacitated(player))
{
return SCRIPT_CONTINUE;
}
if (buff.hasBuff(player, "feign_death"))
{
return SCRIPT_CONTINUE;
}
obj_id target = getIntendedTarget(player);
if (!isIdValid(target))
{
target = getLookAtTarget(player);
if (!isIdValid(target))
{
target = null;
}
}
if (item == menu_info_types.ITEM_USE)
{
buff(self, player, target);
}
return SCRIPT_CONTINUE;
}
public void buff(obj_id self, obj_id player, obj_id target) throws InterruptedException
{
if (!isIdValid(self) || !isIdValid(player))
{
return;
}
String buff_name = getStringObjVar(self, "buff_name");
if (buff_name == null || buff_name.equals(""))
{
return;
}
float eff = 1.0f;
float dur = 1.0f;
if (hasObjVar(self, "effectiveness"))
{
eff = getFloatObjVar(self, "effectiveness");
}
if (hasObjVar(self, "duration"))
{
dur = getFloatObjVar(self, "duration");
}
boolean success = true;
if (hasObjVar(self, "npc_only"))
{
if (isPlayer(target) || !isIdValid(target))
{
sendSystemMessage(player, SID_BUFF_NPC_ONLY);
return;
}
}
if (hasObjVar(self, "self_only") || !isIdValid(target))
{
target = player;
}
if (hasObjVar(self, "player_only") && !isPlayer(target))
{
sendSystemMessage(player, SID_BUFF_PLAYER_ONLY);
return;
}
if (buff.hasBuff(target, buff_name) && !hasObjVar(self, "can_stack"))
{
sendSystemMessage(player, SID_BUFF_WONT_STACK);
return;
}
if (hasObjVar(self, "max_range"))
{
if (isIdValid(target))
{
float maxRange = getFloatObjVar(self, "max_range");
location selfLoc = getLocation(player);
location targetLoc = getLocation(target);
float fltDistance = getDistance(selfLoc, targetLoc);
if (fltDistance > maxRange)
{
prose_package pp = prose.getPackage(BUFF_OUT_OF_RANGE);
prose.setDF(pp, maxRange);
sendSystemMessageProse(player, pp);
return;
}
}
}
float value = buff.getEffectValue(buff_name, 1);
float duration = buff.getDuration(buff_name);
value *= eff;
duration *= dur;
success = buff.applyBuff(target, buff_name, duration, value);
if (success)
{
if (isPlayer(target) && target != player)
{
prose_package pp = prose.getPackage(USED_EFFECT);
prose.setTT(pp, player);
prose.setTU(pp, "@ui_buff:" + buff_name);
sendSystemMessageProse(target, pp);
}
int count = getCount(self);
count--;
if (count <= 0)
{
destroyObject(self);
}
else
{
setCount(self, count);
}
}
}
}